| EStage get_CurrentStage() | Public+1 flags | | 0x04 |
| void set_CurrentStage(const EStage& value) | Private+1 flags | | 0x04 |
| Player get_PlayerTurn() | Public+1 flags | | 0x08 |
| void set_PlayerTurn(Player value) | Private+1 flags | | 0x08 |
| int get_DealerScore() | Public+1 flags | | 0x04 |
| void set_DealerScore(int value) | Private+1 flags | | 0x04 |
| int get_LocalPlayerScore() | Public+1 flags | | 0x04 |
| void set_LocalPlayerScore(int value) | Private+1 flags | | 0x04 |
| bool get_IsLocalPlayerBlackjack() | Public+1 flags | | 0x01 |
| void set_IsLocalPlayerBlackjack(bool value) | Private+1 flags | | 0x01 |
| bool get_IsLocalPlayerBust() | Public+1 flags | | 0x01 |
| void set_IsLocalPlayerBust(bool value) | Private+1 flags | | 0x01 |
| bool get_IsLocalPlayerInCurrentRound() | Public+1 flags | | 0x01 |
| void Awake() | Public+1 flags | | 0x00 |
| void Open() | 2 flags | | 0x00 |
| void OnClose() | 2 flags | | 0x00 |
| void Exit(ExitAction action) | 2 flags | | 0x08 |
| List<ScheduleOne.PlayerScripts.Player> GetClockwisePlayers() | Private | | 0x08 |
| void StartGame() | Private | | 0x00 |
| void NotifyPlayerScore(NetworkObject player, int score, bool blackjack) | Private | | 0x08 |
| Transform[] GetPlayerCardPositions(int playerIndex) | Private | | 0x08 |
| void SetRoundEnded(bool ended) | Private | | 0x01 |
| void AddCardToPlayerHand(int playerIndex, PlayingCard card) | Private | | 0x08 |
| void AddCardToPlayerHand(int playerindex, const string& cardID) | Private | | 0x08 |
| void AddCardToDealerHand(const string& cardID) | Private | | 0x08 |
| List<ScheduleOne.Casino.PlayingCard> GetPlayerCards(int playerIndex) | Private | | 0x08 |
| int GetHandScore(List<ScheduleOne.Casino.PlayingCard> cards, bool countFaceDown) | Private | | 0x08 |
| bool IsWaitingForPlayers() | Public+1 flags | | 0x01 |
| void GetBetLimits(ref float& minimum, ref float& maximum) | Public+1 flags | | 0x04 |
| int GetCardValue(PlayingCard card, bool aceAsEleven) | Private | | 0x08 |
| PlayingCard DrawCard() | Private | | 0x08 |
| void ResetCards() | Private | | 0x00 |
| void EndGame() | Private | | 0x00 |
| void RemoveLocalPlayerFromGame(const EPayoutType& payout, float cameraDelay) | Public | | 0x04 |
| float GetPayout(float bet, const EPayoutType& payout) | Public | | 0x04 |
| bool IsCurrentRoundEmpty() | Private | | 0x01 |
| void AddPlayerToCurrentRound(NetworkObject player) | Private | | 0x08 |
| void RequestRemovePlayerFromCurrentRound(NetworkObject player) | Private | | 0x08 |
| void RemovePlayerFromCurrentRound(NetworkObject player) | Private | | 0x08 |
| bool AreAllPlayersReady() | Public | | 0x01 |
| int GetPlayersReadyCount() | Public | | 0x04 |
| void TryStartGame() | Private | | 0x00 |
| void ToggleLocalPlayerReady() | Public+1 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| void NetworkInitialize___Early() | Public+1 flags | | 0x00 |
| void NetworkInitialize__Late() | Public+1 flags | | 0x00 |
| void NetworkInitializeIfDisabled() | Public+1 flags | | 0x00 |
| void RpcWriter___Observers_StartGame_2166136261() | Private | | 0x00 |
| void RpcLogic___StartGame_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_StartGame_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_NotifyPlayerScore_2864061566(NetworkObject player, int score, bool blackjack) | Private | | 0x08 |
| void RpcLogic___NotifyPlayerScore_2864061566(NetworkObject player, int score, bool blackjack) | Private | | 0x08 |
| void RpcReader___Observers_NotifyPlayerScore_2864061566(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetRoundEnded_1140765316(bool ended) | Private | | 0x01 |
| void RpcLogic___SetRoundEnded_1140765316(bool ended) | Private | | 0x01 |
| void RpcReader___Observers_SetRoundEnded_1140765316(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_AddCardToPlayerHand_2801973956(int playerindex, const string& cardID) | Private | | 0x08 |
| void RpcLogic___AddCardToPlayerHand_2801973956(int playerindex, const string& cardID) | Private | | 0x08 |
| void RpcReader___Observers_AddCardToPlayerHand_2801973956(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_AddCardToDealerHand_3615296227(const string& cardID) | Private | | 0x08 |
| void RpcLogic___AddCardToDealerHand_3615296227(const string& cardID) | Private | | 0x08 |
| void RpcReader___Observers_AddCardToDealerHand_3615296227(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_EndGame_2166136261() | Private | | 0x00 |
| void RpcLogic___EndGame_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_EndGame_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_AddPlayerToCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___AddPlayerToCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Observers_AddPlayerToCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_RequestRemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___RequestRemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Server_RequestRemovePlayerFromCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_RemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___RemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Observers_RemovePlayerFromCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_TryStartGame_2166136261() | Private | | 0x00 |
| void RpcLogic___TryStartGame_2166136261() | Private | | 0x00 |
| void RpcReader___Server_TryStartGame_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void Awake_UserLogic_ScheduleOne.Casino.BlackjackGameController_Assembly-CSharp.dll() | 2 flags | | 0x00 |