| MonoState get_LocalPlayerState() | PublicStatic+1 flags | | 0x08 |
| bool get_IsLocalPlayer() | PublicFinal+3 flags | | 0x01 |
| IThirdPersonReferencesProvider get_ThirdPersonReferences() | PublicFinal+3 flags | | 0x08 |
| IFirstPersonReferencesProvider get_FirstPersonReferences() | PublicFinal+3 flags | | 0x08 |
| Transform get_CenterPointTransform() | PublicFinal+3 flags | | 0x08 |
| Vector3 get_LookAtPoint() | PublicFinal+3 flags | | 0x0C |
| bool get_IsCurrentlyTargetable() | PublicFinal+3 flags | | 0x01 |
| float get_RangedHitChanceMultiplier() | PublicFinal+3 flags | | 0x04 |
| Vector3 get_Velocity() | PublicFinal+3 flags | | 0x0C |
| void RecordLastKnownPosition(bool resetTimeSinceLastSeen) | PublicFinal+2 flags | | 0x01 |
| float GetSearchTime() | PublicFinal+2 flags | | 0x04 |
| VisionEvent get_HighestProgressionEvent() | PublicFinal+3 flags | | 0x08 |
| void set_HighestProgressionEvent(VisionEvent value) | PublicFinal+3 flags | | 0x08 |
| EntityVisibility get_VisibilityComponent() | PublicFinal+3 flags | | 0x08 |
| bool IsCurrentlySightable() | PublicFinal+2 flags | | 0x01 |
| Vector3 get_EyePosition() | Public+1 flags | | 0x0C |
| void set_EyePosition(const Vector3& value) | Private+1 flags | | 0x0C |
| AvatarAnimation get__animation() | Private+1 flags | | 0x08 |
| string get_PlayerName() | Public+1 flags | | 0x08 |
| void set_PlayerName(const string& value) | 2 flags | | 0x08 |
| NetworkConnection get_Connection() | Public+1 flags | | 0x08 |
| void set_Connection(NetworkConnection value) | Private+1 flags | | 0x08 |
| string get_PlayerCode() | Public+1 flags | | 0x08 |
| void set_PlayerCode(const string& value) | 2 flags | | 0x08 |
| NetworkObject get_CurrentVehicle() | Public+1 flags | | 0x08 |
| void set_CurrentVehicle(NetworkObject value) | Public+1 flags | | 0x08 |
| NetworkBehaviour get_NetworkBehaviour() | PublicFinal+3 flags | | 0x08 |
| bool get_ThirdPersonMeshesVisibleToLocalPlayer() | PublicFinal+3 flags | | 0x01 |
| void set_ThirdPersonMeshesVisibleToLocalPlayer(bool value) | Private+1 flags | | 0x01 |
| void add_OnThirdPersonMeshesVisibilityChanged(Action<System.Boolean> value) | PublicFinal+3 flags | | 0x08 |
| void remove_OnThirdPersonMeshesVisibilityChanged(Action<System.Boolean> value) | PublicFinal+3 flags | | 0x08 |
| bool get_IsInVehicle() | Public+1 flags | | 0x01 |
| VehicleSeat get_CurrentVehicleSeat() | Public+1 flags | | 0x08 |
| void set_CurrentVehicleSeat(VehicleSeat value) | Private+1 flags | | 0x08 |
| void add_onEnterVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value) | Public+1 flags | | 0x08 |
| void remove_onEnterVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value) | Public+1 flags | | 0x08 |
| void add_onExitVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value) | Public+1 flags | | 0x08 |
| void remove_onExitVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value) | Public+1 flags | | 0x08 |
| LandVehicle get_LastDrivenVehicle() | Public+1 flags | | 0x08 |
| void set_LastDrivenVehicle(LandVehicle value) | Private+1 flags | | 0x08 |
| float get_TimeSinceVehicleExit() | Public+1 flags | | 0x04 |
| void set_TimeSinceVehicleExit(float value) | 2 flags | | 0x04 |
| bool get_Crouched() | Public+1 flags | | 0x01 |
| void set_Crouched(bool value) | Private+1 flags | | 0x01 |
| bool get_IsReadyToSleep() | Public+1 flags | | 0x01 |
| void set_IsReadyToSleep(bool value) | Private+1 flags | | 0x01 |
| bool get_IsSkating() | Public+1 flags | | 0x01 |
| void set_IsSkating(bool value) | Public+1 flags | | 0x01 |
| Skateboard get_ActiveSkateboard() | Public+1 flags | | 0x08 |
| void set_ActiveSkateboard(Skateboard value) | Private+1 flags | | 0x08 |
| bool get_IsSleeping() | Public+1 flags | | 0x01 |
| void set_IsSleeping(bool value) | 2 flags | | 0x01 |
| bool get_IsRagdolled() | Public+1 flags | | 0x01 |
| void set_IsRagdolled(bool value) | 2 flags | | 0x01 |
| bool get_IsArrested() | Public+1 flags | | 0x01 |
| void set_IsArrested(bool value) | 2 flags | | 0x01 |
| bool get_IsTased() | Public+1 flags | | 0x01 |
| void set_IsTased(bool value) | 2 flags | | 0x01 |
| bool get_IsUnconscious() | Public+1 flags | | 0x01 |
| void set_IsUnconscious(bool value) | 2 flags | | 0x01 |
