Class
ACT_PlayerControllerGameplay_C
: ACT_PlayerControllerMaster_C : APlayerController : AController : AActor : UObject0x00x0970
Members 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WidgetInteraction | UWidgetInteractionComponent* | 6 flags | nullptr | |
| 0x04 | Map_Timeline_Alpha_47EF8E6743C7D79BD21C11A532D84B46 | float | 4 flags | 0 | |
| 0x01 | Map_Timeline__Direction_47EF8E6743C7D79BD21C11A532D84B46 | ETimelineDirection | 4 flags | Forward | |
| 0x088D | 0x03 | padding / unreflected | |||
| 0x08 | Map Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Notes_Timeline_Alpha_9DB69E054AD9FD89A911D5B45AD2EE1B | float | 4 flags | 0 | |
| 0x01 | Notes_Timeline__Direction_9DB69E054AD9FD89A911D5B45AD2EE1B | ETimelineDirection | 4 flags | Forward | |
| 0x089D | 0x03 | padding / unreflected | |||
| 0x08 | Notes Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Inventory_Timeline_Alpha_AB75EFF54A31B3463752DEB07C847A0A | float | 4 flags | 0 | |
| 0x01 | Inventory_Timeline__Direction_AB75EFF54A31B3463752DEB07C847A0A | ETimelineDirection | 4 flags | Forward | |
| 0x08AD | 0x03 | padding / unreflected | |||
| 0x08 | Inventory Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | Journal Widget | UW_Journal_C* | 7 flags | nullptr | |
| 0x08 | Player Inventory Component | UInventoryComponent_C* | 7 flags | nullptr | |
| 0x01 | Journal Open | bool | 7 flags | false | |
| 0x08C9 | 0x07 | padding / unreflected | |||
| 0x18 | Inventory Start Relative Position | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Camera Vignette Manager | UCameraEffectsManager_C* | 7 flags | nullptr | |
| 0x18 | Inventory Vignette Settings | FST_CameraEffectSettings | 7 flags | {Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9=2.5, Size_5_F3… | |
| 0x08 | Main HUD Widget | UW_MainHUD_C* | 7 flags | nullptr | |
| 0x08 | CT Player Ref | ACT_Player_C* | 7 flags | nullptr | |
| 0x08 | Focus Widget_0 | UWidget* | 7 flags | nullptr | |
| 0x01 | Using Gamepad_0 | bool | 7 flags | false | |
| 0x0921 | 0x07 | padding / unreflected | |||
| 0x08 | Note Inventory | UNotesInventory_C* | 7 flags | nullptr | |
| 0x18 | Notes Start Relative Position | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | Desired HUD | TSubclassOf<UW_MainHUD_C> | 5 flags | /Game/Comatose/MainClasses/MainCharacter/HUD/W_MainHUD.W_Ma… | |
| 0x10 | Open/Close Diary BP | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Diary BP - Next / Previous Page | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
Inherited from ACT_PlayerControllerMaster_C 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x01 | Using Gamepad | bool | 7 flags | false | |
| 0x0861 | 0x07 | padding / unreflected | |||
| 0x08 | CT Game Instance | UCT_GameInstance_C* | 6 flags | nullptr | |
| 0x08 | Focus Widget | UWidget* | 7 flags | nullptr | |
Inherited from APlayerController 56
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Player | UPlayer* | 5 flags | nullptr | |
| 0x08 | AcknowledgedPawn | APawn* | 5 flags | nullptr | |
| 0x08 | MyHUD | AHUD* | 5 flags | nullptr | |
| 0x08 | PlayerCameraManager | APlayerCameraManager* | 7 flags | nullptr | |
| 0x08 | PlayerCameraManagerClass | TSubclassOf<APlayerCameraManager> | 8 flags | nullptr | |
| 0x01 | bAutoManageActiveCameraTarget | bool | 6 flags | true | |
| 0x0361 | 0x07 | padding / unreflected | |||
| 0x18 | TargetViewRotation | FRotator | Net+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0380 | 0x18 | padding / unreflected | |||
| 0x04 | SmoothTargetViewRotationSpeed | float | 7 flags | 20 | |
| 0x039C | 0x04 | padding / unreflected | |||
| 0x10 | HiddenActors | TArray<AActor*> | 3 flags | [] | |
| 0x10 | HiddenPrimitiveComponents | TArray<TWeakObjectPtr<UPrimitiveComponent>> | 5 flags | [] | |
| 0x03C0 | 0x04 | padding / unreflected | |||
| 0x04 | LastSpectatorStateSynchTime | float | 5 flags | 0 | |
| 0x18 | LastSpectatorSyncLocation | FVector | Transient+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastSpectatorSyncRotation | FRotator | Transient+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | ClientCap | int32 | 5 flags | 0 | |
