Zdexby TheHolyOneZ
44,741 classes
Class

CasinoGamePlayers

: NetworkBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.Casino.CasinoGamePlayers, Assembly-CSharp 0x0150 (336 B) inherited 0x0118 Assembly-CSharp.dll
0x00x0150

Members 8

OffsetSizeNameTypeFlagsDefault
0x04PlayerLimitintPublic—
0x011C0x04padding / unreflected
0x08PlayersPlayer[]Private—
0x08onPlayerListChangedUnityEventPublic—
0x08onPlayerScoresChangedUnityEventPublic—
0x08playerScoresDictionary<ScheduleOne.PlayerScripts.PlayerPrivate—
0x08playerDatasDictionary<ScheduleOne.PlayerScripts.PlayerPrivate—
0x01NetworkInitialize___EarlyScheduleOne.Casino.CasinoGamePlayersAssembly-CSharp.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateScheduleOne.Casino.CasinoGamePlayersAssembly-CSharp.dll_ExcutedboolPrivate—
0x014A0x06unreflected bytes to end of CasinoGamePlayers
Inherited from NetworkBehaviour 41
OffsetSizeNameTypeFlagsDefault
0x01<OnStartServerCalled>k__BackingFieldboolPrivate—
0x01<OnStartClientCalled>k__BackingFieldboolPrivate—
0x01_onStartNetworkCalledboolPrivate—
0x01_onStopNetworkCalledboolPrivate—
0x01_componentIndexCachebytePrivate—
0x00250x03padding / unreflected
0x08_transportManagerCacheTransportManagerPrivate—
0x08_networkObjectCacheNetworkObjectPrivate—
0x01_initializedOnceServerboolPrivate—
0x01_initializedOnceClientboolPrivate—
0x01ClientHasReconcileDatabool1 flags—
0x003B0x01padding / unreflected
0x04_lastReplicateTickuintPrivate—
0x01<IsReconciling>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08_replicateRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_reconcileRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x01_predictionInitializedboolPrivate—
0x00590x07padding / unreflected
0x08_predictionRigidbodyRigidbodyPrivate—
0x08_predictionRigidbody2dRigidbody2DPrivate—
0x0C_lastMayChangePositionVector3Private—
0x10_lastMayChangeRotationQuaternionPrivate—
0x0C_lastMayChangeScaleVector3Private—
0x04_remainingResendsintPrivate—
0x04_lastSentReplicateTickuintPrivate—
0x04_lastReceivedReplicateTickuintPrivate—
0x04_lastReceivedReconcileTickuintPrivate—
0x04_lastReconcileTickuintPrivate—
0x00AC0x04padding / unreflected
0x08_serverRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_observersRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_targetRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x04_rpcMethodCountuintPrivate—
0x01_rpcHashSizebytePrivate—
0x00D50x03padding / unreflected
0x08_bufferedRpcsDictionary<System.UInt32Private—
0x08_networkConnectionCacheHashSet<FishNet.Connection.NetworkConnection>Private—
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags0
0x08_syncTypeWritersSyncTypeWriter[]Private—
0x08_syncVarsDictionary<System.UInt32Private—
0x01SyncVarDirtybool1 flags—
0x00F90x07padding / unreflected
0x08_syncObjectsDictionary<System.UInt32Private—
0x01SyncObjectDirtybool1 flags—
0x08_readPermissionsReadPermission[]PrivateStatic—
0x01090x07padding / unreflected
0x08_syncVarReadDelegatesList<FishNet.Object.Delegating.SyncVarReadDelegate>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 64