| float get_Scale() | Public+1 flags | | 0x04 |
| void set_Scale(float value) | Private+1 flags | | 0x04 |
| Property get_CurrentProperty() | Public+1 flags | | 0x08 |
| void set_CurrentProperty(Property value) | 2 flags | | 0x08 |
| Property get_LastVisitedProperty() | Public+1 flags | | 0x08 |
| void set_LastVisitedProperty(Property value) | 2 flags | | 0x08 |
| Business get_CurrentBusiness() | Public+1 flags | | 0x08 |
| EMapRegion get_CurrentRegion() | Public+1 flags | | 0x04 |
| void set_CurrentRegion(const EMapRegion& value) | 2 flags | | 0x04 |
| bool get__hasCompletedIntro() | Private+1 flags | | 0x01 |
| void set__hasCompletedIntro(bool value) | Private+1 flags | | 0x01 |
| Vector3 get_PlayerBasePosition() | Public+1 flags | | 0x0C |
| Vector3 get_CameraPosition() | Public+1 flags | | 0x0C |
| void set_CameraPosition(const Vector3& value) | Public+1 flags | | 0x0C |
| Quaternion get_CameraRotation() | Public+1 flags | | 0x10 |
| void set_CameraRotation(const Quaternion& value) | Public+1 flags | | 0x10 |
| int get_EquippedItemSlotIndex() | Public+1 flags | | 0x04 |
| void set_EquippedItemSlotIndex(int value) | Private+1 flags | | 0x04 |
| BasicAvatarSettings get_CurrentBasicAppearance() | Public+1 flags | | 0x08 |
| void set_CurrentBasicAppearance(BasicAvatarSettings value) | 2 flags | | 0x08 |
| ProductItemInstance get_ConsumedProduct() | Public+1 flags | | 0x08 |
| void set_ConsumedProduct(ProductItemInstance value) | Private+1 flags | | 0x08 |
| int get__timeSinceProductConsumed() | Private+1 flags | | 0x04 |
| void set__timeSinceProductConsumed(int value) | Private+1 flags | | 0x04 |
| string get_SaveFolderName() | PublicFinal+3 flags | | 0x08 |
| string get_SaveFileName() | PublicFinal+3 flags | | 0x08 |
| Loader get_Loader() | PublicFinal+3 flags | | 0x08 |
| bool get_ShouldSaveUnderFolder() | PublicFinal+3 flags | | 0x01 |
| bool get_HasChanged() | PublicFinal+3 flags | | 0x01 |
| void set_HasChanged(bool value) | PublicFinal+3 flags | | 0x01 |
| void add_onArrested(Action value) | Public+1 flags | | 0x08 |
| void remove_onArrested(Action value) | Public+1 flags | | 0x08 |
| void add_onFreed(Action value) | Public+1 flags | | 0x08 |
| void remove_onFreed(Action value) | Public+1 flags | | 0x08 |
| void add_onTased(Action value) | Public+1 flags | | 0x08 |
| void remove_onTased(Action value) | Public+1 flags | | 0x08 |
| void add_onTasedEnd(Action value) | Public+1 flags | | 0x08 |
| void remove_onTasedEnd(Action value) | Public+1 flags | | 0x08 |
| void add_onStruckByLightning(Action value) | Public+1 flags | | 0x08 |
| void remove_onStruckByLightning(Action value) | Public+1 flags | | 0x08 |
| bool get_avatarVisibleToLocalPlayer() | Public+1 flags | | 0x01 |
| void set_avatarVisibleToLocalPlayer(bool value) | Private+1 flags | | 0x01 |
| bool get_playerDataRetrieveReturned() | Public+1 flags | | 0x01 |
| void set_playerDataRetrieveReturned(bool value) | Private+1 flags | | 0x01 |
| bool get_playerSaveRequestReturned() | Public+1 flags | | 0x01 |
| void set_playerSaveRequestReturned(bool value) | Private+1 flags | | 0x01 |
| bool get_Paranoid() | Public+1 flags | | 0x01 |
| void set_Paranoid(bool value) | Public+1 flags | | 0x01 |
| bool get_Sneaky() | Public+1 flags | | 0x01 |
| void set_Sneaky(bool value) | Public+1 flags | | 0x01 |
| bool get_Disoriented() | Public+1 flags | | 0x01 |
| void set_Disoriented(bool value) | Public+1 flags | | 0x01 |
| bool get_Seizure() | Public+1 flags | | 0x01 |
| void set_Seizure(bool value) | Public+1 flags | | 0x01 |
| bool get_Slippery() | Public+1 flags | | 0x01 |
| void set_Slippery(bool value) | Public+1 flags | | 0x01 |
| bool get_Schizophrenic() | Public+1 flags | | 0x01 |
| void set_Schizophrenic(bool value) | Public+1 flags | | 0x01 |
| bool get_StruckByLightning() | Public+1 flags | | 0x01 |
| void set_StruckByLightning(bool value) | Public+1 flags | | 0x01 |
| void Awake() | Public+1 flags | | 0x00 |
| void InitializeSaveable() | Public+2 flags | | 0x00 |
| void OnDestroy() | 3 flags | | 0x00 |
| void OnStartClient() | Public+1 flags | | 0x00 |
| void PlayerLoaded() | Private | | 0x00 |
| void OnSpawnServer(NetworkConnection connection) | Public+1 flags | | 0x08 |
