Zdexby TheHolyOneZ
44,741 classes
ScheduleOne.PlayerScripts.Player, Assembly-CSharp 0x03B8 (952 B) inherited 0x0118 Assembly-CSharp.dll
0x00x03B8

Members 105

OffsetSizeNameTypeFlagsDefault
—0x04CapColDefaultHeightfloatPrivateStatic+1 flags1948672000
—0x04LightningStrikeBoostDurationintPrivateStatic+1 flags1948672000
—0x04StandingAvatarOffsetfloatPrivateStatic+1 flags1948672000
—0x04CrouchedAvatarOffsetfloatPrivateStatic+1 flags1948672000
0x08onLocalPlayerSpawnedActionPublicStatic—
0x08onPlayerSpawnedAction<ScheduleOne.PlayerScripts.Player>PublicStatic—
0x08onPlayerDespawnedAction<ScheduleOne.PlayerScripts.Player>PublicStatic—
0x08LocalPlayerPublicStatic—
0x08PlayerListList<ScheduleOne.PlayerScripts.Player>PublicStatic—
0x08<HighestProgressionEvent>k__BackingFieldVisionEventPrivate—
0x08LocalGameObjectGameObjectPrivate—
0x08AvatarAvatarPublic—
0x08VelocityCalculatorSmoothedVelocityCalculatorPublic—
0x0C<EyePosition>k__BackingFieldVector3Private—
0x01440x04padding / unreflected
0x08VisualStatePlayerVisibilityPublic—
0x08VisibilityEntityVisibilityPublic—
0x08CapColCapsuleColliderPublic—
0x08PoIPOIPublic—
0x08HealthPlayerHealthPublic—
0x08CrimeDataPlayerCrimeDataPublic—
0x08MimicCameraTransformPublic—
0x08FootstepDetectorAvatarFootstepDetectorPrivate—
0x08CharacterControllerCharacterControllerPrivate—
0x08PunchSoundAudioSourceControllerPrivate—
0x08ThirdPersonFlashlightOptimizedLightPrivate—
0x08NameLabelWorldspaceDialogueRendererPublic—
0x08ClothingPlayerClothingPublic—
0x08WorldspaceDialogueWorldspaceDialogueRendererPrivate—
0x08OnFootStateMonoStatePrivate—
0x04GroundDetectionMaskLayerMaskPrivate—
0x10_lightningColorTintColorPrivate—
0x01D40x04padding / unreflected
0x08_defaultAppearanceAvatarSettingsPrivate—
0x08_defaultBasicAppearanceBasicAvatarSettingsPrivate—
0x08<PlayerName>k__BackingFieldstringPublic—
0x08<Connection>k__BackingFieldNetworkConnectionPrivate—
0x08<PlayerCode>k__BackingFieldstringPublic—
0x08<CurrentVehicle>k__BackingFieldNetworkObjectPublic—
0x01<ThirdPersonMeshesVisibleToLocalPlayer>k__BackingFieldboolPrivate—
0x02090x07padding / unreflected
0x08OnThirdPersonMeshesVisibilityChangedAction<System.Boolean>Private—
0x08<CurrentVehicleSeat>k__BackingFieldVehicleSeatPrivate—
0x08onEnterVehicleAction<ScheduleOne.Vehicles.LandVehicle>Private—
0x08onExitVehicleAction<ScheduleOne.Vehicles.LandVehicle>Private—
0x08<LastDrivenVehicle>k__BackingFieldLandVehiclePrivate—
0x04<TimeSinceVehicleExit>k__BackingFieldfloatPrivate—
0x01<Crouched>k__BackingFieldboolPrivate—
0x01<IsReadyToSleep>k__BackingFieldboolPublic—
0x01<IsSkating>k__BackingFieldboolPrivate—
0x023F0x01padding / unreflected
0x08<ActiveSkateboard>k__BackingFieldSkateboardPrivate—
0x08onSkateboardMountedAction<ScheduleOne.Skating.Skateboard>Public—
0x08onSkateboardDismountedActionPublic—
0x01<IsSleeping>k__BackingFieldboolPrivate—
0x01<IsRagdolled>k__BackingFieldboolPrivate—
0x01<IsArrested>k__BackingFieldboolPrivate—
0x01<IsTased>k__BackingFieldboolPrivate—
0x01<IsUnconscious>k__BackingFieldboolPrivate—
0x025D0x03padding / unreflected
0x04<Scale>k__BackingFieldfloatPrivate—
0x02640x04padding / unreflected
0x08<CurrentProperty>k__BackingFieldPropertyPrivate—
0x08<LastVisitedProperty>k__BackingFieldPropertyPrivate—
0x04<CurrentRegion>k__BackingFieldEMapRegionPrivate—
0x01<_hasCompletedIntro>k__BackingFieldboolPrivate—
0x027D0x03padding / unreflected
0x0C<CameraPosition>k__BackingFieldVector3Public—
0x10<CameraRotation>k__BackingFieldQuaternionPublic—
0x029C0x04padding / unreflected
0x08_inventoryItemSlot[]Private—
0x04<EquippedItemSlotIndex>k__BackingFieldintPrivate—
0x02AC0x04padding / unreflected
0x08<CurrentBasicAppearance>k__BackingFieldBasicAvatarSettingsPrivate—
0x08<ConsumedProduct>k__BackingFieldProductItemInstancePrivate—
0x04<_timeSinceProductConsumed>k__BackingFieldintPrivate—
0x02C40x04padding / unreflected
0x08loaderPlayerLoaderPrivate—
0x08<LocalExtraFiles>k__BackingFieldList<System.String>Private—
0x08<LocalExtraFolders>k__BackingFieldList<System.String>Private—
0x01<HasChanged>k__BackingFieldboolPrivate—
0x02E10x07padding / unreflected
0x08onArrestedActionPrivate—
0x08onFreedActionPrivate—
0x08onTasedActionPrivate—
0x08onTasedEndActionPrivate—
0x08onStruckByLightningActionPrivate—
0x08PlayerVariablesList<ScheduleOne.Variables.BaseVariable>Public—
0x08VariableDictDictionary<System.StringPublic—
0x04standingScalefloatPrivate—
0x04timeAirbornefloatPrivate—
0x01<avatarVisibleToLocalPlayer>k__BackingFieldboolPrivate—
0x01<playerDataRetrieveReturned>k__BackingFieldboolPrivate—
0x032A0x06padding / unreflected
0x08taseCoroutineCoroutinePrivate—
0x08ragdollForceComponentsList<UnityEngine.ConstantForce>Private—
0x01<playerSaveRequestReturned>k__BackingFieldboolPrivate—
0x03410x07padding / unreflected
0x08impactHistoryList<System.Int32>Private—
