| bool get_IsActive() | PublicFinal+3 flags | | 0x01 |
| bool get_IsAcceptingInput() | PublicFinal+3 flags | | 0x01 |
| StateProperties get_Properties() | PublicFinal+3 flags | | 0x28 |
| void set_Properties(const StateProperties& value) | Public+1 flags | | 0x28 |
| EFlag[] get_Flags() | PublicFinal+3 flags | | 0x08 |
| void add_OnAddedToStack(Action value) | Public+1 flags | | 0x08 |
| void remove_OnAddedToStack(Action value) | Public+1 flags | | 0x08 |
| void add_OnRemovedFromStack(Action value) | Public+1 flags | | 0x08 |
| void remove_OnRemovedFromStack(Action value) | Public+1 flags | | 0x08 |
| void add_OnStateActivate(Action value) | Public+1 flags | | 0x08 |
| void remove_OnStateActivate(Action value) | Public+1 flags | | 0x08 |
| void add_OnStateDeactivate(Action value) | Public+1 flags | | 0x08 |
| void remove_OnStateDeactivate(Action value) | Public+1 flags | | 0x08 |
| void add_OnBecomeTopSibling(Action value) | Public+1 flags | | 0x08 |
| void remove_OnBecomeTopSibling(Action value) | Public+1 flags | | 0x08 |
| void add_OnNoLongerTopSibling(Action value) | Public+1 flags | | 0x08 |
| void remove_OnNoLongerTopSibling(Action value) | Public+1 flags | | 0x08 |
| void Awake() | 3 flags | | 0x00 |
| void Start() | 3 flags | | 0x00 |
| void AssertDefaultParent() | Public | | 0x00 |
| void OnActivate() | Public+2 flags | | 0x00 |
| void OnDeactivate() | Public+2 flags | | 0x00 |
| void InitializeDefaultParent(MonoStateMachine parent) | Public | | 0x08 |
| void PushToDefaultParent() | Public | | 0x00 |
| void PopFromDefaultParent() | Public | | 0x00 |
| void RemoveFromDefaultParent() | Public | | 0x00 |
| void NotifyRemovedFromStack() | Public+2 flags | | 0x00 |
| void NotifyAddedToStack() | Public+2 flags | | 0x00 |
| void NotifyBecomeTopSibling() | Public+2 flags | | 0x00 |
| void NotifyNoLongerTopSibling() | Public+2 flags | | 0x00 |
| void SetQuickMoveSecondarySlots(List<ScheduleOne.ItemFramework.ItemSlot> slots) | Public | | 0x08 |
| void OnExit(ExitAction action) | Private | | 0x08 |
| void CreateInputHandler() | Private | | 0x00 |
| void AddFlag(const EFlag& flag) | Public | | 0x04 |
| void LoadModule(InputPromptsData module, const string& displayTextOverride) | Public | | 0x08 |
| void LoadModule(const string& moduleId, const EInputPromptPosition& position, const string& displayTextOverride) | Public | | 0x08 |
| void UnloadModule(InputPromptsData module) | Public | | 0x08 |
| void UnloadModule(const string& moduleId) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| string ScheduleOne.State.IState.get_name() | PrivateFinal+2 flags | | 0x08 |