| void RequestSavePlayer() | Public | | 0x00 |
| void ReturnSaveRequest(NetworkConnection conn, bool successful) | Private | | 0x08 |
| void HostExitedGame() | Public | | 0x00 |
| void ClientConnectionStateChanged(const ClientConnectionStateArgs& args) | Private | | 0x08 |
| void SendPlayerNameData(const string& playerName, const string& id) | Public | | 0x08 |
| void RequestPlayerData(const string& playerCode) | Public | | 0x08 |
| void ReceivePlayerData(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars) | Public | | 0x08 |
| void SetGravityMultiplier(float multiplier) | Public | | 0x04 |
| void ReceivePlayerNameData(NetworkConnection conn, const string& playerName, const string& id) | Private | | 0x08 |
| void SetFlashlightOn_Server(bool on) | Public | | 0x01 |
| void SetFlashlightOn_Client(bool on) | Private | | 0x01 |
| void OnStopClient() | Public+1 flags | | 0x00 |
| void OnStartServer() | Public+1 flags | | 0x00 |
| void Update() | 3 flags | | 0x00 |
| void OnUncappedMinutePass() | 3 flags | | 0x00 |
| void LateUpdate() | 3 flags | | 0x00 |
| void RecalculateCurrentProperty() | Private | | 0x00 |
| void RecalculateCurrentRegion() | Private | | 0x00 |
| void ApplyMovementVisuals() | Private | | 0x00 |
| void SetVisible(bool vis, bool network) | Public | | 0x01 |
| void PlayJumpAnimation() | Public | | 0x00 |
| bool GetIsGrounded() | Public | | 0x01 |
| void SendCrouched(bool crouched) | Public | | 0x01 |
| void SetCrouchedLocal(bool crouched) | Public | | 0x01 |
| void ReceiveCrouched(NetworkConnection conn, bool crouched) | Private | | 0x08 |
| void SendAvatarSettings(AvatarSettings settings) | Public | | 0x08 |
| void SetAvatarSettings(AvatarSettings settings) | Public | | 0x08 |
| void SetVisible_Networked(bool vis) | Private | | 0x01 |
| void EnterVehicle(LandVehicle vehicle, VehicleSeat seat) | Public | | 0x08 |
| void ExitVehicle(Transform exitPoint) | Public | | 0x08 |
| void PreDestroyClientObjects(NetworkConnection conn) | Private | | 0x08 |
| void CurrentVehicleChanged(NetworkObject oldVeh, NetworkObject newVeh, bool asServer) | Private | | 0x08 |
| void SleepStart() | Private | | 0x00 |
| void SetReadyToSleep(bool ready) | Public | | 0x01 |
| void SleepEnd() | Private | | 0x00 |
| void ExitAll() | Private | | 0x00 |
| void SetVisibleToLocalPlayer(bool vis) | Public | | 0x01 |
| void SendPunch() | Public | | 0x00 |
| void Punch() | Private | | 0x00 |
| void MarkIntroCompleted(BasicAvatarSettings appearance) | Private | | 0x08 |
| bool IsPointVisibleToPlayer(const Vector3& point, float maxDistance_Visible, float minDistance_Invisible) | Public | | 0x0C |
| void SetCapsuleColliderHeight(float normalizedHeight) | Private | | 0x04 |
| void SetScale(float scale) | Public | | 0x04 |
| void SetScale(float scale, float lerpTime) | Public | | 0x04 |
| void ApplyScale() | 3 flags | | 0x00 |
| string GetSaveString() | Public+2 flags | | 0x08 |
| PlayerData GetPlayerData() | Public | | 0x08 |
| List<System.String> WriteData(const string& parentFolderPath) | Public+2 flags | | 0x08 |
| string GetInventoryString() | Public | | 0x08 |
| string GetAppearanceString() | Public | | 0x08 |
| string GetClothingString() | Public | | 0x08 |
| string GetVariablesString() | Public | | 0x08 |
| void Load(PlayerData data, const string& containerPath) | Public+2 flags | | 0x08 |
| void Load(PlayerData data) | Public+2 flags | | 0x08 |
| void LoadInventory(const string& contentsString) | Public+2 flags | | 0x08 |
| void LoadAppearance(const string& appearanceString) | Public+2 flags | | 0x08 |
| void LoadClothing(const string& contentsString) | Public+2 flags | | 0x08 |
| void SetRagdolled(bool ragdolled) | Public | | 0x01 |
| void SendImpact(Impact impact) | Public+2 flags | | 0x08 |
| void ReceiveImpact(Impact impact) | Public+2 flags | | 0x08 |
| void ProcessImpactForce(const Vector3& forcePoint, const Vector3& forceDirection, float force) | Public+2 flags | | 0x0C |
| void ProcessHapticsForImpact(Impact impact) | 3 flags | | 0x08 |
| void HitByLightning() | Private | | 0x00 |
| void ResetHitByLightning() | Private | | 0x00 |
| void OnDied() | Public+2 flags | | 0x00 |
| void OnRevived() | Public+2 flags | | 0x00 |
| void Arrest_Server() | Public | | 0x00 |