0x01<Paranoid>k__BackingFieldboolPrivate—
0x01<Sneaky>k__BackingFieldboolPrivate—
0x01<Disoriented>k__BackingFieldboolPrivate—
0x01<Seizure>k__BackingFieldboolPrivate—
0x03540x04padding / unreflected
0x08seizureRotationsList<UnityEngine.Quaternion>Private—
0x01<Slippery>k__BackingFieldboolPrivate—
0x01<Schizophrenic>k__BackingFieldboolPrivate—
0x01<StruckByLightning>k__BackingFieldboolPrivate—
0x03630x05padding / unreflected
0x08equippableMessageIDHistoryList<System.Int32>Private—
0x08_networkedEquipperNetworkedEquipperPrivate—
0x08lerpScaleRoutineCoroutinePrivate—
0x08syncVar___<PlayerName>k__BackingFieldSyncVar<System.String>Public—
0x08syncVar___<PlayerCode>k__BackingFieldSyncVar<System.String>Public—
0x08syncVar___<CurrentVehicle>k__BackingFieldSyncVar<FishNet.Object.NetworkObject>Public—
0x08syncVar___<IsReadyToSleep>k__BackingFieldSyncVar<System.Boolean>Public—
0x08syncVar___<CameraPosition>k__BackingFieldSyncVar<UnityEngine.Vector3>Public—
0x08syncVar___<CameraRotation>k__BackingFieldSyncVar<UnityEngine.Quaternion>Public—
0x01NetworkInitialize___EarlyScheduleOne.PlayerScripts.PlayerAssembly-CSharp.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateScheduleOne.PlayerScripts.PlayerAssembly-CSharp.dll_ExcutedboolPrivate—
0x03B20x06unreflected bytes to end of Player
Inherited from NetworkBehaviour 41
OffsetSizeNameTypeFlagsDefault
0x01<OnStartServerCalled>k__BackingFieldboolPrivate—
0x01<OnStartClientCalled>k__BackingFieldboolPrivate—
0x01_onStartNetworkCalledboolPrivate—
0x01_onStopNetworkCalledboolPrivate—
0x01_componentIndexCachebytePrivate—
0x00250x03padding / unreflected
0x08_transportManagerCacheTransportManagerPrivate—
0x08_networkObjectCacheNetworkObjectPrivate—
0x01_initializedOnceServerboolPrivate—
0x01_initializedOnceClientboolPrivate—
0x01ClientHasReconcileDatabool1 flags—
0x003B0x01padding / unreflected
0x04_lastReplicateTickuintPrivate—
0x01<IsReconciling>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08_replicateRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_reconcileRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x01_predictionInitializedboolPrivate—
0x00590x07padding / unreflected
0x08_predictionRigidbodyRigidbodyPrivate—
0x08_predictionRigidbody2dRigidbody2DPrivate—
0x0C_lastMayChangePositionVector3Private—
0x10_lastMayChangeRotationQuaternionPrivate—
0x0C_lastMayChangeScaleVector3Private—
0x04_remainingResendsintPrivate—
0x04_lastSentReplicateTickuintPrivate—
0x04_lastReceivedReplicateTickuintPrivate—
0x04_lastReceivedReconcileTickuintPrivate—
0x04_lastReconcileTickuintPrivate—
0x00AC0x04padding / unreflected
0x08_serverRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_observersRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_targetRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x04_rpcMethodCountuintPrivate—
0x01_rpcHashSizebytePrivate—
0x00D50x03padding / unreflected
0x08_bufferedRpcsDictionary<System.UInt32Private—
0x08_networkConnectionCacheHashSet<FishNet.Connection.NetworkConnection>Private—
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags0
0x08_syncTypeWritersSyncTypeWriter[]Private—
0x08_syncVarsDictionary<System.UInt32Private—
0x01SyncVarDirtybool1 flags—
0x00F90x07padding / unreflected
0x08_syncObjectsDictionary<System.UInt32Private—
0x01SyncObjectDirtybool1 flags—
0x08_readPermissionsReadPermission[]PrivateStatic—
0x01090x07padding / unreflected
0x08_syncVarReadDelegatesList<FishNet.Object.Delegating.SyncVarReadDelegate>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 448

SignatureFlagsNativeParams
MonoState get_LocalPlayerState()PublicStatic+1 flags0x08
bool get_IsLocalPlayer()PublicFinal+3 flags0x01
IThirdPersonReferencesProvider get_ThirdPersonReferences()PublicFinal+3 flags0x08
IFirstPersonReferencesProvider get_FirstPersonReferences()PublicFinal+3 flags0x08
Transform get_CenterPointTransform()PublicFinal+3 flags0x08
Vector3 get_LookAtPoint()PublicFinal+3 flags0x0C
bool get_IsCurrentlyTargetable()PublicFinal+3 flags0x01
float get_RangedHitChanceMultiplier()PublicFinal+3 flags0x04
Vector3 get_Velocity()PublicFinal+3 flags0x0C
void RecordLastKnownPosition(bool resetTimeSinceLastSeen)PublicFinal+2 flags0x01
float GetSearchTime()PublicFinal+2 flags0x04
VisionEvent get_HighestProgressionEvent()PublicFinal+3 flags0x08
void set_HighestProgressionEvent(VisionEvent value)PublicFinal+3 flags0x08
EntityVisibility get_VisibilityComponent()PublicFinal+3 flags0x08
bool IsCurrentlySightable()PublicFinal+2 flags0x01
Vector3 get_EyePosition()Public+1 flags0x0C
void set_EyePosition(const Vector3& value)Private+1 flags0x0C
AvatarAnimation get__animation()Private+1 flags0x08
string get_PlayerName()Public+1 flags0x08
void set_PlayerName(const string& value)2 flags0x08
NetworkConnection get_Connection()Public+1 flags0x08
