0x0000ActorToSpawn = /Game/GameplayCueNotifies/Cuttable/TallShroom/BP_Cuttable_TallShroom_Destructible.BP_Cuttable_TallShroom_Destructible_C;0x0013K2Node_DynamicCast_AsPawn = Cast<Pawn>(Target);0x0037K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsPawn);0x0054if (!(K2Node_DynamicCast_bSuccess)) goto Label_023E;0x0062BreakGameplayCueParameters(Parameters, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x010EK2Node_DynamicCast_AsActor = Cast<Actor>(CallFunc_BreakGameplayCueParameters_SourceObject);0x0132K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsActor);0x014Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_023E;0x015DCallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsActor.GetTransform();0x018FCallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, ActorToSpawn, CallFunc_GetTransform_ReturnValue, 0, nullptr, 1);0x01BBSetObjectPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Instigator), K2Node_DynamicCast_AsPawn);0x01E4CallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsActor.GetTransform();0x0216CallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTransform_ReturnValue, 1);0x023ELabel_023E:0x023Ereturn;