Zdexby TheHolyOneZ
44,741 classes
Class

AvatarAnimation

: MonoBehaviour : Behaviour : Component : Object : Object
ScheduleOne.AvatarFramework.Animation.AvatarAnimation, Assembly-CSharp 0x0138 (312 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0138

Members 58

OffsetSizeNameTypeFlagsDefault
—0x01ImpostorsEnabledboolPublicStatic+1 flags0
—0x04MaxDirectionSpeedfloatPrivateStatic+1 flags0
—0x04MaxStrafeSpeedfloatPrivateStatic+1 flags0
—0x04MaxCrouchDirectionSpeedfloatPrivateStatic+1 flags0
—0x04MaxCrouchStrafeSpeedfloatPrivateStatic+1 flags0
—0x04BlendIncreaseMultiplierfloatPrivateStatic+1 flags0
—0x04BlendReduceMultiplierfloatPrivateStatic+1 flags0
—0x04FrustrumCullMinDistfloatPublicStatic+1 flags0
—0x04RunningAnimationSpeedfloatPublicStatic+1 flags0
—0x04MaxBoneOffsetfloatPublicStatic+1 flags0
—0x04MaxBoneOffsetSqrfloatPublicStatic+1 flags0
0x0CSITTING_OFFSETVector3PublicStatic—
—0x04SEAT_TIMEfloatPublicStatic+1 flags0
—0x08StandUpFromBackClipNamestringPrivateStatic+1 flags-4660324895261982720
—0x08StandUpFromFrontClipNamestringPrivateStatic+1 flags-4660324895261982720
0x01<IsCrouched>k__BackingFieldboolPrivate—
0x00210x03padding / unreflected
0x04<TimeSinceSitEnd>k__BackingFieldfloatPrivate—
0x08<CurrentSeat>k__BackingFieldAvatarSeatPrivate—
0x01<StandUpAnimationPlaying>k__BackingFieldboolPrivate—
0x01<IsAvatarCulled>k__BackingFieldboolPrivate—
0x01DEBUG_MODEboolPublic—
0x00330x05padding / unreflected
0x08animatorAnimatorPublic—
0x08HipBoneTransformPublic—
0x08BonesTransform[]Public—
0x08avatarAvatar1 flags—
0x08LeftHandContainerTransformPublic—
0x08RightHandContainerTransformPublic—
0x08RightHandAlignmentPointTransformPublic—
0x08LeftHandAlignmentPointTransformPublic—
0x08IKControllerAvatarIKControllerPublic—
0x08FootstepDetectorAvatarFootstepDetectorPublic—
0x04GroundingMaskLayerMaskPublic—
0x01AllowCullingboolPublic—
0x008D0x03padding / unreflected
0x04VisibilityRangefloatPublic—
0x00940x04padding / unreflected
0x08DirectionAnimationValueCurveAnimationCurvePublic—
0x08StrafeAnimationValueCurveAnimationCurvePublic—
0x08CrouchMovementAnimationValueAnimationCurvePublic—
0x08StrafeBlendMultiplierCurveAnimationCurvePublic—
0x08onStandupStartUnityEventPublic—
0x08onStandupDoneUnityEventPublic—
0x08onHeavyFlinchUnityEventPublic—
0x08standUpFromBackBoneTransformsBoneTransform[]Private—
0x08standUpFromFrontBoneTransformsBoneTransform[]Private—
0x08ragdollBoneTransformsBoneTransform[]Private—
0x08standUpRoutineCoroutinePrivate—
0x08seatRoutineCoroutinePrivate—
0x08activeSkateboardSkateboardPrivate—
0x01animationEnabledboolPrivate—
0x01010x07padding / unreflected
0x08_lastFrameBoneTransformsBoneTransform[]Private—
0x01_lastFrameBoneTransformsValidboolPrivate—
0x01_activateRagdollNextFrameboolPrivate—
0x01120x02padding / unreflected
0x04visibilityRangeSqrfloatPrivate—
0x04_currentStrafeBlendfloatPrivate—
0x04_lastTargetStrafefloatPrivate—
0x04_currentDirectionBlendfloatPrivate—
0x04_lastTargetDirectionfloatPrivate—
0x04_lastMotionTimefloatPrivate—
0x0C_smoothedMotionVector3Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 44

SignatureFlagsNativeParams
bool get_IsCrouched()Public+1 flags0x01
void set_IsCrouched(bool value)2 flags0x01
bool get_IsSeated()Public+1 flags0x01
float get_TimeSinceSitEnd()Public+1 flags0x04
void set_TimeSinceSitEnd(float value)2 flags0x04
AvatarSeat get_CurrentSeat()Public+1 flags0x08
void set_CurrentSeat(AvatarSeat value)2 flags0x08
bool get_StandUpAnimationPlaying()Public+1 flags0x01
void set_StandUpAnimationPlaying(bool value)2 flags0x01
bool get_IsAvatarCulled()Public+1 flags0x01
void set_IsAvatarCulled(bool value)Private+1 flags0x01
void Awake()3 flags0x00
void RecalculateVisibilityRangeSqr(int a, int b)Private0x04
void Start()Private0x00
void Update()Private0x00
void LateUpdate()Private0x00
void UpdateAnimationActive()Private0x00
void SetMotion(const Vector3& relativeMotion, bool isCrouched)Public0x0C
float UpdateBlend(ref float& blend, float relativeMotion, float maxSpeed, ref float& lastTargetInput, AnimationCurve curve, float tick, float blendMultiplier)Private0x08
void SetDirection(float dir)Private0x04
void SetStrafe(float strafe)Private0x04
void SetTimeAirborne(float airbone)Public0x04
void SetCrouched(bool crouched)Public0x01
void SetGrounded(bool grounded)Public0x01
void Jump()Public0x00
void SetAnimationEnabled(bool enabled)Public0x01
void ResetAnimatorState()Public0x00
void Flinch(const Vector3& forceDirection, const EFlinchType& flinchType)Public0x0C
void PlayStandUpAnimation()Public0x00
void RagdollChange(bool wasRagdolled, bool ragdoll, bool playStandUpAnim)1 flags0x01
void AlignPositionToHips()Private0x00
bool ShouldGetUpFromBack()Private0x01
void PopulateBoneTransforms(const BoneTransform[]& boneTransforms)Private0x08
void PopulateAnimationStartBoneTransforms(const string& clipName, const BoneTransform[]& boneTransforms)Private0x08
void ApplyBoneTransforms(const BoneTransform[]& boneTransforms)Private0x08
void SetTrigger(const string& trigger)Public0x08
void ResetTrigger(const string& trigger)Public0x08
void SetBool(const string& id, bool value)Public0x08
void SetSeat(AvatarSeat seat)Public0x08
void SkateboardMounted(Skateboard board)Public0x08
void SkateboardDismounted()Public0x00
void SkateboardPush()Private0x00
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 5

types with a member, parameter or interface of this type