void set_Connection(NetworkConnection value)Private+1 flags0x08
string get_PlayerCode()Public+1 flags0x08
void set_PlayerCode(const string& value)2 flags0x08
NetworkObject get_CurrentVehicle()Public+1 flags0x08
void set_CurrentVehicle(NetworkObject value)Public+1 flags0x08
NetworkBehaviour get_NetworkBehaviour()PublicFinal+3 flags0x08
bool get_ThirdPersonMeshesVisibleToLocalPlayer()PublicFinal+3 flags0x01
void set_ThirdPersonMeshesVisibleToLocalPlayer(bool value)Private+1 flags0x01
void add_OnThirdPersonMeshesVisibilityChanged(Action<System.Boolean> value)PublicFinal+3 flags0x08
void remove_OnThirdPersonMeshesVisibilityChanged(Action<System.Boolean> value)PublicFinal+3 flags0x08
bool get_IsInVehicle()Public+1 flags0x01
VehicleSeat get_CurrentVehicleSeat()Public+1 flags0x08
void set_CurrentVehicleSeat(VehicleSeat value)Private+1 flags0x08
void add_onEnterVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value)Public+1 flags0x08
void remove_onEnterVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value)Public+1 flags0x08
void add_onExitVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value)Public+1 flags0x08
void remove_onExitVehicle(Action<ScheduleOne.Vehicles.LandVehicle> value)Public+1 flags0x08
LandVehicle get_LastDrivenVehicle()Public+1 flags0x08
void set_LastDrivenVehicle(LandVehicle value)Private+1 flags0x08
float get_TimeSinceVehicleExit()Public+1 flags0x04
void set_TimeSinceVehicleExit(float value)2 flags0x04
bool get_Crouched()Public+1 flags0x01
void set_Crouched(bool value)Private+1 flags0x01
bool get_IsReadyToSleep()Public+1 flags0x01
void set_IsReadyToSleep(bool value)Private+1 flags0x01
bool get_IsSkating()Public+1 flags0x01
void set_IsSkating(bool value)Public+1 flags0x01
Skateboard get_ActiveSkateboard()Public+1 flags0x08
void set_ActiveSkateboard(Skateboard value)Private+1 flags0x08
bool get_IsSleeping()Public+1 flags0x01
void set_IsSleeping(bool value)2 flags0x01
bool get_IsRagdolled()Public+1 flags0x01
void set_IsRagdolled(bool value)2 flags0x01
bool get_IsArrested()Public+1 flags0x01
void set_IsArrested(bool value)2 flags0x01
bool get_IsTased()Public+1 flags0x01
void set_IsTased(bool value)2 flags0x01
bool get_IsUnconscious()Public+1 flags0x01
void set_IsUnconscious(bool value)2 flags0x01
float get_Scale()Public+1 flags0x04
void set_Scale(float value)Private+1 flags0x04
Property get_CurrentProperty()Public+1 flags0x08
void set_CurrentProperty(Property value)2 flags0x08
Property get_LastVisitedProperty()Public+1 flags0x08
void set_LastVisitedProperty(Property value)2 flags0x08
Business get_CurrentBusiness()Public+1 flags0x08
EMapRegion get_CurrentRegion()Public+1 flags0x04
void set_CurrentRegion(const EMapRegion& value)2 flags0x04
bool get__hasCompletedIntro()Private+1 flags0x01
void set__hasCompletedIntro(bool value)Private+1 flags0x01
Vector3 get_PlayerBasePosition()Public+1 flags0x0C
Vector3 get_CameraPosition()Public+1 flags0x0C
void set_CameraPosition(const Vector3& value)Public+1 flags0x0C
Quaternion get_CameraRotation()Public+1 flags0x10
void set_CameraRotation(const Quaternion& value)Public+1 flags0x10
int get_EquippedItemSlotIndex()Public+1 flags0x04
void set_EquippedItemSlotIndex(int value)Private+1 flags0x04
BasicAvatarSettings get_CurrentBasicAppearance()Public+1 flags0x08
void set_CurrentBasicAppearance(BasicAvatarSettings value)2 flags0x08
ProductItemInstance get_ConsumedProduct()Public+1 flags0x08
void set_ConsumedProduct(ProductItemInstance value)Private+1 flags0x08
int get__timeSinceProductConsumed()Private+1 flags0x04
void set__timeSinceProductConsumed(int value)Private+1 flags0x04
string get_SaveFolderName()PublicFinal+3 flags0x08
string get_SaveFileName()PublicFinal+3 flags0x08
Loader get_Loader()PublicFinal+3 flags0x08
bool get_ShouldSaveUnderFolder()PublicFinal+3 flags0x01
List<System.String> get_LocalExtraFiles()PublicFinal+3 flags0x08
void set_LocalExtraFiles(List<System.String> value)PublicFinal+3 flags0x08
List<System.String> get_LocalExtraFolders()PublicFinal+3 flags0x08
void set_LocalExtraFolders(List<System.String> value)PublicFinal+3 flags0x08
bool get_HasChanged()PublicFinal+3 flags0x01
void set_HasChanged(bool value)PublicFinal+3 flags0x01
void add_onArrested(Action value)Public+1 flags0x08
void remove_onArrested(Action value)Public+1 flags0x08
void add_onFreed(Action value)Public+1 flags0x08
void remove_onFreed(Action value)Public+1 flags0x08
void add_onTased(Action value)Public+1 flags0x08
void remove_onTased(Action value)Public+1 flags0x08
void add_onTasedEnd(Action value)Public+1 flags0x08
void remove_onTasedEnd(Action value)Public+1 flags0x08
void add_onStruckByLightning(Action value)Public+1 flags0x08
void remove_onStruckByLightning(Action value)Public+1 flags0x08
bool get_avatarVisibleToLocalPlayer()Public+1 flags0x01
void set_avatarVisibleToLocalPlayer(bool value)Private+1 flags0x01
