Zdexby TheHolyOneZ
9,486 classes
/Game/GameplayCueNotifies/Builder/GC_Building.GC_Building_C 0x17B0 (6,064 B) align 8 inherited 0x1748 7 scripted vtable /Game/GameplayCueNotifies/Builder/GC_Building
0x00x17B0

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04Timeline_NewTrack_0_76A51E9F4E28A613E70D43A3237D8BACfloat4 flags0
0x01Timeline__Direction_76A51E9F4E28A613E70D43A3237D8BACETimelineDirection4 flagsForward
0x17550x03padding / unreflected
0x08TimelineUTimelineComponent*5 flagsnullptr
0x08Current Static Mesh ComponentUStaticMeshComponent*7 flagsnullptr
0x08Local Bounds Radiusdouble7 flags50
0x08DesiredComponentRadiusdouble7 flags100
0x08Target ActorAActor*7 flagsnullptr
0x18OriginFVector7 flags{X=0, Y=0, Z=0}
0x08UpdateVFXTimerHandleFTimerHandle5 flags{Handle=0}
0x10ParticlesTArray<UFXSystemComponent*>4 flags[]
Inherited from AUWEGameplayCueNotify_Looping 11
OffsetSizeNameTypeFlagsDefault
0x88DefaultSpawnConditionFUWEGameplayCueNotify_SpawnConditionProtected+5 flags{LocallyControlledSource=InstigatorActor, LocallyControlled…
0x40DefaultPlacementInfoFUWEGameplayCueNotify_PlacementInfoProtected+6 flags{SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu…
0x3E8ApplicationEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0ApplicationSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x2F0LoopingEffectsFUWEGameplayCueNotify_LoopingEffectsProtected+5 flags{LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi…
0xF0LoopingSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RecurringEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RecurringSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x3E8RemovalEffectsFUWEGameplayCueNotify_BurstEffectsProtected+5 flags{BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM…
0xF0RemovalSpawnResultsFUWEGameplayCueNotify_SpawnResultProtected+4 flags{FMODAudioComponents=[], CameraShakeComponents=[], ForceFee…
0x16600x04padding / unreflected
0x08CurrentTargetTWeakObjectPtr<AActor>Protected+6 flagsnullptr
Inherited from AGameplayCueNotify_Actor 13
OffsetSizeNameTypeFlagsDefault
0x01bAutoDestroyOnRemovebool7 flagsfalse
0x02C10x03padding / unreflected
0x04AutoDestroyDelayfloat6 flags0
0x01WarnIfTimelineIsStillRunningbool6 flagstrue
0x01WarnIfLatentActionIsStillRunningbool6 flagstrue
0x02CA0x02padding / unreflected
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01bAutoAttachToOwnerbool7 flagsfalse
0x01IsOverridebool7 flagstrue
0x01bUniqueInstancePerInstigatorbool7 flagsfalse
0x01bUniqueInstancePerSourceObjectbool7 flagsfalse
0x01bAllowMultipleOnActiveEventsbool7 flagstrue
0x01bAllowMultipleWhileActiveEventsbool7 flagstrue
0x02E20x02padding / unreflected
0x04NumPreallocatedInstancesint327 flags0
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x00640x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x00660x01padding / unreflected
0x01bAsyncPhysicsTickEnabled : 1bit 0boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x006B0x01padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01780x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x019D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x10UWEActorIDFGuidNetRepNotify+8 flags{A=0, B=0, C=0, D=0}
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02180x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 7

SignatureFlagsNativeParams
void UpdateNiagaraPositions(float T)
Script44 statements · 1,305 bytes of bytecode
0x0000PushFlow(Label_0516);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_5);0x003CCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_5);0x0059if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0063/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_4);0x009ACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_4);0x00B7if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x00C1/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item);0x00F8CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0115if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x011FPushFlow(Label_045D);0x0124PushFlow(Label_02DA);0x0129/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_3);0x0160K2Node_DynamicCast_AsNiagara_Particle_System_Component_2 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_3);0x0184K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_2);0x01A1if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01ABCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Local Bounds Radius, 0.5);0x01D9CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, -1);0x0207CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x023ECallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(Origin, CallFunc_MakeVector_ReturnValue_1);0x026CCallFunc_VLerp_ReturnValue_1 = VLerp(Origin, CallFunc_Add_VectorVector_ReturnValue_1, T);0x02A3K2Node_DynamicCast_AsNiagara_Particle_System_Component_2.SetVariablePosition(FName(EndPosition), CallFunc_VLerp_ReturnValue_1);0x02D9PopFlow();0x02DALabel_02DA:0x02DA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_2);0x0311K2Node_DynamicCast_AsNiagara_Particle_System_Component_1 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_2);0x0335K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_1);0x0352if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x035CCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Local Bounds Radius, 0.5);0x038ACallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue);0x03C1CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(Origin, CallFunc_MakeVector_ReturnValue);0x03EFCallFunc_VLerp_ReturnValue = VLerp(Origin, CallFunc_Add_VectorVector_ReturnValue, T);0x0426K2Node_DynamicCast_AsNiagara_Particle_System_Component_1.SetVariablePosition(FName(EndPosition), CallFunc_VLerp_ReturnValue);0x045CPopFlow();0x045DLabel_045D:0x045D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_1);0x0494K2Node_DynamicCast_AsNiagara_Particle_System_Component = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_1);0x04B8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component);0x04D5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x04DFK2Node_DynamicCast_AsNiagara_Particle_System_Component.SetVariablePosition(FName(EndPosition), Origin);0x0515PopFlow();0x0516Label_0516:0x0516return;0x0518// end of script