| void Arrest_Client() | Private | | 0x00 |
| void Free_Server() | Public | | 0x00 |
| void Free_Client() | Private | | 0x00 |
| void SendEquippable_Networked(const string& assetPath) | Public | | 0x08 |
| void SetEquippable_Networked(const string& assetPath) | Private | | 0x08 |
| void SendEquippableMessage_Networked(const string& message, int receipt) | Public | | 0x08 |
| void ReceiveEquippableMessage_Networked(const string& message, int receipt) | Private | | 0x08 |
| void SendEquippableMessage_Networked_Vector(const string& message, int receipt, const Vector3& data) | Public | | 0x0C |
| void ReceiveEquippableMessage_Networked_Vector(const string& message, int receipt, const Vector3& data) | Private | | 0x0C |
| IEquippedItemHandler Equip(EquippableData equippable) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler Equip(BaseItemInstance item) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler EquipLocal(EquippableData equippable) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler EquipLocal(BaseItemInstance item) | PublicFinal+2 flags | | 0x08 |
| void Unequip(IEquippedItemHandler equippedItem) | PublicFinal+2 flags | | 0x08 |
| void UnequipAll() | PublicFinal+2 flags | | 0x00 |
| void SetThirdPersonMeshesVisibility(bool visible) | PublicFinal+2 flags | | 0x01 |
| void SendAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void SetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void SetAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void ResetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void ResetAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void SendAnimationBool(const string& name, bool val) | Public | | 0x08 |
| void SetAnimationBool(const string& name, bool val) | Public | | 0x08 |
| void Taze() | Public | | 0x00 |
| void SetInventoryItem(int index, ItemInstance item) | Public | | 0x08 |
| void SetEquippedSlotIndex(int index) | Public | | 0x04 |
| ItemInstance GetEquippedItem() | Public | | 0x08 |
| void RemoveEquippedItemFromInventory(const string& id, int amount) | Public | | 0x08 |
| void GetNetworth(FloatContainer container) | Private | | 0x08 |
| void SetAppearance_Server(BasicAvatarSettings settings) | Public | | 0x08 |
| void SetAppearance(BasicAvatarSettings settings, bool refreshClothing) | Private | | 0x08 |
| void MountSkateboard(Skateboard board) | Public | | 0x08 |
| void SendMountedSkateboard(NetworkObject skateboardObj) | Private | | 0x08 |
| void SetMountedSkateboard(NetworkObject skateboardObj) | Private | | 0x08 |
| void DismountSkateboard() | Public | | 0x00 |
| void ConsumeProduct(ProductItemInstance product) | Public | | 0x08 |
| void SendConsumeProduct(ProductItemInstance product) | Private | | 0x08 |
| void ReceiveConsumeProduct(ProductItemInstance product) | Private | | 0x08 |
| void ConsumeProductInternal(ProductItemInstance product) | Private | | 0x08 |
| void ClearProduct() | Public | | 0x00 |
| void CreatePlayerVariables() | Private | | 0x00 |
| BaseVariable GetVariable(const string& variableName) | Public | | 0x08 |
| uint8 GetValue(const string& variableName) | Public | | 0x08 |
| void SetVariableValue(const string& variableName, const string& value, bool network) | Public | | 0x08 |
| void AddVariable(BaseVariable variable) | Public | | 0x08 |
| void SendValue(const string& variableName, const string& value, bool sendToOwner) | Public | | 0x08 |
| void ReceiveValue(NetworkConnection conn, const string& variableName, const string& value) | Private | | 0x08 |
| void ReceiveValue(const string& variableName, const string& value) | Private | | 0x08 |
| void LoadVariable(VariableData data) | Public | | 0x08 |
| void SendWorldSpaceDialogue(const string& text, float duration) | Public | | 0x08 |
| void ShowWorldSpaceDialogue(const string& text, float duration) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| NetworkObject ScheduleOne.Combat.ICombatTargetable.get_NetworkObject() | PrivateFinal+2 flags | | 0x08 |
| GameObject ScheduleOne.Combat.IDamageable.get_gameObject() | PrivateFinal+2 flags | | 0x08 |
| NetworkObject ScheduleOne.Vision.ISightable.get_NetworkObject() | PrivateFinal+2 flags | | 0x08 |
