Zdexby TheHolyOneZ
9,486 classes
Class

UBP_FetchPlayerTankEquipped_C

: UUWECueParamFetchFunction : UObject
/Game/GameplayCueNotifies/Player/BP_FetchPlayerTankEquipped.BP_FetchPlayerTankEquipped_C 0x0030 (48 B) align 8 inherited 0x0030 1 scripted vtable /Game/GameplayCueNotifies/Player/BP_FetchPlayerTankEquipped
0x00x0030

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UUWECueParamFetchFunction 1
OffsetSizeNameTypeFlagsDefault
0x01bInstantiatebool7 flagsfalse

Functions 1

SignatureFlagsNativeParams
float FetchParam(FGameplayCueParameters& CueParams, FUWEEffectParam& EffectParam, AActor* Target)
Script11 statements · 299 bytes of bytecode
0x0000CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue = GetUWEAbilitySystemComponentFromActor(Target, true);0x001ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue);0x003Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_0120;0x0049CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue = GetUWEAbilitySystemComponentFromActor(Target, true);0x0067CallFunc_HasMatchingGameplayTag_ReturnValue = CallFunc_GetUWEAbilitySystemComponentFromActor_ReturnValue.HasMatchingGameplayTag(GameplayTag{FName(ItemType.Equippable.Back.OxygenTank)});0x00B1CallFunc_SelectFloat_ReturnValue = SelectFloat(1, 0, CallFunc_HasMatchingGameplayTag_ReturnValue);0x00E8K2Node_FunctionResult_ReturnValue_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x0105ReturnValue = K2Node_FunctionResult_ReturnValue_ImplicitCast;0x0120Label_0120:0x0120return ReturnValue;0x012A// end of script
EventPublic0x13C