Public0x04
void Timeline__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_Building(2422);0x000Freturn;0x0011// end of script
0x00
void Timeline__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_Building(2394);0x000Freturn;0x0011// end of script
0x00
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_Building(109);0x0045return;0x0047// end of script
EventProtected0x1D0
void Update VFX()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_GC_Building(10);0x000Freturn;0x0011// end of script
0x00
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_Building(84);0x0045return;0x0047// end of script
EventProtected0x1D0
void ExecuteUbergraph_GC_Building(int32 EntryPoint)
Script69 statements · 2,425 bytes of bytecode
0x0000goto [EntryPoint];0x000ATimeline.PlayFromStart();0x002Agoto Label_0976;0x002FLabel_002F:0x002FTimeline.Stop();0x004Fgoto Label_0976;0x0054K2_ClearAndInvalidateTimerHandle(this, UpdateVFXTimerHandle);0x0068goto Label_002F;0x006DBreakGameplayCueParameters(K2Node_Event_Parameters_1, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x0119CallFunc_IsValid_ReturnValue = IsValid(CallFunc_BreakGameplayCueParameters_SourceObject);0x0136if (!(CallFunc_IsValid_ReturnValue)) goto Label_0976;0x0144BreakGameplayCueParameters(K2Node_Event_Parameters_1, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x01F0K2Node_DynamicCast_AsSN2Builder_Ghost = Cast<SN2BuilderGhost>(CallFunc_BreakGameplayCueParameters_SourceObject);0x0214K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Builder_Ghost);0x0231if (!(K2Node_DynamicCast_bSuccess)) goto Label_0976;0x023FCallFunc_Array_IsNotEmpty_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsNotEmpty(K2Node_Event_SpawnResults_1.UWEFxSystemComponents);0x027Bif (!(CallFunc_Array_IsNotEmpty_ReturnValue)) goto Label_0976;0x0289Particles = K2Node_Event_SpawnResults_1.UWEFxSystemComponents;0x02ADCallFunc_GetConstructedAreaBounds_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetConstructedAreaBounds();0x02DFCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.max, CallFunc_GetConstructedAreaBounds_ReturnValue.min);0x031FCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(2);0x0344CallFunc_Divide_VectorVector_ReturnValue = Divide_VectorVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0372CallFunc_VSize_ReturnValue = VSize(CallFunc_Divide_VectorVector_ReturnValue);0x0397Local Bounds Radius = CallFunc_VSize_ReturnValue;0x03B2CallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetTransform();0x03E4CallFunc_GetConstructedAreaBounds_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetConstructedAreaBounds();0x0416CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.max, CallFunc_GetConstructedAreaBounds_ReturnValue.min);0x0456CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(2);0x047BCallFunc_Divide_VectorVector_ReturnValue = Divide_VectorVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x04A9CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.min, CallFunc_Divide_VectorVector_ReturnValue);0x04E0CallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_GetTransform_ReturnValue, CallFunc_Add_VectorVector_ReturnValue);0x050EOrigin = CallFunc_TransformLocation_ReturnValue;0x0529K2Node_CreateDelegate_OutputDelegate.Bind(this, Update VFX);0x0540CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 1f, true, false, -1f, 0f);0x0576UpdateVFXTimerHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0591/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_3);0x05C8CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_3);0x05E5if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0976;0x05F3/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_4);0x062ACallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_4);0x0647if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0976;0x0655/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_5);0x068CCallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_Array_Get_Item_5);0x06A9if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0976;0x06B7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item);0x06EEK2Node_DynamicCast_AsNiagara_Particle_System_Component = Cast<NiagaraComponent>(CallFunc_Array_Get_Item);0x0712K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component);0x072Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0976;0x073DCallFunc_SetVariableFloat_InValue_ImplicitCast = Cast<3>(Local Bounds Radius);0x075AK2Node_DynamicCast_AsNiagara_Particle_System_Component.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast);0x0790/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_1);0x07C7K2Node_DynamicCast_AsNiagara_Particle_System_Component_1 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_1);0x07EBK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_1);0x0808if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0976;0x0816CallFunc_SetVariableFloat_InValue_ImplicitCast_1 = Cast<3>(Local Bounds Radius);0x0833K2Node_DynamicCast_AsNiagara_Particle_System_Component_1.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast_1);0x0869/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_2);0x08A0K2Node_DynamicCast_AsNiagara_Particle_System_Component_2 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_2);0x08C4K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_2);0x08E1if (!(K2Node_DynamicCast_bSuccess_3)) goto Label_0976;0x08EFCallFunc_SetVariableFloat_InValue_ImplicitCast_2 = Cast<3>(Local Bounds Radius);0x090CK2Node_DynamicCast_AsNiagara_Particle_System_Component_2.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast_2);0x0942UpdateNiagaraPositions(0f);0x0955goto Label_0976;0x095AUpdateNiagaraPositions(Timeline_NewTrack_0_76A51E9F4E28A613E70D43A3237D8BAC);0x0971goto Label_0976;0x0976Label_0976:0x0976return;0x0978// end of script
Final0x04