bool get_playerDataRetrieveReturned()Public+1 flags0x01
void set_playerDataRetrieveReturned(bool value)Private+1 flags0x01
bool get_playerSaveRequestReturned()Public+1 flags0x01
void set_playerSaveRequestReturned(bool value)Private+1 flags0x01
bool get_Paranoid()Public+1 flags0x01
void set_Paranoid(bool value)Public+1 flags0x01
bool get_Sneaky()Public+1 flags0x01
void set_Sneaky(bool value)Public+1 flags0x01
bool get_Disoriented()Public+1 flags0x01
void set_Disoriented(bool value)Public+1 flags0x01
bool get_Seizure()Public+1 flags0x01
void set_Seizure(bool value)Public+1 flags0x01
bool get_Slippery()Public+1 flags0x01
void set_Slippery(bool value)Public+1 flags0x01
bool get_Schizophrenic()Public+1 flags0x01
void set_Schizophrenic(bool value)Public+1 flags0x01
bool get_StruckByLightning()Public+1 flags0x01
void set_StruckByLightning(bool value)Public+1 flags0x01
void Awake()Public+1 flags0x00
void InitializeSaveable()Public+2 flags0x00
void OnDestroy()3 flags0x00
void OnStartClient()Public+1 flags0x00
void PlayerLoaded()Private0x00
void OnSpawnServer(NetworkConnection connection)Public+1 flags0x08
void RequestSavePlayer()Public0x00
void ReturnSaveRequest(NetworkConnection conn, bool successful)Private0x08
void HostExitedGame()Public0x00
void ClientConnectionStateChanged(const ClientConnectionStateArgs& args)Private0x08
void SendPlayerNameData(const string& playerName, const string& id)Public0x08
void RequestPlayerData(const string& playerCode)Public0x08
void ReceivePlayerData(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars)Public0x08
void SetGravityMultiplier(float multiplier)Public0x04
void ReceivePlayerNameData(NetworkConnection conn, const string& playerName, const string& id)Private0x08
void SetFlashlightOn_Server(bool on)Public0x01
void SetFlashlightOn_Client(bool on)Private0x01
void OnStopClient()Public+1 flags0x00
void OnStartServer()Public+1 flags0x00
void Update()3 flags0x00
void OnUncappedMinutePass()3 flags0x00
void LateUpdate()3 flags0x00
void RecalculateCurrentProperty()Private0x00
void RecalculateCurrentRegion()Private0x00
void ApplyMovementVisuals()Private0x00
void SetVisible(bool vis, bool network)Public0x01
void PlayJumpAnimation()Public0x00
bool GetIsGrounded()Public0x01
void SendCrouched(bool crouched)Public0x01
void SetCrouchedLocal(bool crouched)Public0x01
void ReceiveCrouched(NetworkConnection conn, bool crouched)Private0x08
void SendAvatarSettings(AvatarSettings settings)Public0x08
void SetAvatarSettings(AvatarSettings settings)Public0x08
void SetVisible_Networked(bool vis)Private0x01
void EnterVehicle(LandVehicle vehicle, VehicleSeat seat)Public0x08
void ExitVehicle(Transform exitPoint)Public0x08
void PreDestroyClientObjects(NetworkConnection conn)Private0x08
void CurrentVehicleChanged(NetworkObject oldVeh, NetworkObject newVeh, bool asServer)Private0x08
void SleepStart()Private0x00
void SetReadyToSleep(bool ready)Public0x01
void SleepEnd()Private0x00
void ExitAll()Private0x00
void SetVisibleToLocalPlayer(bool vis)Public0x01
void SendPunch()Public0x00
void Punch()Private0x00
void MarkIntroCompleted(BasicAvatarSettings appearance)Private0x08
bool IsPointVisibleToPlayer(const Vector3& point, float maxDistance_Visible, float minDistance_Invisible)Public0x0C
void SetCapsuleColliderHeight(float normalizedHeight)Private0x04
void SetScale(float scale)Public0x04
void SetScale(float scale, float lerpTime)Public0x04
void ApplyScale()3 flags0x00
string GetSaveString()Public+2 flags0x08
PlayerData GetPlayerData()Public0x08
List<System.String> WriteData(const string& parentFolderPath)Public+2 flags0x08
string GetInventoryString()Public0x08
string GetAppearanceString()Public0x08
string GetClothingString()Public0x08
string GetVariablesString()Public0x08
void Load(PlayerData data, const string& containerPath)Public+2 flags0x08
void Load(PlayerData data)Public+2 flags0x08
void LoadInventory(const string& contentsString)Public+2 flags0x08
void LoadAppearance(const string& appearanceString)Public+2 flags0x08
void LoadClothing(const string& contentsString)Public+2 flags0x08
void SetRagdolled(bool ragdolled)Public0x01
void SendImpact(Impact impact)Public+2 flags0x08
void ReceiveImpact(Impact impact)Public+2 flags0x08
void ProcessImpactForce(const Vector3& forcePoint, const Vector3& forceDirection, float force)Public+2 flags0x0C
void ProcessHapticsForImpact(Impact impact)3 flags0x08
void HitByLightning()Private0x00
void ResetHitByLightning()Private0x00
void OnDied()Public+2 flags0x00
void OnRevived()Public+2 flags0x00
void Arrest_Server()Public0x00
void Arrest_Client()Private0x00
void Free_Server()Public0x00
void Free_Client()Private0x00
void SendEquippable_Networked(const string& assetPath)Public0x08
void SetEquippable_Networked(const string& assetPath)Private0x08
