FGameplayCueParameters CollapsedMakeGameplayCueParameter (AActor * Instigator , USceneComponent * TargetAttachComponent ) Script4 statements · 282 bytes of bytecode 0x0000 CallFunc_MakeGameplayCueParameters_ReturnValue = MakeGameplayCueParameters(0f, 0f, GameplayEffectContextHandle{}, GameplayTag{FName(None)}, GameplayTag{FName(None)}, GameplayTagContainer{{}}, GameplayTagContainer{{}}, FVector(0, 0, 0), FVector(0, 0, 0), Instigator, nullptr, nullptr, nullptr, 1, 1, TargetAttachComponent, false);0x00F4 ReturnValue = CallFunc_MakeGameplayCueParameters_ReturnValue;0x010F return ReturnValue;Public 0x16b94d0 0xE8 void UpdateOrbNotPowered (float DeltaTime ) Script30 statements · 758 bytes of bytecode 0x0000 PushFlow(Label_02F3);0x0005 NewRelativeRotation = FRotator(0, 0, 0);0x0030 NewRelativeLocation = FVector(0, 0, 0);0x005B DefaultTargetRotation = FRotator(0, 0, 0);0x0086 DefaultTargetLocation = FVector(0, 0, 0);0x00B1 PushFlow(Label_0207);0x00B6 PushFlow(Label_013C);0x00BB CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(InitialZ, 20);0x00E9 CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Subtract_DoubleDouble_ReturnValue);0x0120 DefaultTargetLocation = CallFunc_MakeVector_ReturnValue;0x013B PopFlow();0x013C Label_013C:0x013C CallFunc_RInterpTo_ReturnValue = RInterpTo(this.RelativeRotation, DefaultTargetRotation, DeltaTime, 10f);0x0186 NewRelativeRotation = CallFunc_RInterpTo_ReturnValue;0x01A1 CallFunc_VInterpTo_ReturnValue = VInterpTo(this.RelativeLocation, DefaultTargetLocation, DeltaTime, 10f);0x01EB NewRelativeLocation = CallFunc_VInterpTo_ReturnValue;0x0206 PopFlow();0x0207 Label_0207:0x0207 CallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(this.RelativeLocation, DefaultTargetLocation, 1e-05f);0x0240 CallFunc_EqualEqual_RotatorRotator_ReturnValue = EqualEqual_RotatorRotator(this.RelativeRotation, DefaultTargetRotation, 1e-05f);0x0279 CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_RotatorRotator_ReturnValue, CallFunc_EqualEqual_VectorVector_ReturnValue);0x029F if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_02BD;0x02AD SetComponentTickEnabled(false);0x02BC PopFlow();0x02BD Label_02BD:0x02BD this.K2_SetRelativeLocationAndRotation(NewRelativeLocation, NewRelativeRotation, false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, true);0x02F2 PopFlow();0x02F3 Label_02F3:0x02F3 return;Public 0x16b94d0 0x04 void SetState (bool Powered , bool HasAlert ) Script16 statements · 254 bytes of bytecode 0x0000 Powered = Powered;0x0013 if (!(HasAlert)) goto Label_0075;0x0021 DMI_Eye.SetScalarParameterValue(FName(AlertStatus), 1f);0x0053 Label_0053:0x0053 if (!(Powered)) goto Label_00FB;0x0061 SetComponentTickEnabled(true);0x0070 goto Label_00FB;0x0075 Label_0075:0x0075 Temp_object_Variable = /Game/Art/Environment/Set/Alterra/Materials/MI_Alterra_Emissive_Red_01.MI_Alterra_Emissive_Red_01;0x0088 Temp_object_Variable_1 = /Game/Art/Environment/Set/Alterra/Materials/MI_Alterra_Emissive_NOA_Eye.MI_Alterra_Emissive_NOA_Eye;0x009B Temp_bool_Variable = Powered;0x00AE SetMaterial(1, Switch(Temp_bool_Variable, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default));0x00F6 goto Label_0053;0x00FB Label_00FB:0x00FB return;Public 0x16b94d0 0x02 void UpdateOrbTransform (float DeltaTime ) Script82 statements · 2,067 bytes of bytecode 0x0000 PushFlow(Label_0810);0x0005 NewRelativeRotation = FRotator(0, 0, 0);0x0030 NewRelativeLocation = FVector(0, 0, 0);0x005B ActorToFocus = nullptr;0x0066 PushFlow(Label_00AA);0x006B CallFunc_IsValid_ReturnValue_1 = IsValid(ActivatingActor);0x0088 if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0504;0x0096 ActorToFocus = ActivatingActor;0x00A9 PopFlow();0x00AA Label_00AA:0x00AA PushFlow(Label_0518);0x00AF PushFlow(Label_01DA);0x00B4 CallFunc_IsValid_ReturnValue_2 = IsValid(ActorToFocus);0x00D1 if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_07DD;0x00DF CallFunc_K2_GetActorLocation_ReturnValue = ActorToFocus.K2_GetActorLocation();0x0111 CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 70));0x014F CallFunc_K2_GetComponentLocation_ReturnValue = this.K2_GetComponentLocation();0x0179 CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue);0x01A7 TargetRotation = CallFunc_FindLookAtRotation_ReturnValue;0x01C2 InterpSpeed = 4f;0x01D9 PopFlow();0x01DA Label_01DA:0x01DA CallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x01F6 CallFunc_GetAttachParent_ReturnValue = GetAttachParent();0x020A CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetAttachParent_ReturnValue);0x0227 CallFunc_K2_GetComponentToWorld_ReturnValue_1 = CallFunc_GetAttachParent_ReturnValue.K2_GetComponentToWorld();0x0259 CallFunc_SelectTransform_ReturnValue = SelectTransform(CallFunc_K2_GetComponentToWorld_ReturnValue_1, CallFunc_K2_GetComponentToWorld_ReturnValue, CallFunc_IsValid_ReturnValue);0x0290 CallFunc_K2_GetComponentRotation_ReturnValue = this.K2_GetComponentRotation();0x02BA CallFunc_RInterpTo_ReturnValue = RInterpTo(CallFunc_K2_GetComponentRotation_ReturnValue, TargetRotation, DeltaTime, InterpSpeed);0x02FA CallFunc_InverseTransformRotation_ReturnValue = InverseTransformRotation(CallFunc_SelectTransform_ReturnValue, CallFunc_RInterpTo_ReturnValue);0x0328 NewRelativeRotation = CallFunc_InverseTransformRotation_ReturnValue;0x0343 CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(PulseMaxZ, InitialZ);0x0371 CallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(PulseMinZ, InitialZ);0x039F CallFunc_GetOwner_ReturnValue_1 = GetOwner();0x03B3 CallFunc_GetGameTimeSinceCreation_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1.GetGameTimeSinceCreation();0x03E5 CallFunc_MakePulsatingValue_ReturnValue_1 = MakePulsatingValue(CallFunc_GetGameTimeSinceCreation_ReturnValue_1, Pulses Per Second, 0f);0x0418 CallFunc_Ease_Alpha_ImplicitCast_1 = Cast<4>(CallFunc_MakePulsatingValue_ReturnValue_1);0x0435 CallFunc_Ease_ReturnValue_1 = Ease(CallFunc_Add_DoubleDouble_ReturnValue_1, CallFunc_Add_DoubleDouble_ReturnValue, CallFunc_Ease_Alpha_ImplicitCast_1, 7, 0.5, 2);0x047C CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Ease_ReturnValue_1);0x04B3 NewRelativeLocation = CallFunc_MakeVector_ReturnValue;0x04CE this.K2_SetRelativeLocationAndRotation(NewRelativeLocation, NewRelativeRotation, false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, true);0x0503 PopFlow();0x0504 Label_0504:0x0504 ActorToFocus = TargetActor;0x0517 PopFlow();0x0518 Label_0518:0x0518 if (!