| 0x03FC | 0x04 | padding / unreflected | |||
| 0x08 | CheatManager | UCheatManager* | Transient+7 flags | nullptr | |
| 0x08 | CheatClass | TSubclassOf<UCheatManager> | 9 flags | /Script/Engine.CheatManager | |
| 0x08 | PlayerInput | UPlayerInput* | Transient+5 flags | nullptr | |
| 0x10 | ActiveForceFeedbackEffects | TArray<FActiveForceFeedbackEffect> | Transient+2 flags | [] | |
| 0x08 | AsyncPhysicsDataClass | TSubclassOf<UAsyncPhysicsData> | DeprecatedProtected+5 flags | nullptr | |
| 0x08 | AsyncPhysicsDataComponent_DEPRECARED | UAsyncPhysicsInputComponent* | NetRepNotify+7 flags | nullptr | |
| 0x0438 | 0x80 | padding / unreflected | |||
| 0x01 | bPlayerIsWaiting : 1bit 4 | bool | 8 flags | false | |
| 0x04B9 | 0x03 | padding / unreflected | |||
| 0x01 | NetPlayerIndex | uint8 | 6 flags | 0 | |
| 0x04BD | 0x5B | padding / unreflected | |||
| 0x08 | PendingSwapConnection | UNetConnection* | 6 flags | nullptr | |
| 0x08 | NetConnection | UNetConnection* | 6 flags | nullptr | |
| 0x0528 | 0x18 | padding / unreflected | |||
| 0x04 | InputYawScale | float | Deprecated+6 flags | 2.5 | |
| 0x04 | InputPitchScale | float | Deprecated+6 flags | -2.5 | |
| 0x04 | InputRollScale | float | Deprecated+6 flags | 1 | |
| 0x01 | bShowMouseCursor : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bEnableClickEvents : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bEnableTouchEvents : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bEnableMouseOverEvents : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bEnableTouchOverEvents : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bForceFeedbackEnabled : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bEnableMotionControls : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bEnableStreamingSource : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bStreamingSourceShouldActivate : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bStreamingSourceShouldBlockOnSlowStreaming : 1bit 1 | bool | 5 flags | true | |
| 0x054E | 0x02 | padding / unreflected | |||
| 0x01 | StreamingSourcePriority | EStreamingSourcePriority | 7 flags | Normal | |
| 0x0551 | 0x03 | padding / unreflected | |||
| 0x04 | StreamingSourceDebugColor | FColor | 7 flags | {B=0, G=0, R=0, A=0} | |
| 0x10 | StreamingSourceShapes | TArray<FStreamingSourceShape> | 4 flags | [] | |
| 0x04 | ForceFeedbackScale | float | 6 flags | 1 | |
| 0x056C | 0x04 | padding / unreflected | |||
| 0x10 | ClickEventKeys | TArray<FKey> | 4 flags | [1 item] | |
| 0x01 | DefaultMouseCursor | EMouseCursor | 8 flags | Default | |
| 0x01 | CurrentMouseCursor | EMouseCursor | 6 flags | None | |
| 0x01 | DefaultClickTraceChannel | ECollisionChannel | 8 flags | ECC_Visibility | |
| 0x01 | CurrentClickTraceChannel | ECollisionChannel | 6 flags | ECC_WorldStatic | |
| 0x04 | HitResultTraceDistance | float | 7 flags | 1e+05 | |
| 0x02 | SeamlessTravelCount | uint16 | 5 flags | 0 | |
| 0x02 | LastCompletedSeamlessTravelCount | uint16 | 5 flags | 0 | |
| 0x058C | 0x84 | padding / unreflected | |||
| 0x08 | InactiveStateInputComponent | UInputComponent* | Protected+7 flags | nullptr | |
| 0x01 | bShouldPerformFullTickWhenPaused : 1bit 2 | bool | Protected+5 flags | false | |
| 0x0619 | 0x17 | padding / unreflected | |||
| 0x08 | CurrentTouchInterface | UTouchInterface* | Protected+5 flags | nullptr | |
| 0x08 | OverridePlayerInputClass | TSubclassOf<UPlayerInput> | Protected+7 flags | nullptr | |
| 0x0640 | 0x78 | padding / unreflected | |||
| 0x08 | SpectatorPawn | ASpectatorPawn* | 5 flags | nullptr | |
| 0x06C0 | 0x04 | padding / unreflected | |||
| 0x01 | bIsLocalPlayerController | bool | 5 flags | false | |
| 0x06C5 | 0x03 | padding / unreflected | |||
| 0x18 | SpawnLocation | FVector | NetProtected+5 flags | {X=0, Y=0, Z=0} | |
Inherited from AController 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | nullptr | |
| 0x02A8 | 0x08 | padding / unreflected | |||
| 0x10 | OnInstigatedAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPossessedPawnChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | StateName | FName | 5 flags | None | |