| float <RecalculateCurrentProperty>b__304_0(Property x) | Private | | 0x08 |
| float <RecalculateCurrentProperty>b__304_1(Business x) | Private | | 0x08 |
| IEnumerator <HitByLightning>g__Reset|351_0() | Private | | 0x08 |
| IEnumerator <Taze>g__Tase|379_0() | Private | | 0x08 |
| void NetworkInitialize___Early() | Public+1 flags | | 0x00 |
| void NetworkInitialize__Late() | Public+1 flags | | 0x00 |
| void NetworkInitializeIfDisabled() | Public+1 flags | | 0x00 |
| void RpcWriter___Server_set_CurrentVehicle_3323014238(NetworkObject value) | Private | | 0x08 |
| void RpcLogic___set_CurrentVehicle_3323014238(NetworkObject value) | Public+1 flags | | 0x08 |
| void RpcReader___Server_set_CurrentVehicle_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_set_IsSkating_1140765316(bool value) | Private | | 0x01 |
| void RpcLogic___set_IsSkating_1140765316(bool value) | Public+1 flags | | 0x01 |
| void RpcReader___Server_set_IsSkating_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_set_CameraPosition_4276783012(const Vector3& value) | Private | | 0x0C |
| void RpcLogic___set_CameraPosition_4276783012(const Vector3& value) | Public+1 flags | | 0x0C |
| void RpcReader___Server_set_CameraPosition_4276783012(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_set_CameraRotation_3429297120(const Quaternion& value) | Private | | 0x10 |
| void RpcLogic___set_CameraRotation_3429297120(const Quaternion& value) | Public+1 flags | | 0x10 |
| void RpcReader___Server_set_CameraRotation_3429297120(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_RequestSavePlayer_2166136261() | Private | | 0x00 |
| void RpcLogic___RequestSavePlayer_2166136261() | Public | | 0x00 |
| void RpcReader___Server_RequestSavePlayer_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReturnSaveRequest_214505783(NetworkConnection conn, bool successful) | Private | | 0x08 |
| void RpcLogic___ReturnSaveRequest_214505783(NetworkConnection conn, bool successful) | Private | | 0x08 |
| void RpcReader___Observers_ReturnSaveRequest_214505783(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ReturnSaveRequest_214505783(NetworkConnection conn, bool successful) | Private | | 0x08 |
| void RpcReader___Target_ReturnSaveRequest_214505783(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_HostExitedGame_2166136261() | Private | | 0x00 |
| void RpcLogic___HostExitedGame_2166136261() | Public | | 0x00 |
| void RpcReader___Observers_HostExitedGame_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendPlayerNameData_1988918489(const string& playerName, const string& id) | Private | | 0x08 |
| void RpcLogic___SendPlayerNameData_1988918489(const string& playerName, const string& id) | Public | | 0x08 |
| void RpcReader___Server_SendPlayerNameData_1988918489(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_RequestPlayerData_3615296227(const string& playerCode) | Private | | 0x08 |
| void RpcLogic___RequestPlayerData_3615296227(const string& playerCode) | Public | | 0x08 |
| void RpcReader___Server_RequestPlayerData_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars) | Private | | 0x08 |
| void RpcLogic___ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars) | Public | | 0x08 |
| void RpcReader___Observers_ReceivePlayerData_3244732873(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars) | Private | | 0x08 |
| void RpcReader___Target_ReceivePlayerData_3244732873(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id) | Private | | 0x08 |
| void RpcLogic___ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id) | Private | | 0x08 |
| void RpcReader___Observers_ReceivePlayerNameData_3895153758(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id) | Private | | 0x08 |
| void RpcReader___Target_ReceivePlayerNameData_3895153758(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetFlashlightOn_Server_1140765316(bool on) | Private | | 0x01 |
| void RpcLogic___SetFlashlightOn_Server_1140765316(bool on) | Public | | 0x01 |
| void RpcReader___Server_SetFlashlightOn_Server_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetFlashlightOn_Client_1140765316(bool on) | Private | | 0x01 |
| void RpcLogic___SetFlashlightOn_Client_1140765316(bool on) | Private | | 0x01 |