void SendEquippableMessage_Networked(const string& message, int receipt)Public0x08
void ReceiveEquippableMessage_Networked(const string& message, int receipt)Private0x08
void SendEquippableMessage_Networked_Vector(const string& message, int receipt, const Vector3& data)Public0x0C
void ReceiveEquippableMessage_Networked_Vector(const string& message, int receipt, const Vector3& data)Private0x0C
IEquippedItemHandler Equip(EquippableData equippable)PublicFinal+2 flags0x08
IEquippedItemHandler Equip(BaseItemInstance item)PublicFinal+2 flags0x08
IEquippedItemHandler EquipLocal(EquippableData equippable)PublicFinal+2 flags0x08
IEquippedItemHandler EquipLocal(BaseItemInstance item)PublicFinal+2 flags0x08
void Unequip(IEquippedItemHandler equippedItem)PublicFinal+2 flags0x08
void UnequipAll()PublicFinal+2 flags0x00
void SetThirdPersonMeshesVisibility(bool visible)PublicFinal+2 flags0x01
void SendAnimationTrigger(const string& trigger)Public0x08
void SetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger)Public0x08
void SetAnimationTrigger(const string& trigger)Public0x08
void ResetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger)Public0x08
void ResetAnimationTrigger(const string& trigger)Public0x08
void SendAnimationBool(const string& name, bool val)Public0x08
void SetAnimationBool(const string& name, bool val)Public0x08
void Taze()Public0x00
void SetInventoryItem(int index, ItemInstance item)Public0x08
void SetEquippedSlotIndex(int index)Public0x04
ItemInstance GetEquippedItem()Public0x08
void RemoveEquippedItemFromInventory(const string& id, int amount)Public0x08
void GetNetworth(FloatContainer container)Private0x08
void SetAppearance_Server(BasicAvatarSettings settings)Public0x08
void SetAppearance(BasicAvatarSettings settings, bool refreshClothing)Private0x08
void MountSkateboard(Skateboard board)Public0x08
void SendMountedSkateboard(NetworkObject skateboardObj)Private0x08
void SetMountedSkateboard(NetworkObject skateboardObj)Private0x08
void DismountSkateboard()Public0x00
void ConsumeProduct(ProductItemInstance product)Public0x08
void SendConsumeProduct(ProductItemInstance product)Private0x08
void ReceiveConsumeProduct(ProductItemInstance product)Private0x08
void ConsumeProductInternal(ProductItemInstance product)Private0x08
void ClearProduct()Public0x00
void CreatePlayerVariables()Private0x00
BaseVariable GetVariable(const string& variableName)Public0x08
uint8 GetValue(const string& variableName)Public0x08
void SetVariableValue(const string& variableName, const string& value, bool network)Public0x08
void AddVariable(BaseVariable variable)Public0x08
void SendValue(const string& variableName, const string& value, bool sendToOwner)Public0x08
void ReceiveValue(NetworkConnection conn, const string& variableName, const string& value)Private0x08
void ReceiveValue(const string& variableName, const string& value)Private0x08
void LoadVariable(VariableData data)Public0x08
void SendWorldSpaceDialogue(const string& text, float duration)Public0x08
void ShowWorldSpaceDialogue(const string& text, float duration)Private0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00
NetworkObject ScheduleOne.Combat.ICombatTargetable.get_NetworkObject()PrivateFinal+2 flags0x08
GameObject ScheduleOne.Combat.IDamageable.get_gameObject()PrivateFinal+2 flags0x08
NetworkObject ScheduleOne.Vision.ISightable.get_NetworkObject()PrivateFinal+2 flags0x08
float <RecalculateCurrentProperty>b__304_0(Property x)Private0x08
float <RecalculateCurrentProperty>b__304_1(Business x)Private0x08
IEnumerator <HitByLightning>g__Reset|351_0()Private0x08
IEnumerator <Taze>g__Tase|379_0()Private0x08
void NetworkInitialize___Early()Public+1 flags0x00
void NetworkInitialize__Late()Public+1 flags0x00
void NetworkInitializeIfDisabled()Public+1 flags0x00
void RpcWriter___Server_set_CurrentVehicle_3323014238(NetworkObject value)Private0x08
void RpcLogic___set_CurrentVehicle_3323014238(NetworkObject value)Public+1 flags0x08
void RpcReader___Server_set_CurrentVehicle_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_set_IsSkating_1140765316(bool value)Private0x01
void RpcLogic___set_IsSkating_1140765316(bool value)Public+1 flags0x01
void RpcReader___Server_set_IsSkating_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_set_CameraPosition_4276783012(const Vector3& value)Private0x0C
void RpcLogic___set_CameraPosition_4276783012(const Vector3& value)Public+1 flags0x0C
void RpcReader___Server_set_CameraPosition_4276783012(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_set_CameraRotation_3429297120(const Quaternion& value)Private0x10
void RpcLogic___set_CameraRotation_3429297120(const Quaternion& value)Public+1 flags0x10
void RpcReader___Server_set_CameraRotation_3429297120(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_RequestSavePlayer_2166136261()Private0x00
