0x00x17B0
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x04 | Timeline_NewTrack_0_76A51E9F4E28A613E70D43A3237D8BAC | float | 4 flags | 0 | |
| 0x01 | Timeline__Direction_76A51E9F4E28A613E70D43A3237D8BAC | ETimelineDirection | 4 flags | Forward | |
| 0x1755 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | Current Static Mesh Component | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Local Bounds Radius | double | 7 flags | 50 | |
| 0x08 | DesiredComponentRadius | double | 7 flags | 100 | |
| 0x08 | Target Actor | AActor* | 7 flags | nullptr | |
| 0x18 | Origin | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | UpdateVFXTimerHandle | FTimerHandle | 5 flags | {Handle=0} | |
| 0x10 | Particles | TArray<UFXSystemComponent*> | 4 flags | [] | |
Inherited from AUWEGameplayCueNotify_Looping 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x88 | DefaultSpawnCondition | FUWEGameplayCueNotify_SpawnCondition | Protected+5 flags | {LocallyControlledSource=InstigatorActor, LocallyControlled… | |
| 0x40 | DefaultPlacementInfo | FUWEGameplayCueNotify_PlacementInfo | Protected+6 flags | {SocketName=None, AttachPolicy=AttachToTarget, AttachmentRu… | |
| 0x3E8 | ApplicationEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | ApplicationSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x2F0 | LoopingEffects | FUWEGameplayCueNotify_LoopingEffects | Protected+5 flags | {LoopingCameraShakeEvents=[], ForceFeedbackEvents=[], Loopi… | |
| 0xF0 | LoopingSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RecurringEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RecurringSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x3E8 | RemovalEffects | FUWEGameplayCueNotify_BurstEffects | Protected+5 flags | {BurstCameraShakeEvents=[], ForceFeedbackEvents=[], BurstFM… | |
| 0xF0 | RemovalSpawnResults | FUWEGameplayCueNotify_SpawnResult | Protected+4 flags | {FMODAudioComponents=[], CameraShakeComponents=[], ForceFee… | |
| 0x1660 | 0x04 | padding / unreflected | |||
| 0x08 | CurrentTarget | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
Inherited from AGameplayCueNotify_Actor 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bAutoDestroyOnRemove | bool | 7 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x04 | AutoDestroyDelay | float | 6 flags | 0 | |
| 0x01 | WarnIfTimelineIsStillRunning | bool | 6 flags | true | |
| 0x01 | WarnIfLatentActionIsStillRunning | bool | 6 flags | true | |
| 0x02CA | 0x02 | padding / unreflected | |||
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | bAutoAttachToOwner | bool | 7 flags | false | |
| 0x01 | IsOverride | bool | 7 flags | true | |
| 0x01 | bUniqueInstancePerInstigator | bool | 7 flags | false | |
| 0x01 | bUniqueInstancePerSourceObject | bool | 7 flags | false | |
| 0x01 | bAllowMultipleOnActiveEvents | bool | 7 flags | true | |
| 0x01 | bAllowMultipleWhileActiveEvents | bool | 7 flags | true | |
| 0x02E2 | 0x02 | padding / unreflected | |||
| 0x04 | NumPreallocatedInstances | int32 | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateNiagaraPositions(float T)Script44 statements · 1,305 bytes of bytecode0x0000PushFlow(Label_0516);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_5);0x003CCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_5);0x0059if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0063/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_4);0x009ACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_4);0x00B7if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x00C1/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item);0x00F8CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0115if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x011FPushFlow(Label_045D);0x0124PushFlow(Label_02DA);0x0129/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_3);0x0160K2Node_DynamicCast_AsNiagara_Particle_System_Component_2 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_3);0x0184K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_2);0x01A1if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x01ABCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Local Bounds Radius, 0.5);0x01D9CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, -1);0x0207CallFunc_MakeVector_ReturnValue_1 = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x023ECallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(Origin, CallFunc_MakeVector_ReturnValue_1);0x026CCallFunc_VLerp_ReturnValue_1 = VLerp(Origin, CallFunc_Add_VectorVector_ReturnValue_1, T);0x02A3K2Node_DynamicCast_AsNiagara_Particle_System_Component_2.SetVariablePosition(FName(EndPosition), CallFunc_VLerp_ReturnValue_1);0x02D9PopFlow();0x02DALabel_02DA:0x02DA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_2);0x0311K2Node_DynamicCast_AsNiagara_Particle_System_Component_1 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_2);0x0335K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_1);0x0352if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x035CCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Local Bounds Radius, 0.5);0x038ACallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue);0x03C1CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(Origin, CallFunc_MakeVector_ReturnValue);0x03EFCallFunc_VLerp_ReturnValue = VLerp(Origin, CallFunc_Add_VectorVector_ReturnValue, T);0x0426K2Node_DynamicCast_AsNiagara_Particle_System_Component_1.SetVariablePosition(FName(EndPosition), CallFunc_VLerp_ReturnValue);0x045CPopFlow();0x045DLabel_045D:0x045D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_1);0x0494K2Node_DynamicCast_AsNiagara_Particle_System_Component = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_1);0x04B8K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component);0x04D5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x04DFK2Node_DynamicCast_AsNiagara_Particle_System_Component.SetVariablePosition(FName(EndPosition), Origin);0x0515PopFlow();0x0516Label_0516:0x0516return;0x0518// end of script | Public | 0x04 | |
void Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_Building(2422);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_Building(2394);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnLoopingStart(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target_1 = Target;0x0012PersistentFrame.K2Node_Event_Parameters_1 = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults_1 = SpawnResults;0x0036ExecuteUbergraph_GC_Building(109);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void Update VFX()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_GC_Building(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void OnRemoval(AActor* Target, FGameplayCueParameters& Parameters, FUWEGameplayCueNotify_SpawnResult& SpawnResults)Script6 statements · 72 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Target = Target;0x0012PersistentFrame.K2Node_Event_Parameters = Parameters;0x0024PersistentFrame.K2Node_Event_SpawnResults = SpawnResults;0x0036ExecuteUbergraph_GC_Building(84);0x0045return;0x0047// end of script | EventProtected | 0x1D0 | |
void ExecuteUbergraph_GC_Building(int32 EntryPoint)Script69 statements · 2,425 bytes of bytecode0x0000goto [EntryPoint];0x000ATimeline.PlayFromStart();0x002Agoto Label_0976;0x002FLabel_002F:0x002FTimeline.Stop();0x004Fgoto Label_0976;0x0054K2_ClearAndInvalidateTimerHandle(this, UpdateVFXTimerHandle);0x0068goto Label_002F;0x006DBreakGameplayCueParameters(K2Node_Event_Parameters_1, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x0119CallFunc_IsValid_ReturnValue = IsValid(CallFunc_BreakGameplayCueParameters_SourceObject);0x0136if (!(CallFunc_IsValid_ReturnValue)) goto Label_0976;0x0144BreakGameplayCueParameters(K2Node_Event_Parameters_1, CallFunc_BreakGameplayCueParameters_NormalizedMagnitude, CallFunc_BreakGameplayCueParameters_RawMagnitude, CallFunc_BreakGameplayCueParameters_EffectContext, CallFunc_BreakGameplayCueParameters_MatchedTagName, CallFunc_BreakGameplayCueParameters_OriginalTag, CallFunc_BreakGameplayCueParameters_AggregatedSourceTags, CallFunc_BreakGameplayCueParameters_AggregatedTargetTags, CallFunc_BreakGameplayCueParameters_Location, CallFunc_BreakGameplayCueParameters_Normal, CallFunc_BreakGameplayCueParameters_Instigator, CallFunc_BreakGameplayCueParameters_EffectCauser, CallFunc_BreakGameplayCueParameters_SourceObject, CallFunc_BreakGameplayCueParameters_PhysicalMaterial, CallFunc_BreakGameplayCueParameters_GameplayEffectLevel, CallFunc_BreakGameplayCueParameters_AbilityLevel, CallFunc_BreakGameplayCueParameters_TargetAttachComponent, CallFunc_BreakGameplayCueParameters_bReplicateLocationWhenUsingMinimalRepProxy);0x01F0K2Node_DynamicCast_AsSN2Builder_Ghost = Cast<SN2BuilderGhost>(CallFunc_BreakGameplayCueParameters_SourceObject);0x0214K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsSN2Builder_Ghost);0x0231if (!