| void RpcReader___Observers_SetFlashlightOn_Client_1140765316(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_PlayJumpAnimation_2166136261() | Private | | 0x00 |
| void RpcLogic___PlayJumpAnimation_2166136261() | Public | | 0x00 |
| void RpcReader___Observers_PlayJumpAnimation_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendCrouched_1140765316(bool crouched) | Private | | 0x01 |
| void RpcLogic___SendCrouched_1140765316(bool crouched) | Public | | 0x01 |
| void RpcReader___Server_SendCrouched_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Target_ReceiveCrouched_214505783(NetworkConnection conn, bool crouched) | Private | | 0x08 |
| void RpcLogic___ReceiveCrouched_214505783(NetworkConnection conn, bool crouched) | Private | | 0x08 |
| void RpcReader___Target_ReceiveCrouched_214505783(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveCrouched_214505783(NetworkConnection conn, bool crouched) | Private | | 0x08 |
| void RpcReader___Observers_ReceiveCrouched_214505783(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendAvatarSettings_4281687581(AvatarSettings settings) | Private | | 0x08 |
| void RpcLogic___SendAvatarSettings_4281687581(AvatarSettings settings) | Public | | 0x08 |
| void RpcReader___Server_SendAvatarSettings_4281687581(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetAvatarSettings_4281687581(AvatarSettings settings) | Private | | 0x08 |
| void RpcLogic___SetAvatarSettings_4281687581(AvatarSettings settings) | Public | | 0x08 |
| void RpcReader___Observers_SetAvatarSettings_4281687581(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetVisible_Networked_1140765316(bool vis) | Private | | 0x01 |
| void RpcLogic___SetVisible_Networked_1140765316(bool vis) | Private | | 0x01 |
| void RpcReader___Observers_SetVisible_Networked_1140765316(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetReadyToSleep_1140765316(bool ready) | Private | | 0x01 |
| void RpcLogic___SetReadyToSleep_1140765316(bool ready) | Public | | 0x01 |
| void RpcReader___Server_SetReadyToSleep_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_SendPunch_2166136261() | Private | | 0x00 |
| void RpcLogic___SendPunch_2166136261() | Public | | 0x00 |
| void RpcReader___Server_SendPunch_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_Punch_2166136261() | Private | | 0x00 |
| void RpcLogic___Punch_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_Punch_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_MarkIntroCompleted_3281254764(BasicAvatarSettings appearance) | Private | | 0x08 |
| void RpcLogic___MarkIntroCompleted_3281254764(BasicAvatarSettings appearance) | Private | | 0x08 |
| void RpcReader___Server_MarkIntroCompleted_3281254764(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_SendImpact_427288424(Impact impact) | Private | | 0x08 |
| void RpcLogic___SendImpact_427288424(Impact impact) | Public+2 flags | | 0x08 |
| void RpcReader___Server_SendImpact_427288424(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveImpact_427288424(Impact impact) | Private | | 0x08 |
| void RpcLogic___ReceiveImpact_427288424(Impact impact) | Public+2 flags | | 0x08 |
| void RpcReader___Observers_ReceiveImpact_427288424(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_Arrest_Server_2166136261() | Private | | 0x00 |
| void RpcLogic___Arrest_Server_2166136261() | Public | | 0x00 |
| void RpcReader___Server_Arrest_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_Arrest_Client_2166136261() | Private | | 0x00 |
| void RpcLogic___Arrest_Client_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_Arrest_Client_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_Free_Server_2166136261() | Private | | 0x00 |
| void RpcLogic___Free_Server_2166136261() | Public | | 0x00 |
| void RpcReader___Server_Free_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_Free_Client_2166136261() | Private | | 0x00 |
| void RpcLogic___Free_Client_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_Free_Client_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendEquippable_Networked_3615296227(const string& assetPath) | Private | | 0x08 |
| void RpcLogic___SendEquippable_Networked_3615296227(const string& assetPath) | Public | | 0x08 |
