Zdexby TheHolyOneZ
44,741 classes
Class

Impact

: Object
ScheduleOne.Combat.Impact, Assembly-CSharp 0x0048 (72 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0048

Members 8

OffsetSizeNameTypeFlagsDefault
0x0CHitPointVector3Public—
0x0CImpactForceDirectionVector3Public—
0x04ImpactForcefloatPublic—
0x04ImpactDamagefloatPublic—
0x04ImpactTypeEImpactTypePublic—
0x00340x04padding / unreflected
0x08ImpactSourceNetworkObjectPublic—
0x04ImpactIDintPublic—
0x04ExplosionTypeEExplosionTypePublic—

Functions 5

SignatureFlagsNativeParams
void .ctor(const Vector3& hitPoint, const Vector3& impactForceDirection, float impactForce, float impactDamage, const EImpactType& impactType, NetworkObject impactSource, int impactID)Public+1 flags0x0C
void .ctor(const Vector3& hitPoint, const Vector3& impactForceDirection, float impactForce, float impactDamage, const EImpactType& impactType, NetworkObject impactSource)Public+1 flags0x0C
void .ctor()Public+1 flags0x00
bool IsLethal(const EImpactType& impactType)PublicStatic0x04
bool IsPlayerImpact(ref Player& player)Public0x08

Used by 21

types with a member, parameter or interface of this type