Class
AGC_DamageStatesTadpole_C
: AUWEGameplayCueNotify_Looping : AGameplayCueNotify_Actor : AActor : UObject0x00x1810
Members 25
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Dmg Emergency Light | UPointLightComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 1 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 2 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 3 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 4 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 5 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | Dmg Scratch 6 | UDecalComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 03 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Ext Sparks 04 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Leak Small 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Smoke 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Smoke 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Sparks 01 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | NS Dmg Int Sparks 02 | UNiagaraComponent* | 7 flags | nullptr | |
| 0x08 | Async Action | UUWEAbilityAsync_WaitGameplayTagCountChanged* | 6 flags | nullptr | |
| 0x08 | GlassMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x01 | MaterialsInstanced | bool | 7 flags | false | |
| 0x17E9 | 0x07 | padding / unreflected | |||
| 0x08 | InteriorMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | ExteriorMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | PropMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | InteriorGlassMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
Inherited from AUWEGameplayCueNotify_Looping 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | ApplicationEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | ApplicationSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x2F0 | LoopingEffects | FUWEGameplayCueNotify_LoopingEffects | Protected+5 flags | {LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi… | |
| 0xF0 | LoopingSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RecurringEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RecurringSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RemovalEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RemovalSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x1660 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
Inherited from AGameplayCueNotify_Actor 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoDestroyOnRemove | bool | 7 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x04 | AutoDestroyDelay | float | 6 flags | 0 | |
| 0x01 | WarnIfTimelineIsStillRunning | bool | 6 flags | true | |
| 0x01 | WarnIfLatentActionIsStillRunning | bool | 6 flags | true | |
| 0x02CA | 0x02 | padding / unreflected | |||
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | bAutoAttachToOwner | bool | 7 flags | false | |
| 0x01 | IsOverride | bool | 7 flags | true | |
| 0x01 | bUniqueInstancePerInstigator | bool | 7 flags | false | |
| 0x01 | bUniqueInstancePerSourceObject | bool | 7 flags | false | |
| 0x01 | bAllowMultipleOnActiveEvents | bool | 7 flags | true | |
| 0x01 | bAllowMultipleWhileActiveEvents | bool | 7 flags | true | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x04 | NumPreallocatedInstances | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateMaterialParameters(AActor* TargetActor, double HealthPercentage)Script79 statements · 2,606 bytes of bytecode0x0000PushFlow(Label_0A2B);0x0005K2Node_DynamicCast_AsBP_Tadpole = Cast<BP_Tadpole_C>(TargetActor);0x0029K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Tadpole);0x0046if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0050PushFlow(Label_0064);0x0055if (!(MaterialsInstanced)) goto Label_03AC;0x0063PopFlow();0x0064Label_0064:0x0064CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x0092CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x00AFGlassMaterial.SetScalarParameterValue(FName(Damage Amount), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x00E5CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x0113CallFunc_SetScalarParameterValue_Value_ImplicitCast_2 = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x0130InteriorGlassMaterial.SetScalarParameterValue(FName(Damage Amount), CallFunc_SetScalarParameterValue_Value_ImplicitCast_2);0x0166CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x0194CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x01B1InteriorMaterial.SetScalarParameterValue(FName(Damage Amount), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x01E7CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x0215K2Node_MakeStruct_MaterialParameterInfo.Name = FName(Damage Amount);0x023DK2Node_MakeStruct_MaterialParameterInfo.Association = 1;0x025AK2Node_MakeStruct_MaterialParameterInfo.Index = 0;0x027ACallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x0297ExteriorMaterial.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo, CallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast);0x02C9CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(1, HealthPercentage);0x02F7K2Node_MakeStruct_MaterialParameterInfo_1.Name = FName(Damage Amount);0x031FK2Node_MakeStruct_MaterialParameterInfo_1.Association = 1;0x033CK2Node_MakeStruct_MaterialParameterInfo_1.Index = 0;0x035CCallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast_1 = Cast<3>(CallFunc_Subtract_DoubleDouble_ReturnValue);0x0379PropMaterial.SetScalarParameterValueByInfo(K2Node_MakeStruct_MaterialParameterInfo_1, CallFunc_SetScalarParameterValueByInfo_Value_ImplicitCast_1);0x03ABPopFlow();0x03ACLabel_03AC:0x03ACPushFlow(Label_0A1F);0x03B1PushFlow(Label_070D);0x03B6PushFlow(Label_063B);0x03BBPushFlow(Label_0497);0x03C0PushFlow(Label_0569);0x03C5CallFunc_GetMaterial_ReturnValue_1 = K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Glass_Interior.GetMaterial(0);0x040ECallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue_1, FName(None), 0);0x043BInteriorGlassMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x044EK2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Glass_Interior.SetMaterial(0, InteriorGlassMaterial);0x0496PopFlow();0x0497Label_0497:0x0497CallFunc_GetMaterial_ReturnValue_3 = K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.GetMaterial(0);0x04E0CallFunc_CreateDynamicMaterialInstance_ReturnValue_3 = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue_3, FName(None), 0);0x050DInteriorMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue_3;0x0520K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.SetMaterial(0, InteriorMaterial);0x0568PopFlow();0x0569Label_0569:0x0569CallFunc_GetMaterial_ReturnValue_4 = K2Node_DynamicCast_AsBP_Tadpole.Mesh.GetMaterial(0);0x05B2CallFunc_CreateDynamicMaterialInstance_ReturnValue_4 = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue_4, FName(None), 0);0x05DFGlassMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue_4;0x05F2K2Node_DynamicCast_AsBP_Tadpole.Mesh.SetMaterial(0, GlassMaterial);0x063APopFlow();0x063BLabel_063B:0x063BCallFunc_GetMaterial_ReturnValue_2 = K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.GetMaterial(3);0x0684CallFunc_CreateDynamicMaterialInstance_ReturnValue_2 = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue_2, FName(None), 0);0x06B1ExteriorMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue_2;0x06C4K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.SetMaterial(3, ExteriorMaterial);0x070CPopFlow();0x070DLabel_070D:0x070DCallFunc_GetMaterial_ReturnValue = K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.GetMaterial(4);0x0756CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, CallFunc_GetMaterial_ReturnValue, FName(None), 0);0x0783PropMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0796K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Blockout_Body_Nanite.SetMaterial(4, PropMaterial);0x07DEK2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Main.SetMaterial(0, PropMaterial);0x0826K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Extend_Main.SetMaterial(0, PropMaterial);0x086EK2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_L.SetMaterial(0, PropMaterial);0x08B6K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_R.SetMaterial(0, PropMaterial);0x08FEK2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_Boost.SetMaterial(0, PropMaterial);0x0946K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_Blades_C.SetMaterial(0, PropMaterial);0x098EK2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_Blades_L.SetMaterial(0, PropMaterial);0x09D6K2Node_DynamicCast_AsBP_Tadpole.SM_Tadpole_Prop_Secondary_Blades_R.SetMaterial(0, PropMaterial);0x0A1EPopFlow();0x0A1FLabel_0A1F:0x0A1FMaterialsInstanced = true;0x0A2APopFlow();0x0A2BLabel_0A2B:0x0A2Breturn;0x0A2D// end of script | Public | 0x10 | |
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_DamageStatesTadpole(10);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void OnHealthChanged_Event(AActor* SourceActor, AActor* TargetActor, float OldHealth, float NewHealth)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_SourceActor = SourceActor;0x0012PersistentFrame.K2Node_CustomEvent_TargetActor = TargetActor;0x0024PersistentFrame.K2Node_CustomEvent_OldHealth = OldHealth;0x0036PersistentFrame.K2Node_CustomEvent_NewHealth = NewHealth;0x0048ExecuteUbergraph_GC_DamageStatesTadpole(386);0x0057return;0x0059// end of script | 0x18 | ||
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_DamageStatesTadpole(553);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void ExecuteUbergraph_GC_DamageStatesTadpole(int32 EntryPoint)Script35 statements · 874 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_GetComponentByClass_ReturnValue = K2Node_Event_Target_1.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x003DCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetComponentByClass_ReturnValue);0x005Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_0367;0x0068K2Node_CreateDelegate_OutputDelegate.Bind(this, OnHealthChanged_Event);0x007FCallFunc_GetComponentByClass_ReturnValue = K2Node_Event_Target_1.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x00B2CallFunc_GetComponentByClass_ReturnValue.OnHealthChanged += K2Node_CreateDelegate_OutputDelegate;0x00DBCallFunc_GetComponentByClass_ReturnValue = K2Node_Event_Target_1.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x010ECallFunc_GetNormalizedHealth_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue.GetNormalizedHealth();0x0140CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast_1 = Cast<4>(CallFunc_GetNormalizedHealth_ReturnValue_1);0x015DUpdateMaterialParameters(K2Node_Event_Target_1, CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast_1);0x017Dgoto Label_0367;0x0182CallFunc_GetComponentByClass_ReturnValue_1 = K2Node_CustomEvent_TargetActor.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x01B5CallFunc_GetNormalizedHealth_ReturnValue = CallFunc_GetComponentByClass_ReturnValue_1.GetNormalizedHealth();0x01E7CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast = Cast<4>(CallFunc_GetNormalizedHealth_ReturnValue);0x0204UpdateMaterialParameters(K2Node_CustomEvent_TargetActor, CallFunc_UpdateMaterialParameters_HealthPercentage_ImplicitCast);0x0224goto Label_0367;0x0229CallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_Event_Target);0x0246if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0325;0x0254CallFunc_GetComponentByClass_ReturnValue_2 = K2Node_Event_Target.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x0287CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetComponentByClass_ReturnValue_2);0x02A4if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0325;0x02B2K2Node_CreateDelegate_OutputDelegate.Bind(this, OnHealthChanged_Event);0x02C9CallFunc_GetComponentByClass_ReturnValue_2 = K2Node_Event_Target.GetComponentByClass(/Script/UWEAbilitySystem.UWEHealthSetComponent);0x02FCCallFunc_GetComponentByClass_ReturnValue_2.OnHealthChanged -= K2Node_CreateDelegate_OutputDelegate;0x0325Label_0325:0x0325MaterialsInstanced = false;0x0330GlassMaterial = nullptr;0x033BInteriorGlassMaterial = nullptr;0x0346InteriorMaterial = nullptr;0x0351ExteriorMaterial = nullptr;0x035CPropMaterial = nullptr;0x0367Label_0367:0x0367return;0x0369// end of script | Final | 0x04 |