| void RpcReader___Server_SendEquippable_Networked_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetEquippable_Networked_3615296227(const string& assetPath) | Private | | 0x08 |
| void RpcLogic___SetEquippable_Networked_3615296227(const string& assetPath) | Private | | 0x08 |
| void RpcReader___Observers_SetEquippable_Networked_3615296227(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendEquippableMessage_Networked_3643459082(const string& message, int receipt) | Private | | 0x08 |
| void RpcLogic___SendEquippableMessage_Networked_3643459082(const string& message, int receipt) | Public | | 0x08 |
| void RpcReader___Server_SendEquippableMessage_Networked_3643459082(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveEquippableMessage_Networked_3643459082(const string& message, int receipt) | Private | | 0x08 |
| void RpcLogic___ReceiveEquippableMessage_Networked_3643459082(const string& message, int receipt) | Private | | 0x08 |
| void RpcReader___Observers_ReceiveEquippableMessage_Networked_3643459082(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data) | Private | | 0x0C |
| void RpcLogic___SendEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data) | Public | | 0x0C |
| void RpcReader___Server_SendEquippableMessage_Networked_Vector_3190074053(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data) | Private | | 0x0C |
| void RpcLogic___ReceiveEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data) | Private | | 0x0C |
| void RpcReader___Observers_ReceiveEquippableMessage_Networked_Vector_3190074053(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendAnimationTrigger_3615296227(const string& trigger) | Private | | 0x08 |
| void RpcLogic___SendAnimationTrigger_3615296227(const string& trigger) | Public | | 0x08 |
| void RpcReader___Server_SendAnimationTrigger_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcLogic___SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void RpcReader___Observers_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcReader___Target_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcLogic___ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void RpcReader___Observers_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcReader___Target_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendAnimationBool_310431262(const string& name, bool val) | Private | | 0x08 |
| void RpcLogic___SendAnimationBool_310431262(const string& name, bool val) | Public | | 0x08 |
| void RpcReader___Server_SendAnimationBool_310431262(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetAnimationBool_310431262(const string& name, bool val) | Private | | 0x08 |
| void RpcLogic___SetAnimationBool_310431262(const string& name, bool val) | Public | | 0x08 |
| void RpcReader___Observers_SetAnimationBool_310431262(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_Taze_2166136261() | Private | | 0x00 |
| void RpcLogic___Taze_2166136261() | Public | | 0x00 |
| void RpcReader___Observers_Taze_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetInventoryItem_2317364410(int index, ItemInstance item) | Private | | 0x08 |
| void RpcLogic___SetInventoryItem_2317364410(int index, ItemInstance item) | Public | | 0x08 |
| void RpcReader___Server_SetInventoryItem_2317364410(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_SetEquippedSlotIndex_3316948804(int index) | Private | | 0x04 |
| void RpcLogic___SetEquippedSlotIndex_3316948804(int index) | Public | | 0x04 |
| void RpcReader___Server_SetEquippedSlotIndex_3316948804(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_RemoveEquippedItemFromInventory_3643459082(const string& id, int amount) | Private | | 0x08 |
| void RpcLogic___RemoveEquippedItemFromInventory_3643459082(const string& id, int amount) | Public | | 0x08 |
| void RpcReader___Observers_RemoveEquippedItemFromInventory_3643459082(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetAppearance_Server_3281254764(BasicAvatarSettings settings) | Private | | 0x08 |
| void RpcLogic___SetAppearance_Server_3281254764(BasicAvatarSettings settings) | Public | | 0x08 |
| void RpcReader___Server_SetAppearance_Server_3281254764(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetAppearance_2139595489(BasicAvatarSettings settings, bool refreshClothing) | Private | | 0x08 |