(BlinkLoop)) goto Label_070C;0x0526 CallFunc_GetOwner_ReturnValue = GetOwner();0x053A CallFunc_GetGameTimeSinceCreation_ReturnValue = CallFunc_GetOwner_ReturnValue.GetGameTimeSinceCreation();0x056C CallFunc_MakePulsatingValue_InPulsesPerSecond_ImplicitCast = Cast<3>(BlinkInterval);0x0589 CallFunc_MakePulsatingValue_ReturnValue = MakePulsatingValue(CallFunc_GetGameTimeSinceCreation_ReturnValue, CallFunc_MakePulsatingValue_InPulsesPerSecond_ImplicitCast, 0f);0x05BC CallFunc_Ease_A_ImplicitCast = Cast<4>(BlinkingIntensity);0x05D9 CallFunc_Ease_B_ImplicitCast = Cast<4>(DefaultBlinkingIntensity);0x05F6 CallFunc_Ease_Alpha_ImplicitCast = Cast<4>(CallFunc_MakePulsatingValue_ReturnValue);0x0613 CallFunc_Ease_ReturnValue = Ease(CallFunc_Ease_A_ImplicitCast, CallFunc_Ease_B_ImplicitCast, CallFunc_Ease_Alpha_ImplicitCast, 7, 0.5, 2);0x065A CurrentBlinkIntensity = CallFunc_Ease_ReturnValue;0x0675 CallFunc_NearlyEqual_FloatFloat_ReturnValue = NearlyEqual_FloatFloat(LastBlinkIntensity, CurrentBlinkIntensity, 1e-06);0x06A4 if (!(CallFunc_NearlyEqual_FloatFloat_ReturnValue)) goto Label_06B3;0x06B2 PopFlow();0x06B3 Label_06B3:0x06B3 LastBlinkIntensity = CurrentBlinkIntensity;0x06CE CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = Cast<3>(LastBlinkIntensity);0x06EB SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast);0x070B PopFlow();0x070C Label_070C:0x070C CallFunc_NearlyEqual_FloatFloat_B_ImplicitCast = Cast<4>(DefaultBlinkingIntensity);0x0729 CallFunc_NearlyEqual_FloatFloat_ReturnValue_1 = NearlyEqual_FloatFloat(LastBlinkIntensity, CallFunc_NearlyEqual_FloatFloat_B_ImplicitCast, 1e-06);0x0758 if (!(CallFunc_NearlyEqual_FloatFloat_ReturnValue_1)) goto Label_0767;0x0766 PopFlow();0x0767 Label_0767:0x0767 K2Node_VariableSet_LastBlinkIntensity_ImplicitCast = Cast<4>(DefaultBlinkingIntensity);0x0784 LastBlinkIntensity = K2Node_VariableSet_LastBlinkIntensity_ImplicitCast;0x079F CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast_1 = Cast<3>(LastBlinkIntensity);0x07BC SetScalarParameterValueOnMaterials(FName(Powered Emissive Power), CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast_1);0x07DC PopFlow();0x07DD Label_07DD:0x07DD TargetRotation = OriginalWorldRotation;0x07F8 InterpSpeed = 1f;0x080F PopFlow();0x0810 Label_0810:0x0810 return;Public 0x16b94d0 0x04 void OutOfRangeCallback_A4F781134230A5F3A365D198E40A0CC8 () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_BPC_ScanningOrb(2971);0x000F return;0x16b94d0 0x00 void InRangeCallback_A4F781134230A5F3A365D198E40A0CC8 () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_BPC_ScanningOrb(2959);0x000F return;0x16b94d0 0x00 void StartBlink (double BlinkIntervalOverride , double BlinkIntensityOverride ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_BlinkIntervalOverride = BlinkIntervalOverride;0x0012 PersistentFrame.K2Node_CustomEvent_BlinkIntensityOverride = BlinkIntensityOverride;0x0024 ExecuteUbergraph_BPC_ScanningOrb(2954);0x0033 return;0x16b94d0 0x10 void StopBlink (bool ResetIntervals? ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_ResetIntervals_ = ResetIntervals?;0x0012 ExecuteUbergraph_BPC_ScanningOrb(710);0x0021 return;0x16b94d0 0x01 void SetTargetActor (AActor * TargetActor ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_TargetActor = TargetActor;0x0012 ExecuteUbergraph_BPC_ScanningOrb(786);0x0021 return;0x16b94d0 0x08 void ReceiveEndPlay (const EEndPlayReason & EndPlayReason ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_EndPlayReason = EndPlayReason;0x0012 ExecuteUbergraph_BPC_ScanningOrb(938);0x0021 return;Event Public 0x16b94d0 0x01 void SetEmmissiveMaterial (UMaterialInterface * Material ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Material = Material;0x0012 ExecuteUbergraph_BPC_ScanningOrb(1228);0x0021 return;0x16b94d0 0x08 void TriggerScan (AActor * TriggeringActor , bool ShouldUnlock , float Duration , const FUWELockFailedReason & Reason ) Script7 statements · 90 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_TriggeringActor = TriggeringActor;0x0012 PersistentFrame.K2Node_CustomEvent_ShouldUnlock = ShouldUnlock;0x0024 PersistentFrame.K2Node_CustomEvent_Duration = Duration;0x0036 PersistentFrame.K2Node_CustomEvent_Reason_1 = Reason;0x0048 ExecuteUbergraph_BPC_ScanningOrb(1271);0x0057 return;0x16b94d0 0x20 void PlayRejected (const FUWELockFailedReason & Reason , AActor * Player ) Script5 statements · 54 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_Reason = Reason;0x0012 PersistentFrame.K2Node_CustomEvent_Player = Player;0x0024 ExecuteUbergraph_BPC_ScanningOrb(1489);0x0033 return;0x16b94d0 0x18 void PlayApproved (AActor * ForPlayer ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_CustomEvent_ForPlayer = ForPlayer;0x0012 ExecuteUbergraph_BPC_ScanningOrb(1716);0x0021 return;0x16b94d0 0x08 void ReceiveTick (float DeltaSeconds ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012 ExecuteUbergraph_BPC_ScanningOrb(1888);0x0021 return;Event Public 0x16b94d0 0x04 void ReceiveBeginPlay () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_BPC_ScanningOrb(1931);0x000F return;Event Public 0x16b94d0 0x00 void ExecuteUbergraph_BPC_ScanningOrb (int32 EntryPoint ) Script156 statements · 2,986 bytes of bytecode 0x0000 PushFlow(Label_0BA7);0x0005 goto [EntryPoint];0x000F CallFunc_GetOwner_ReturnValue_2 = GetOwner();0x0023 CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue = CollapsedMakeGameplayCueParameter(K2Node_CustomEvent_ForPlayer, this);0x004D RemoveGameplayCueOnActor(CallFunc_GetOwner_ReturnValue_2, GameplayTag{FName(GameplayCue.Bioscan.Approved)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue);0x0084 SetEmmissiveMaterial(/Game/Materials/Environment/Blockout/MI_Blockout_Emissive_Green_01a.MI_Blockout_Emissive_Green_01a);0x009B ActivatingActor = nullptr;0x00A6 CallFunc_IsValid_ReturnValue_2 = IsValid(Accept Dialogue);0x00C3 if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x00CD CallFunc_PlayDialogueForPlayer_ReturnValue_1 = PlayDialogueForPlayer(Accept Dialogue, K2Node_CustomEvent_ForPlayer);0x00F3 PopFlow();0x00F4 Label_00F4:0x00F4 if (!(NeedsTick)) PopFlow();0x00FE UpdateOrbTransform(K2Node_Event_DeltaSeconds);0x0115 PopFlow();0x0116 SetEmmissiveMaterial(/Game/Art/Environment/Set/Alterra/Materials/MI_Alterra_Emissive_Blue_01.MI_Alterra_Emissive_Blue_01);0x012D StopBlink(true);0x013C CallFunc_GetOwner_ReturnValue_4 = GetOwner();0x0150 CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_1 = CollapsedMakeGameplayCueParameter(K2Node_CustomEvent_Player, this);0x017A RemoveGameplayCueOnActor(CallFunc_GetOwner_ReturnValue_4, GameplayTag{FName(GameplayCue.Bioscan.Rejected)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_1);0x01B1 ActivatingActor = nullptr;0x01BC CallFunc_IsValid_ReturnValue_1 = IsValid(Reject Dialogue);0x01D9 if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x01E3 CallFunc_PlayDialogueForPlayer_ReturnValue = PlayDialogueForPlayer(Reject Dialogue, K2Node_CustomEvent_Player);0x0209 PopFlow();0x020A CallFunc_GetOwner_ReturnValue = GetOwner();0x021E CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_2 = CollapsedMakeGameplayCueParameter(ActivatingActor, this);0x0248 RemoveGameplayCueOnActor(CallFunc_GetOwner_ReturnValue, GameplayTag{FName(GameplayCue.Bioscan.InitialScan)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_2);0x027F if (!