(K2Node_DynamicCast_bSuccess)) goto Label_0976;0x023FCallFunc_Array_IsNotEmpty_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsNotEmpty(K2Node_Event_SpawnResults_1.UWEFxSystemComponents);0x027Bif (!(CallFunc_Array_IsNotEmpty_ReturnValue)) goto Label_0976;0x0289Particles = K2Node_Event_SpawnResults_1.UWEFxSystemComponents;0x02ADCallFunc_GetConstructedAreaBounds_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetConstructedAreaBounds();0x02DFCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.max, CallFunc_GetConstructedAreaBounds_ReturnValue.min);0x031FCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(2);0x0344CallFunc_Divide_VectorVector_ReturnValue = Divide_VectorVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0372CallFunc_VSize_ReturnValue = VSize(CallFunc_Divide_VectorVector_ReturnValue);0x0397Local Bounds Radius = CallFunc_VSize_ReturnValue;0x03B2CallFunc_GetTransform_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetTransform();0x03E4CallFunc_GetConstructedAreaBounds_ReturnValue = K2Node_DynamicCast_AsSN2Builder_Ghost.GetConstructedAreaBounds();0x0416CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.max, CallFunc_GetConstructedAreaBounds_ReturnValue.min);0x0456CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(2);0x047BCallFunc_Divide_VectorVector_ReturnValue = Divide_VectorVector(CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x04A9CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_GetConstructedAreaBounds_ReturnValue.min, CallFunc_Divide_VectorVector_ReturnValue);0x04E0CallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_GetTransform_ReturnValue, CallFunc_Add_VectorVector_ReturnValue);0x050EOrigin = CallFunc_TransformLocation_ReturnValue;0x0529K2Node_CreateDelegate_OutputDelegate.Bind(this, Update VFX);0x0540CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 1f, true, false, -1f, 0f);0x0576UpdateVFXTimerHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0591/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item_3);0x05C8CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_3);0x05E5if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0976;0x05F3/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_4);0x062ACallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_4);0x0647if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0976;0x0655/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_5);0x068CCallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_Array_Get_Item_5);0x06A9if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0976;0x06B7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 0, CallFunc_Array_Get_Item);0x06EEK2Node_DynamicCast_AsNiagara_Particle_System_Component = Cast<NiagaraComponent>(CallFunc_Array_Get_Item);0x0712K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component);0x072Fif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0976;0x073DCallFunc_SetVariableFloat_InValue_ImplicitCast = Cast<3>(Local Bounds Radius);0x075AK2Node_DynamicCast_AsNiagara_Particle_System_Component.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast);0x0790/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 1, CallFunc_Array_Get_Item_1);0x07C7K2Node_DynamicCast_AsNiagara_Particle_System_Component_1 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_1);0x07EBK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_1);0x0808if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0976;0x0816CallFunc_SetVariableFloat_InValue_ImplicitCast_1 = Cast<3>(Local Bounds Radius);0x0833K2Node_DynamicCast_AsNiagara_Particle_System_Component_1.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast_1);0x0869/Script/Engine.Default__KismetArrayLibrary.Array_Get(Particles, 2, CallFunc_Array_Get_Item_2);0x08A0K2Node_DynamicCast_AsNiagara_Particle_System_Component_2 = Cast<NiagaraComponent>(CallFunc_Array_Get_Item_2);0x08C4K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsNiagara_Particle_System_Component_2);0x08E1if (!(K2Node_DynamicCast_bSuccess_3)) goto Label_0976;0x08EFCallFunc_SetVariableFloat_InValue_ImplicitCast_2 = Cast<3>(Local Bounds Radius);0x090CK2Node_DynamicCast_AsNiagara_Particle_System_Component_2.SetVariableFloat(FName(ObjectSize), CallFunc_SetVariableFloat_InValue_ImplicitCast_2);0x0942UpdateNiagaraPositions(0f);0x0955goto Label_0976;0x095AUpdateNiagaraPositions(Timeline_NewTrack_0_76A51E9F4E28A613E70D43A3237D8BAC);0x0971goto Label_0976;0x0976Label_0976:0x0976return;0x0978// end of script | Final | 0x04 |