Class
USTE_CrosshairState_C
: UStateTreeEvaluatorBlueprintBase : UStateTreeNodeBlueprintBase : UObject0x00x0140
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Actor | AActor* | 7 flags | nullptr | |
| 0x10 | CanInteractRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | CanFocusHoldRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | FocusHoldLeftRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | FocusHoldRightRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | IsHoldingProgressItemRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | IsProgressingRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | ProgressLeftHandRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Bool, bIsRefToArray=false, bIsOptional=false, Type… | |
| 0x10 | ProgressPercentRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Double, bIsRefToArray=false, bIsOptional=false, Ty… | |
| 0x10 | CrosshairRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Object, bIsRefToArray=false, bIsOptional=false, Ty… | |
| 0x08 | FocusItem | AActor* | 7 flags | nullptr | |
| 0x10 | FocusItemRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Object, bIsRefToArray=false, bIsOptional=false, Ty… | |
| 0x08 | HeldItem | AActor* | 7 flags | nullptr | |
| 0x10 | HeldItemRef | FStateTreeBlueprintPropertyRef | 4 flags | {RefType=Object, bIsRefToArray=false, bIsOptional=false, Ty… | |
| 0x08 | PlayerCharacter | ABaseFirstPersonCharacter* | 7 flags | nullptr | |
| 0x08 | PreviousProgress | double | 7 flags | 0 |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnProgressChanged(AActor* Item, float progress) | Public | 0x0C | |
| void OnHandChanged(bool bWithLeftHand) | Public | 0x01 | |
| void OnHeldItemChanged(AActor* ItemActor) | Public | 0x08 | |
| void OnActionInterrupted(AActor* Item) | Public | 0x08 | |
| void OnItemFocusChanged(AActor* ItemActor) | Public | 0x08 | |
| void ReceiveTreeStart() | EventPublic | 0x00 | |
| void ExecuteUbergraph_STE_CrosshairState(int32 EntryPoint) | Final | 0x04 |