void RpcLogic___RequestSavePlayer_2166136261()Public0x00
void RpcReader___Server_RequestSavePlayer_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReturnSaveRequest_214505783(NetworkConnection conn, bool successful)Private0x08
void RpcLogic___ReturnSaveRequest_214505783(NetworkConnection conn, bool successful)Private0x08
void RpcReader___Observers_ReturnSaveRequest_214505783(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReturnSaveRequest_214505783(NetworkConnection conn, bool successful)Private0x08
void RpcReader___Target_ReturnSaveRequest_214505783(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_HostExitedGame_2166136261()Private0x00
void RpcLogic___HostExitedGame_2166136261()Public0x00
void RpcReader___Observers_HostExitedGame_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendPlayerNameData_1988918489(const string& playerName, const string& id)Private0x08
void RpcLogic___SendPlayerNameData_1988918489(const string& playerName, const string& id)Public0x08
void RpcReader___Server_SendPlayerNameData_1988918489(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_RequestPlayerData_3615296227(const string& playerCode)Private0x08
void RpcLogic___RequestPlayerData_3615296227(const string& playerCode)Public0x08
void RpcReader___Server_RequestPlayerData_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars)Private0x08
void RpcLogic___ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars)Public0x08
void RpcReader___Observers_ReceivePlayerData_3244732873(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReceivePlayerData_3244732873(NetworkConnection conn, PlayerData data, const string& inventoryString, const string& appearanceString, const string& clothigString, const VariableData[]& vars)Private0x08
void RpcReader___Target_ReceivePlayerData_3244732873(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id)Private0x08
void RpcLogic___ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id)Private0x08
void RpcReader___Observers_ReceivePlayerNameData_3895153758(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReceivePlayerNameData_3895153758(NetworkConnection conn, const string& playerName, const string& id)Private0x08
void RpcReader___Target_ReceivePlayerNameData_3895153758(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetFlashlightOn_Server_1140765316(bool on)Private0x01
void RpcLogic___SetFlashlightOn_Server_1140765316(bool on)Public0x01
void RpcReader___Server_SetFlashlightOn_Server_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetFlashlightOn_Client_1140765316(bool on)Private0x01
void RpcLogic___SetFlashlightOn_Client_1140765316(bool on)Private0x01
void RpcReader___Observers_SetFlashlightOn_Client_1140765316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_PlayJumpAnimation_2166136261()Private0x00
void RpcLogic___PlayJumpAnimation_2166136261()Public0x00
void RpcReader___Observers_PlayJumpAnimation_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendCrouched_1140765316(bool crouched)Private0x01
void RpcLogic___SendCrouched_1140765316(bool crouched)Public0x01
void RpcReader___Server_SendCrouched_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Target_ReceiveCrouched_214505783(NetworkConnection conn, bool crouched)Private0x08
void RpcLogic___ReceiveCrouched_214505783(NetworkConnection conn, bool crouched)Private0x08
void RpcReader___Target_ReceiveCrouched_214505783(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ReceiveCrouched_214505783(NetworkConnection conn, bool crouched)Private0x08
void RpcReader___Observers_ReceiveCrouched_214505783(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendAvatarSettings_4281687581(AvatarSettings settings)Private0x08
void RpcLogic___SendAvatarSettings_4281687581(AvatarSettings settings)Public0x08
void RpcReader___Server_SendAvatarSettings_4281687581(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetAvatarSettings_4281687581(AvatarSettings settings)Private0x08
void RpcLogic___SetAvatarSettings_4281687581(AvatarSettings settings)Public0x08
void RpcReader___Observers_SetAvatarSettings_4281687581(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetVisible_Networked_1140765316(bool vis)Private0x01
void RpcLogic___SetVisible_Networked_1140765316(bool vis)Private0x01
void RpcReader___Observers_SetVisible_Networked_1140765316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetReadyToSleep_1140765316(bool ready)Private0x01
void RpcLogic___SetReadyToSleep_1140765316(bool ready)Public0x01
void RpcReader___Server_SetReadyToSleep_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_SendPunch_2166136261()Private0x00
void RpcLogic___SendPunch_2166136261()Public0x00
void RpcReader___Server_SendPunch_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_Punch_2166136261()Private0x00
void RpcLogic___Punch_2166136261()Private0x00
