Struct
FGameplayCueParameters
0x00x00D8
Members 17
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | NormalizedMagnitude | float | 6 flags |
| 0x04 | RawMagnitude | float | 6 flags | |
| 0x18 | EffectContext | FGameplayEffectContextHandle | 2 flags | |
| 0x08 | MatchedTagName | FGameplayTag | 5 flags | |
| 0x08 | OriginalTag | FGameplayTag | 5 flags | |
| 0x20 | AggregatedSourceTags | FGameplayTagContainer | 2 flags | |
| 0x20 | AggregatedTargetTags | FGameplayTagContainer | 2 flags | |
| 0x18 | Location | FVector_NetQuantize10 | 6 flags | |
| 0x18 | Normal | FVector_NetQuantizeNormal | 6 flags | |
| 0x08 | Instigator | TWeakObjectPtr<AActor> | 7 flags | |
| 0x08 | EffectCauser | TWeakObjectPtr<AActor> | 7 flags | |
| 0x08 | SourceObject | TWeakObjectPtr<UObject> | 7 flags | |
| 0x08 | PhysicalMaterial | TWeakObjectPtr<UPhysicalMaterial> | 7 flags | |
| 0x04 | GameplayEffectLevel | int32 | 6 flags | |
| 0x04 | AbilityLevel | int32 | 6 flags | |
| 0x08 | TargetAttachComponent | TWeakObjectPtr<USceneComponent> | 9 flags | |
| 0x01 | bReplicateLocationWhenUsingMinimalRepProxy | bool | 6 flags | |
| 0x00D1 | 0x07 | unreflected bytes to end of FGameplayCueParameters | ||
Used by 188
types with a member, parameter or interface of this typeUAbilitySystemBlueprintLibraryUAbilitySystemComponentFActiveGameplayCueUBP_Fetch_DistanceToEffectCauser_CUBP_Fetch_OxygenGenerator_ActiveState_CUBP_FetchChassisHealth_CUBP_FetchHeldItemType_CUBP_FetchIsRepairing_CUBP_FetchPlayerCharacterArchetype_CUBP_FetchPlayerConsumedFunkyFruit_CUBP_FetchPlayerHeatStrength_CUBP_FetchPlayerInWater_CUBP_FetchPlayerOxygen_CUBP_FetchPlayerRebreatherEquipped_CUBP_FetchPlayerSubmerged_CUBP_FetchPlayerTankEquipped_CUBP_FetchTadpoleChassisType_CUBP_FetchTadpoleHasPilot_CUBP_FetchTadpoleHydraulicMufflerUpgrade_CUBP_GameplayCueStatics_CUBP_SampleFrequencyMatchDegree_CUBPC_ScanningOrb_CUGA_Damaged_Creature_CUGA_Damaged_Player_CUGA_Damaged_Tadpole_CUGameplayAbilityUGameplayCueFunctionLibraryIGameplayCueInterfaceAGameplayCueNotify_ActorUGameplayCueNotify_BurstAGameplayCueNotify_BurstLatentAGameplayCueNotify_LoopingUGameplayCueNotify_StaticFGameplayCuePendingExecuteAGC_AI_Burst_Sound_Latent_CAGC_AI_Looping_Sound_CAGC_AI_Trail_Small_Looping_CUGC_AssignBioBed_CAGC_BaseResourceFinder_CAGC_Bioluminescence_Loop_ActiveBioAbility_CAGC_BioreactorActive_Looping_CAGC_BlightCoreInfected_Looping_CAGC_BlightNodeDissolve_CAGC_BlightNodeInfected_Looping_CAGC_BlightParasiteDeath_CAGC_BlightSapCuttableDissolve_CAGC_BlightSapDissolve_CAGC_BlightWallDissolve_CUGC_Break_AmberyedKelpCore_CUGC_Break_CoralLettuce_CUGC_Break_CoralWafer_CUGC_Break_PlateCoral_CUGC_Break_TallShroom_CUGC_BreakDeposit_CherimoyRotsac_CUGC_BreakDeposit_OysterRaionNodule_CUGC_BreakNode_CherimoyRotsac_CUGC_BreakNode_PearlClamthuluPrototype_CAGC_BuilderOnline_CAGC_Building_CAGC_Camouflage_Looping_PassiveBioAbility_CAGC_CollectorLeviathan_Attack_Latent_CAGC_CollectorLeviathan_PlayerGrabbed_Looping_CAGC_CollectorLeviathanDynamicMusic_CUGC_CoralCrabFootsteps_CAGC_Damage_Creature_Electricity_CAGC_Damage_Creature_Generic_CAGC_Damage_Creature_Radiation_CAGC_Damage_Player_Acid_CAGC_Damage_Player_Any_CAGC_Damage_Player_Cold_CUGC_Damage_Player_Dehydration_CAGC_Damage_Player_Electricity_CAGC_Damage_Player_Generic_CAGC_Damage_Player_Heat_CAGC_Damage_Player_Physical_CAGC_Damage_Player_Radiation_CAGC_DamageStatesDoor_CAGC_DamageStatesHaul_CAGC_DamageStatesScoutRay_CAGC_DamageStatesTadpole_C+108 more