| void RpcLogic___SetAppearance_2139595489(BasicAvatarSettings settings, bool refreshClothing) | Private | | 0x08 |
| void RpcReader___Observers_SetAppearance_2139595489(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendMountedSkateboard_3323014238(NetworkObject skateboardObj) | Private | | 0x08 |
| void RpcLogic___SendMountedSkateboard_3323014238(NetworkObject skateboardObj) | Private | | 0x08 |
| void RpcReader___Server_SendMountedSkateboard_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetMountedSkateboard_3323014238(NetworkObject skateboardObj) | Private | | 0x08 |
| void RpcLogic___SetMountedSkateboard_3323014238(NetworkObject skateboardObj) | Private | | 0x08 |
| void RpcReader___Observers_SetMountedSkateboard_3323014238(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendConsumeProduct_2622925554(ProductItemInstance product) | Private | | 0x08 |
| void RpcLogic___SendConsumeProduct_2622925554(ProductItemInstance product) | Private | | 0x08 |
| void RpcReader___Server_SendConsumeProduct_2622925554(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveConsumeProduct_2622925554(ProductItemInstance product) | Private | | 0x08 |
| void RpcLogic___ReceiveConsumeProduct_2622925554(ProductItemInstance product) | Private | | 0x08 |
| void RpcReader___Observers_ReceiveConsumeProduct_2622925554(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendValue_3589193952(const string& variableName, const string& value, bool sendToOwner) | Private | | 0x08 |
| void RpcLogic___SendValue_3589193952(const string& variableName, const string& value, bool sendToOwner) | Public | | 0x08 |
| void RpcReader___Server_SendValue_3589193952(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Target_ReceiveValue_3895153758(NetworkConnection conn, const string& variableName, const string& value) | Private | | 0x08 |
| void RpcLogic___ReceiveValue_3895153758(NetworkConnection conn, const string& variableName, const string& value) | Private | | 0x08 |
| void RpcReader___Target_ReceiveValue_3895153758(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendWorldSpaceDialogue_606697822(const string& text, float duration) | Private | | 0x08 |
| void RpcLogic___SendWorldSpaceDialogue_606697822(const string& text, float duration) | Public | | 0x08 |
| void RpcReader___Server_SendWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ShowWorldSpaceDialogue_606697822(const string& text, float duration) | Private | | 0x08 |
| void RpcLogic___ShowWorldSpaceDialogue_606697822(const string& text, float duration) | Private | | 0x08 |
| void RpcReader___Observers_ShowWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| string sync___get_value_<PlayerName>k__BackingField() | Public+1 flags | | 0x08 |
| void sync___set_value_<PlayerName>k__BackingField(const string& value, bool asServer) | Public+1 flags | | 0x08 |
| bool ReadSyncVar___ScheduleOne.PlayerScripts.Player(PooledReader PooledReader0, uint UInt321, bool Boolean2) | Public+1 flags | | 0x08 |
| string sync___get_value_<PlayerCode>k__BackingField() | Public+1 flags | | 0x08 |
| void sync___set_value_<PlayerCode>k__BackingField(const string& value, bool asServer) | Public+1 flags | | 0x08 |
| NetworkObject sync___get_value_<CurrentVehicle>k__BackingField() | Public+1 flags | | 0x08 |
| void sync___set_value_<CurrentVehicle>k__BackingField(NetworkObject value, bool asServer) | Public+1 flags | | 0x08 |
| bool sync___get_value_<IsReadyToSleep>k__BackingField() | Public+1 flags | | 0x01 |
| void sync___set_value_<IsReadyToSleep>k__BackingField(bool value, bool asServer) | Public+1 flags | | 0x01 |
| Vector3 sync___get_value_<CameraPosition>k__BackingField() | Public+1 flags | | 0x0C |
| void sync___set_value_<CameraPosition>k__BackingField(const Vector3& value, bool asServer) | Public+1 flags | | 0x0C |
| Quaternion sync___get_value_<CameraRotation>k__BackingField() | Public+1 flags | | 0x10 |
| void sync___set_value_<CameraRotation>k__BackingField(const Quaternion& value, bool asServer) | Public+1 flags | | 0x10 |
| void Awake_UserLogic_ScheduleOne.PlayerScripts.Player_Assembly-CSharp.dll() | 3 flags | | 0x00 |