void RpcReader___Observers_Punch_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_MarkIntroCompleted_3281254764(BasicAvatarSettings appearance)Private0x08
void RpcLogic___MarkIntroCompleted_3281254764(BasicAvatarSettings appearance)Private0x08
void RpcReader___Server_MarkIntroCompleted_3281254764(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_SendImpact_427288424(Impact impact)Private0x08
void RpcLogic___SendImpact_427288424(Impact impact)Public+2 flags0x08
void RpcReader___Server_SendImpact_427288424(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceiveImpact_427288424(Impact impact)Private0x08
void RpcLogic___ReceiveImpact_427288424(Impact impact)Public+2 flags0x08
void RpcReader___Observers_ReceiveImpact_427288424(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_Arrest_Server_2166136261()Private0x00
void RpcLogic___Arrest_Server_2166136261()Public0x00
void RpcReader___Server_Arrest_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_Arrest_Client_2166136261()Private0x00
void RpcLogic___Arrest_Client_2166136261()Private0x00
void RpcReader___Observers_Arrest_Client_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_Free_Server_2166136261()Private0x00
void RpcLogic___Free_Server_2166136261()Public0x00
void RpcReader___Server_Free_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_Free_Client_2166136261()Private0x00
void RpcLogic___Free_Client_2166136261()Private0x00
void RpcReader___Observers_Free_Client_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendEquippable_Networked_3615296227(const string& assetPath)Private0x08
void RpcLogic___SendEquippable_Networked_3615296227(const string& assetPath)Public0x08
void RpcReader___Server_SendEquippable_Networked_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetEquippable_Networked_3615296227(const string& assetPath)Private0x08
void RpcLogic___SetEquippable_Networked_3615296227(const string& assetPath)Private0x08
void RpcReader___Observers_SetEquippable_Networked_3615296227(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendEquippableMessage_Networked_3643459082(const string& message, int receipt)Private0x08
void RpcLogic___SendEquippableMessage_Networked_3643459082(const string& message, int receipt)Public0x08
void RpcReader___Server_SendEquippableMessage_Networked_3643459082(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceiveEquippableMessage_Networked_3643459082(const string& message, int receipt)Private0x08
void RpcLogic___ReceiveEquippableMessage_Networked_3643459082(const string& message, int receipt)Private0x08
void RpcReader___Observers_ReceiveEquippableMessage_Networked_3643459082(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data)Private0x0C
void RpcLogic___SendEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data)Public0x0C
void RpcReader___Server_SendEquippableMessage_Networked_Vector_3190074053(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceiveEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data)Private0x0C
void RpcLogic___ReceiveEquippableMessage_Networked_Vector_3190074053(const string& message, int receipt, const Vector3& data)Private0x0C
void RpcReader___Observers_ReceiveEquippableMessage_Networked_Vector_3190074053(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendAnimationTrigger_3615296227(const string& trigger)Private0x08
void RpcLogic___SendAnimationTrigger_3615296227(const string& trigger)Public0x08
void RpcReader___Server_SendAnimationTrigger_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcLogic___SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Public0x08
void RpcReader___Observers_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcReader___Target_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcLogic___ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Public0x08
void RpcReader___Observers_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcReader___Target_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendAnimationBool_310431262(const string& name, bool val)Private0x08
void RpcLogic___SendAnimationBool_310431262(const string& name, bool val)Public0x08
void RpcReader___Server_SendAnimationBool_310431262(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetAnimationBool_310431262(const string& name, bool val)Private0x08
void RpcLogic___SetAnimationBool_310431262(const string& name, bool val)Public0x08
void RpcReader___Observers_SetAnimationBool_310431262(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_Taze_2166136261()Private0x00
void RpcLogic___Taze_2166136261()Public0x00
void RpcReader___Observers_Taze_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetInventoryItem_2317364410(int index, ItemInstance item)Private0x08
void RpcLogic___SetInventoryItem_2317364410(int index, ItemInstance item)Public0x08