SignatureFlagsNativeParams
int get_CurrentPlayerCount()Public+1 flags0x04
void Awake()Public+1 flags0x00
void OnSpawnServer(NetworkConnection connection)Public+1 flags0x08
void AddPlayer(Player player)Public0x08
void RemovePlayer(Player player)Public0x08
void SetPlayerScore(Player player, int score)Public0x08
int GetPlayerScore(Player player)Public0x08
Player GetPlayer(int index)Public0x08
int GetPlayerIndex(Player player)Public0x08
void RequestAddPlayer(NetworkObject playerObject)Private0x08
void AddPlayerToArray(Player player)Private0x08
void RequestRemovePlayer(NetworkObject playerObject)Private0x08
void RemovePlayerFromArray(Player player)Private0x08
void RequestSetScore(NetworkObject playerObject, int score)Private0x08
void SetPlayerScore(NetworkConnection conn, NetworkObject playerObject, int score)Private0x08
void SetPlayerList(NetworkConnection conn, const NetworkObject[]& playerObjects)Private0x08
CasinoGamePlayerData GetPlayerData()Public0x08
CasinoGamePlayerData GetPlayerData(Player player)Public0x08
CasinoGamePlayerData GetPlayerData(int index)Public0x08
void SendPlayerBool(NetworkObject playerObject, const string& key, bool value)Public0x08
void ReceivePlayerBool(NetworkConnection conn, NetworkObject playerObject, const string& key, bool value)Private0x08
void SendPlayerFloat(NetworkObject playerObject, const string& key, float value)Public0x08
void ReceivePlayerFloat(NetworkConnection conn, NetworkObject playerObject, const string& key, float value)Private0x08
NetworkObject[] GetPlayerObjects()Private0x08
void .ctor()Public+1 flags0x00
void NetworkInitialize___Early()Public+1 flags0x00
void NetworkInitialize__Late()Public+1 flags0x00
void NetworkInitializeIfDisabled()Public+1 flags0x00
void RpcWriter___Server_RequestAddPlayer_3323014238(NetworkObject playerObject)Private0x08
void RpcLogic___RequestAddPlayer_3323014238(NetworkObject playerObject)Private0x08
void RpcReader___Server_RequestAddPlayer_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_RequestRemovePlayer_3323014238(NetworkObject playerObject)Private0x08
void RpcLogic___RequestRemovePlayer_3323014238(NetworkObject playerObject)Private0x08
void RpcReader___Server_RequestRemovePlayer_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_RequestSetScore_4172557123(NetworkObject playerObject, int score)Private0x08
void RpcLogic___RequestSetScore_4172557123(NetworkObject playerObject, int score)Private0x08
void RpcReader___Server_RequestSetScore_4172557123(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetPlayerScore_1865307316(NetworkConnection conn, NetworkObject playerObject, int score)Private0x08
void RpcLogic___SetPlayerScore_1865307316(NetworkConnection conn, NetworkObject playerObject, int score)Private0x08
void RpcReader___Observers_SetPlayerScore_1865307316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetPlayerScore_1865307316(NetworkConnection conn, NetworkObject playerObject, int score)Private0x08
void RpcReader___Target_SetPlayerScore_1865307316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetPlayerList_204172449(NetworkConnection conn, const NetworkObject[]& playerObjects)Private0x08
void RpcLogic___SetPlayerList_204172449(NetworkConnection conn, const NetworkObject[]& playerObjects)Private0x08
void RpcReader___Observers_SetPlayerList_204172449(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetPlayerList_204172449(NetworkConnection conn, const NetworkObject[]& playerObjects)Private0x08
void RpcReader___Target_SetPlayerList_204172449(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendPlayerBool_77262511(NetworkObject playerObject, const string& key, bool value)Private0x08
void RpcLogic___SendPlayerBool_77262511(NetworkObject playerObject, const string& key, bool value)Public0x08
void RpcReader___Server_SendPlayerBool_77262511(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceivePlayerBool_1748594478(NetworkConnection conn, NetworkObject playerObject, const string& key, bool value)Private0x08
void RpcLogic___ReceivePlayerBool_1748594478(NetworkConnection conn, NetworkObject playerObject, const string& key, bool value)Private0x08
void RpcReader___Observers_ReceivePlayerBool_1748594478(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReceivePlayerBool_1748594478(NetworkConnection conn, NetworkObject playerObject, const string& key, bool value)Private0x08
void RpcReader___Target_ReceivePlayerBool_1748594478(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendPlayerFloat_2931762093(NetworkObject playerObject, const string& key, float value)Private0x08
void RpcLogic___SendPlayerFloat_2931762093(NetworkObject playerObject, const string& key, float value)Public0x08
void RpcReader___Server_SendPlayerFloat_2931762093(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceivePlayerFloat_2317689966(NetworkConnection conn, NetworkObject playerObject, const string& key, float value)Private0x08
void RpcLogic___ReceivePlayerFloat_2317689966(NetworkConnection conn, NetworkObject playerObject, const string& key, float value)Private0x08
void RpcReader___Observers_ReceivePlayerFloat_2317689966(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReceivePlayerFloat_2317689966(NetworkConnection conn, NetworkObject playerObject, const string& key, float value)Private0x08
void RpcReader___Target_ReceivePlayerFloat_2317689966(PooledReader PooledReader0, const Channel& channel)Private0x08
void Awake_UserLogic_ScheduleOne.Casino.CasinoGamePlayers_Assembly-CSharp.dll()Private0x00

Used by 4

types with a member, parameter or interface of this type