(K2Node_CustomEvent_ShouldUnlock)) goto Label_02A5;0x028D PlayApproved(ActivatingActor);0x02A4 PopFlow();0x02A5 Label_02A5:0x02A5 PlayRejected(K2Node_CustomEvent_Reason_1, ActivatingActor);0x02C5 PopFlow();0x02C6 BlinkLoop = false;0x02D1 if (!(K2Node_CustomEvent_ResetIntervals_)) PopFlow();0x02DB BlinkInterval = DefaultBlinkInterval;0x02F6 BlinkingIntensity = DefaultBlinkingIntensity;0x0311 PopFlow();0x0312 TargetActor = K2Node_CustomEvent_TargetActor;0x0325 CallFunc_IsValid_ReturnValue_3 = IsValid(TargetActor);0x0342 if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0351;0x0350 PopFlow();0x0351 Label_0351:0x0351 StartBlink(-1, -1);0x0371 PopFlow();0x0372 Label_0372:0x0372 BlinkInterval = DefaultBlinkInterval;0x038D PopFlow();0x038E Label_038E:0x038E BlinkingIntensity = DefaultBlinkingIntensity;0x03A9 PopFlow();0x03AA CallFunc_EventInstanceIsValid_ReturnValue = EventInstanceIsValid(SpawnedAudioLoop);0x03C7 if (!(CallFunc_EventInstanceIsValid_ReturnValue)) PopFlow();0x03D1 EventInstanceStop(SpawnedAudioLoop, true);0x03E5 PopFlow();0x03E6 Label_03E6:0x03E6 CallFunc_IsValid_ReturnValue = IsValid(AudioLoop);0x0403 if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x040D CallFunc_K2_GetComponentLocation_ReturnValue = K2_GetComponentLocation();0x0429 CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_K2_GetComponentLocation_ReturnValue, FRotator(0, 0, 0), FVector(1, 1, 1));0x0480 CallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(this, AudioLoop, CallFunc_MakeTransform_ReturnValue, true);0x04B0 SpawnedAudioLoop = CallFunc_PlayEventAtLocation_ReturnValue;0x04CB PopFlow();0x04CC this.SetMaterial(1, K2Node_CustomEvent_Material);0x04F6 PopFlow();0x04F7 ActivatingActor = K2Node_CustomEvent_TriggeringActor;0x050A CallFunc_GetOwner_ReturnValue_5 = GetOwner();0x051E CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_2 = CollapsedMakeGameplayCueParameter(ActivatingActor, this);0x0548 AddGameplayCueOnActor(CallFunc_GetOwner_ReturnValue_5, GameplayTag{FName(GameplayCue.Bioscan.InitialScan)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_2);0x057F SetTargetActor(ActivatingActor);0x0596 RetriggerableDelay(this, K2Node_CustomEvent_Duration, LatentActionInfo{0x20A, 638887244, FName(ExecuteUbergraph_BPC_ScanningOrb), this});0x05D0 PopFlow();0x05D1 CallFunc_GetOwner_ReturnValue_3 = GetOwner();0x05E5 CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_1 = CollapsedMakeGameplayCueParameter(K2Node_CustomEvent_Player, this);0x060F AddGameplayCueOnActor(CallFunc_GetOwner_ReturnValue_3, GameplayTag{FName(GameplayCue.Bioscan.Rejected)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue_1);0x0646 SetEmmissiveMaterial(/Game/Art/Environment/Set/Alterra/Materials/MI_Alterra_Emissive_Red_01.MI_Alterra_Emissive_Red_01);0x065D StartBlink(1, 200);0x067D RetriggerableDelay(this, 3.5f, LatentActionInfo{0x116, -1477048454, FName(ExecuteUbergraph_BPC_ScanningOrb), this});0x06B3 PopFlow();0x06B4 CallFunc_GetOwner_ReturnValue_1 = GetOwner();0x06C8 CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue = CollapsedMakeGameplayCueParameter(K2Node_CustomEvent_ForPlayer, this);0x06F2 AddGameplayCueOnActor(CallFunc_GetOwner_ReturnValue_1, GameplayTag{FName(GameplayCue.Bioscan.Approved)}, CallFunc_CollapsedMakeGameplayCueParameter_ReturnValue);0x0729 RetriggerableDelay(this, 3.5f, LatentActionInfo{0xF, -1257917577, FName(ExecuteUbergraph_BPC_ScanningOrb), this});0x075F PopFlow();0x0760 if (!