Zdexby TheHolyOneZ
9,486 classes
Class

UGameplayCueNotify_Static

: UObject
/Script/GameplayAbilities.GameplayCueNotify_Static 0x0040 (64 B) align 8 inherited 0x0028 vtable /Script/GameplayAbilities
0x00x0040

Members 3

OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue
0x00390x07unreflected bytes to end of UGameplayCueNotify_Static

Functions 5

SignatureFlagsNativeParams
bool WhileActive(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xE1
bool OnRemove(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xE1
bool OnExecute(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xE1
bool OnActive(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xE1
void K2_HandleGameplayCue(AActor* MyTarget, const EGameplayCueEvent& EventType, FGameplayCueParameters& Parameters)EventPublic0xE8

Subclasses 4