Class
AGC_DamageStatesScoutRay_C
: AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject0x00x17F0
Members 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Dmg Emergency Light | UPointLightComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 1 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 2 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 3 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 4 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 5 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 6 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 03 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 04 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Leak Small 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Smoke 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Smoke 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Sparks 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Sparks 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x01 | MaterialsInstanced | bool | 7 flags | false | |
| 0x17D9 | 0x07 | padding / unreflected | |||
| 0x08 | Material | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | Target | AActor* | 7 flags | nullptr | |
Inherited from AUWEGameplayCueNotify_Looping 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | ApplicationEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | ApplicationSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x2F0 | LoopingEffects | FUWEGameplayCueNotify_LoopingEffects | Protected+5 flags | {LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi… | |
| 0xF0 | LoopingSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RecurringEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RecurringSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RemovalEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RemovalSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x1660 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
Inherited from AGameplayCueNotify_Actor 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoDestroyOnRemove | bool | 7 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x04 | AutoDestroyDelay | float | 6 flags | 0 | |
| 0x01 | WarnIfTimelineIsStillRunning | bool | 6 flags | true | |
| 0x01 | WarnIfLatentActionIsStillRunning | bool | 6 flags | true | |
| 0x02CA | 0x02 | padding / unreflected | |||
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | bAutoAttachToOwner | bool | 7 flags | false | |
| 0x01 | IsOverride | bool | 7 flags | true | |
| 0x01 | bUniqueInstancePerInstigator | bool | 7 flags | false | |
| 0x01 | bUniqueInstancePerSourceObject | bool | 7 flags | false | |
| 0x01 | bAllowMultipleOnActiveEvents | bool | 7 flags | true | |
| 0x01 | bAllowMultipleWhileActiveEvents | bool | 7 flags | true | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x04 | NumPreallocatedInstances | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateMaterialParameters(AActor* Actor, double HealthPercentage)Script29 statements · 595 bytes of bytecode0x0000PushFlow(Label_0250);0x0005if (!(MaterialsInstanced)) goto Label_011D;0x0013Label_0013:0x0013CallFunc_IsValid_ReturnValue = IsValid(Material);0x0030if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003AK2Node_MakeStruct_MaterialParameterInfo.Name = FName(Damage Amount);0x0062K2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x007FK2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x009FCallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x00CDCallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x00EAMaterial.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast);0x011CPopFlow();0x011DLabel_011D:0x011DPushFlow(Label_0013);0x0122PushFlow(Label_0244);0x0127K2Node_DynamicCast_AsBP_Scout_Ray_Tadpole_Chassis = Cast<BP_ScoutRay_TadpoleChassis_C>(Actor);0x014BK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Scout_Ray_Tadpole_Chassis);0x0168if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0172CallFunc_GetMaterial_ReturnValue = K2Node_DynamicCast_AsBP_Scout_Ray_Tadpole_Chassis.SK_Tadpole_Scout_Ray.GetMaterial(0);0x01BBCallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue, FName(None), 0);0x01E8Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x01FBK2Node_DynamicCast_AsBP_Scout_Ray_Tadpole_Chassis.SK_Tadpole_Scout_Ray.SetMaterial(0, CallFunc_CreateDynamicMaterialInstance_ReturnValue);0x0243PopFlow();0x0244Label_0244:0x0244MaterialsInstanced = true;0x024FPopFlow();0x0250Label_0250:0x0250return;0x0252// end of script | Public | 0x10 | |
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_DamageStatesScoutRay(10);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_DamageStatesScoutRay(326);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void OnHealthFractionChanged_Event(float NewHealthFraction)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NewHealthFraction = NewHealthFraction;0x0012ExecuteUbergraph_GC_DamageStatesScoutRay(594);0x0021return;0x0023// end of script | 0x04 | ||
void ExecuteUbergraph_GC_DamageStatesScoutRay(int32 EntryPoint)Script27 statements · 658 bytes of bytecode0x0000goto [EntryPoint];0x000ATarget = K2Node_Event_Target_1;0x001DCallFunc_IsValid_ReturnValue_2 = IsValid(Target);0x003Aif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_028F;0x0048K2Node_CreateDelegate_OutputDelegate.Bind(this, OnHealthFractionChanged_Event);0x005FCallFunc_GetComponentByClass_ReturnValue_1 = Target.GetComponentByClass(/Script/Subnautica2.SN2TadpoleChassisComponent);0x0092CallFunc_GetComponentByClass_ReturnValue_1.OnHealthFractionChanged += K2Node_CreateDelegate_OutputDelegate;0x00BBCallFunc_GetComponentByClass_ReturnValue_1 = Target.GetComponentByClass(/Script/Subnautica2.SN2TadpoleChassisComponent);0x00EECallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast_1 = Cast<4>(CallFunc_GetComponentByClass_ReturnValue_1.HealthFraction);0x0121UpdateMaterialParameters(K2Node_Event_Target_1, CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast_1);0x0141goto Label_028F;0x0146CallFunc_IsValid_ReturnValue = IsValid(K2Node_Event_Target);0x0163if (!(CallFunc_IsValid_ReturnValue)) goto Label_028F;0x0171CallFunc_GetComponentByClass_ReturnValue = K2Node_Event_Target.GetComponentByClass(/Script/Subnautica2.SN2TadpoleChassisComponent);0x01A4CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x01C1if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0242;0x01CFCallFunc_GetComponentByClass_ReturnValue = K2Node_Event_Target.GetComponentByClass(/Script/Subnautica2.SN2TadpoleChassisComponent);0x0202K2Node_CreateDelegate_OutputDelegate.Bind(this, OnHealthFractionChanged_Event);0x0219CallFunc_GetComponentByClass_ReturnValue.OnHealthFractionChanged -= K2Node_CreateDelegate_OutputDelegate;0x0242Label_0242:0x0242MaterialsInstanced = false;0x024Dgoto Label_028F;0x0252CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast = Cast<4>(K2Node_CustomEvent_NewHealthFraction);0x026FUpdateMaterialParameters(Target, CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast);0x028FLabel_028F:0x028Freturn;0x0291// end of script | Final | 0x04 |