(Powered)) goto Label_0773;0x076E goto Label_00F4;0x0773 Label_0773:0x0773 UpdateOrbNotPowered(K2Node_Event_DeltaSeconds);0x078A PopFlow();0x078B PushFlow(Label_08A5);0x0790 PushFlow(Label_085E);0x0795 PushFlow(Label_0818);0x079A PushFlow(Label_07ED);0x079F BreakVector(RelativeLocation, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x07CD InitialZ = CallFunc_BreakVector_Z;0x07E8 goto Label_03E6;0x07ED Label_07ED:0x07ED if (!(BlinkByDefault)) PopFlow();0x07F7 StartBlink(-1, -1);0x0817 PopFlow();0x0818 Label_0818:0x0818 CallFunc_K2_GetComponentRotation_ReturnValue = this.K2_GetComponentRotation();0x0842 OriginalWorldRotation = CallFunc_K2_GetComponentRotation_ReturnValue;0x085D PopFlow();0x085E Label_085E:0x085E CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(1, /Game/Art/Environment/Set/Alterra/Materials/MI_Alterra_Emissive_NOA_Eye.MI_Alterra_Emissive_NOA_Eye, FName(None));0x0891 DMI_Eye = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x08A4 PopFlow();0x08A5 Label_08A5:0x08A5 K2Node_MakeStruct_UWERangeTrackerRange.Lower = 0;0x08C9 K2Node_MakeStruct_UWERangeTrackerRange.Upper = 1000;0x08ED K2Node_MakeStruct_UWERangeTrackerRange.InfiniteUpper = false;0x0901 K2Node_MakeStruct_UWERangeTrackerRange.EnableTargetViewConeCheck = false;0x0915 K2Node_MakeStruct_UWERangeTrackerRange.TargetViewConeHalfAngle = 1.570796;0x0939 K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.Tag = GameplayTag{FName(None)};0x096F K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.Range = K2Node_MakeStruct_UWERangeTrackerRange;0x0993 K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig.AddTagToGAS = false;0x09A7 CallFunc_GetOwner_ReturnValue_6 = GetOwner();0x09BB CallFunc_ListenPlayerInRange_ReturnValue = ListenPlayerInRange(CallFunc_GetOwner_ReturnValue_6, K2Node_MakeStruct_UWERangeTrackerPeerRangeConfig);0x09E1 CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_ListenPlayerInRange_ReturnValue);0x09FE if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x0A08 K2Node_CreateDelegate_OutputDelegate.Bind(this, InRangeCallback_A4F781134230A5F3A365D198E40A0CC8);0x0A1F CallFunc_ListenPlayerInRange_ReturnValue.InRangeCallback += K2Node_CreateDelegate_OutputDelegate;0x0A48 K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OutOfRangeCallback_A4F781134230A5F3A365D198E40A0CC8);0x0A5F CallFunc_ListenPlayerInRange_ReturnValue.OutOfRangeCallback += K2Node_CreateDelegate_OutputDelegate_1;0x0A88 CallFunc_ListenPlayerInRange_ReturnValue.Activate();0x0AAC PopFlow();0x0AAD Label_0AAD:0x0AAD PushFlow(Label_0B0C);0x0AB2 PushFlow(Label_0B18);0x0AB7 CallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(K2Node_CustomEvent_BlinkIntervalOverride, 0);0x0ADD if (!(CallFunc_Less_DoubleDouble_ReturnValue_1)) goto Label_0AF0;0x0AEB goto Label_0372;0x0AF0 Label_0AF0:0x0AF0 BlinkInterval = K2Node_CustomEvent_BlinkIntervalOverride;0x0B0B PopFlow();0x0B0C Label_0B0C:0x0B0C BlinkLoop = true;0x0B17 PopFlow();0x0B18 Label_0B18:0x0B18 CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(K2Node_CustomEvent_BlinkIntensityOverride, 0);0x0B3E if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_0B51;0x0B4C goto Label_038E;0x0B51 Label_0B51:0x0B51 K2Node_VariableSet_BlinkingIntensity_ImplicitCast = Cast<3>(K2Node_CustomEvent_BlinkIntensityOverride);0x0B6E BlinkingIntensity = K2Node_VariableSet_BlinkingIntensity_ImplicitCast;0x0B89 PopFlow();0x0B8A goto Label_0AAD;0x0B8F NeedsTick = true;0x0B9A PopFlow();0x0B9B NeedsTick = false;0x0BA6 PopFlow();0x0BA7 Label_0BA7:0x0BA7 return;Final 0x16b94d0 0x04