0x00x0350
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x38 | DefaultSpawnCondition | FGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=DoNotAttach, AttachmentRule=… | |
| 0x298 | BurstEffects | FGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstParticles=[], BurstSounds=[], BurstCameraShake={Spawn… |
Inherited from UGameplayCueNotify_Static 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | IsOverride | bool | 7 flags | true |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void OnBurst(AActor* Target, FGameplayCueParameters& Parameters, FGameplayCueNotify_SpawnResult& SpawnResults) | EventProtected | 0x138 |