| NetworkObject get_NetworkObject() | Public+4 flags | | 0x08 |
| Vector3 get_CenterPoint() | Public+3 flags | | 0x0C |
| Transform get_CenterPointTransform() | Public+4 flags | | 0x08 |
| Vector3 get_LookAtPoint() | Public+4 flags | | 0x0C |
| bool get_IsCurrentlyTargetable() | Public+4 flags | | 0x01 |
| float get_RangedHitChanceMultiplier() | Public+4 flags | | 0x04 |
| Vector3 get_Velocity() | Public+4 flags | | 0x0C |
| void RecordLastKnownPosition(bool resetTimeSinceLastSeen) | Public+3 flags | | 0x01 |
| float GetSearchTime() | Public+3 flags | | 0x04 |
| bool get_IsPlayer() | Public+3 flags | | 0x01 |
| Player get_AsPlayer() | Public+3 flags | | 0x08 |
| bool IsNull() | Public+2 flags | | 0x01 |