void RpcReader___Server_SetInventoryItem_2317364410(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_SetEquippedSlotIndex_3316948804(int index)Private0x04
void RpcLogic___SetEquippedSlotIndex_3316948804(int index)Public0x04
void RpcReader___Server_SetEquippedSlotIndex_3316948804(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_RemoveEquippedItemFromInventory_3643459082(const string& id, int amount)Private0x08
void RpcLogic___RemoveEquippedItemFromInventory_3643459082(const string& id, int amount)Public0x08
void RpcReader___Observers_RemoveEquippedItemFromInventory_3643459082(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetAppearance_Server_3281254764(BasicAvatarSettings settings)Private0x08
void RpcLogic___SetAppearance_Server_3281254764(BasicAvatarSettings settings)Public0x08
void RpcReader___Server_SetAppearance_Server_3281254764(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetAppearance_2139595489(BasicAvatarSettings settings, bool refreshClothing)Private0x08
void RpcLogic___SetAppearance_2139595489(BasicAvatarSettings settings, bool refreshClothing)Private0x08
void RpcReader___Observers_SetAppearance_2139595489(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendMountedSkateboard_3323014238(NetworkObject skateboardObj)Private0x08
void RpcLogic___SendMountedSkateboard_3323014238(NetworkObject skateboardObj)Private0x08
void RpcReader___Server_SendMountedSkateboard_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetMountedSkateboard_3323014238(NetworkObject skateboardObj)Private0x08
void RpcLogic___SetMountedSkateboard_3323014238(NetworkObject skateboardObj)Private0x08
void RpcReader___Observers_SetMountedSkateboard_3323014238(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendConsumeProduct_2622925554(ProductItemInstance product)Private0x08
void RpcLogic___SendConsumeProduct_2622925554(ProductItemInstance product)Private0x08
void RpcReader___Server_SendConsumeProduct_2622925554(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceiveConsumeProduct_2622925554(ProductItemInstance product)Private0x08
void RpcLogic___ReceiveConsumeProduct_2622925554(ProductItemInstance product)Private0x08
void RpcReader___Observers_ReceiveConsumeProduct_2622925554(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendValue_3589193952(const string& variableName, const string& value, bool sendToOwner)Private0x08
void RpcLogic___SendValue_3589193952(const string& variableName, const string& value, bool sendToOwner)Public0x08
void RpcReader___Server_SendValue_3589193952(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Target_ReceiveValue_3895153758(NetworkConnection conn, const string& variableName, const string& value)Private0x08
void RpcLogic___ReceiveValue_3895153758(NetworkConnection conn, const string& variableName, const string& value)Private0x08
void RpcReader___Target_ReceiveValue_3895153758(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendWorldSpaceDialogue_606697822(const string& text, float duration)Private0x08
void RpcLogic___SendWorldSpaceDialogue_606697822(const string& text, float duration)Public0x08
void RpcReader___Server_SendWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ShowWorldSpaceDialogue_606697822(const string& text, float duration)Private0x08
void RpcLogic___ShowWorldSpaceDialogue_606697822(const string& text, float duration)Private0x08
void RpcReader___Observers_ShowWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel)Private0x08
string sync___get_value_<PlayerName>k__BackingField()Public+1 flags0x08
void sync___set_value_<PlayerName>k__BackingField(const string& value, bool asServer)Public+1 flags0x08
bool ReadSyncVar___ScheduleOne.PlayerScripts.Player(PooledReader PooledReader0, uint UInt321, bool Boolean2)Public+1 flags0x08
string sync___get_value_<PlayerCode>k__BackingField()Public+1 flags0x08
void sync___set_value_<PlayerCode>k__BackingField(const string& value, bool asServer)Public+1 flags0x08
NetworkObject sync___get_value_<CurrentVehicle>k__BackingField()Public+1 flags0x08
void sync___set_value_<CurrentVehicle>k__BackingField(NetworkObject value, bool asServer)Public+1 flags0x08
bool sync___get_value_<IsReadyToSleep>k__BackingField()Public+1 flags0x01
void sync___set_value_<IsReadyToSleep>k__BackingField(bool value, bool asServer)Public+1 flags0x01
Vector3 sync___get_value_<CameraPosition>k__BackingField()Public+1 flags0x0C
void sync___set_value_<CameraPosition>k__BackingField(const Vector3& value, bool asServer)Public+1 flags0x0C
Quaternion sync___get_value_<CameraRotation>k__BackingField()Public+1 flags0x10
void sync___set_value_<CameraRotation>k__BackingField(const Quaternion& value, bool asServer)Public+1 flags0x10
void Awake_UserLogic_ScheduleOne.PlayerScripts.Player_Assembly-CSharp.dll()3 flags0x00

Used by 148

types with a member, parameter or interface of this type