Zdexby TheHolyOneZ
9,486 classes
/Game/GameplayCueNotifies/Cuttable/TallShroom/GC_Break_TallShroom.GC_Break_TallShroom_C 0x04F0 (1,264 B) align 8 inherited 0x04F0 1 scripted vtable /Game/GameplayCueNotifies/Cuttable/TallShroom/GC_Break_TallShroom
0x00x04F0

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from UUWEGameplayCueNotify_Burst 3
OffsetSizeNameTypeFlagsDefault
0x88DefaultSpawnConditionFUWEGameplayCueNotify_SpawnConditionProtected+5 flags{LocallyControlledSource=InstigatorActor, LocallyControlled…
0x40DefaultPlacementInfoFUWEGameplayCueNotify_PlacementInfoProtected+6 flags{SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu…
0x3E8BurstEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
Inherited from UGameplayCueNotify_Static 3
OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue

Functions 1

SignatureFlagsNativeParams
void OnBurst(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script16 statements · 577 bytes of bytecode
0x0000ActorToSpawn = /Game/GameplayCueNotifies/Cuttable/TallShroom/BP_Cuttable_TallShroom_Destructible.BP_Cuttable_TallShroom_Destructible_C;0x0013K2Node_DynamicCast_AsPawn = Cast<Pawn>(Target);0x0037K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPawn);0x0054if (!(K2Node_DynamicCast_bSuccess)) goto Label_023E;0x0062BreakGameplayCueParameters(Parameters, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x010EK2Node_DynamicCast_AsActor = Cast<Actor>(CallFunc_BreakGameplayCueParameters_SourceObject);0x0132K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsActor);0x014Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_023E;0x015DCallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsActor.GetTransform();0x018FCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, ActorToSpawn, CallFunc_GetTransform_ReturnValue, 0, nullptr, 1);0x01BBSetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Instigator), K2Node_DynamicCast_AsPawn);0x01E4CallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsActor.GetTransform();0x0216CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue, 1);0x023ELabel_023E:0x023Ereturn;0x0240// end of script
EventProtected0x1D0