| 0x08 | Pawn | APawn* | NetRepNotify+5 flags | nullptr | |
| 0x02E0 | 0x08 | padding / unreflected | |||
| 0x08 | Character | ACharacter* | 5 flags | nullptr | |
| 0x08 | TransformComponent | USceneComponent* | 7 flags | /Script/Engine.Default__Controller.TransformComponent0 | |
| 0x02F8 | 0x18 | padding / unreflected | |||
| 0x18 | ControlRotation | FRotator | Protected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x01 | bAttachToPawn : 1bit 0 | bool | Protected+5 flags | false | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 28
| Signature | Flags | Native | Params |
|---|---|---|---|
void Update Current journal tab(int32 Desired)Script7 statements · 71 bytes of bytecode0x0000if (!(Journal Open)) goto Label_0013;0x000Egoto Label_0044;0x0013Label_0013:0x0013Journal Widget.Current Tab = Desired;0x0044Label_0044:0x0044return;0x0046// end of script | Public | 0x04 | |
bool Can Change diary pages()Script5 statements · 124 bytes of bytecode0x0000CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Journal Widget.Current Tab, 3);0x0038CallFunc_BooleanAND_ReturnValue = BooleanAND(Journal Open, CallFunc_EqualEqual_IntInt_ReturnValue);0x005EReturnValue = CallFunc_BooleanAND_ReturnValue;0x0071return ReturnValue;0x007B// end of script | Public | 0x01 | |
void Add/Remove Camera Vignette(bool Add/Remove)Script8 statements · 113 bytes of bytecode0x0000if (!(Add/Remove)) goto Label_0045;0x000ECamera Vignette Manager.Add Vignette at Priority(Inventory Vignette Settings, 2);0x0040goto Label_006E;0x0045Label_0045:0x0045Camera Vignette Manager.Remove Vignette at Priority(2);0x006ELabel_006E:0x006Ereturn;0x0070// end of script | Public | 0x01 | |
void Retrieve Comatose Player Controller Master(const ACT_PlayerControllerMaster_C*& Player Controller)Script3 statements · 14 bytes of bytecode0x0000Player Controller = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Retrieve Comatose Character(const ACT_Player_C*& Player)Script3 statements · 14 bytes of bytecode0x0000Player = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Retrieve Comatose Game Instance(const UCT_GameInstance_C*& CT Game Instance)Script3 statements · 14 bytes of bytecode0x0000CT Game Instance = nullptr;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Retrieve Comatose Player Controller(const ACT_PlayerControllerGameplay_C*& Player Controller)Script3 statements · 14 bytes of bytecode0x0000Player Controller = this;0x000Breturn;0x000D// end of script | Public | 0x08 | |
void Toggle HUD(bool Condition)Script8 statements · 95 bytes of bytecode0x0000if (!(Condition)) goto Label_0038;0x000EMain HUD Widget.AddToViewport(0);0x0033goto Label_005C;0x0038Label_0038:0x0038Main HUD Widget.RemoveFromParent();0x005CLabel_005C:0x005Creturn;0x005E// end of script | Public | 0x01 | |
void Toggle Journal(int32 Open Tab Index, const bool& Open)Script17 statements · 222 bytes of bytecode0x0000PushFlow(Label_00DB);0x0005Journal Widget.Toggle Journal(Open Tab Index, CallFunc_Toggle_Journal_Open_State);0x003BJournal Open = CallFunc_Toggle_Journal_Open_State;0x004EPushFlow(Label_009D);0x0053Add/Remove Camera Vignette(Journal Open);0x006Aif (!(Journal Open)) goto Label_00B5;0x0078Main HUD Widget.RemoveFromParent();0x009CPopFlow();0x009DLabel_009D:0x009DOpen = Journal Open;0x00B0goto Label_00DB;0x00B5Label_00B5:0x00B5Main HUD Widget.AddToViewport(0);0x00DAPopFlow();0x00DBLabel_00DB:0x00DBreturn;0x00DD// end of script | Public | 0x05 | |
void Generate all Widgets & Component Refs()Script26 statements · 678 bytes of bytecode0x0000PushFlow(Label_02A3);0x0005PushFlow(Label_0235);0x000ACallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Comatose/Journal/W_Journal.W_Journal_C, nullptr);0x003FSetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Player Controller), this);0x0060SetIntPropertyByName(CallFunc_Create_ReturnValue, FName(Current Tab), CT Game Instance.Current Journal Tab);0x009FJournal Widget = CallFunc_Create_ReturnValue;0x00B2CallFunc_GetPlayerCharacter_ReturnValue_2 = GetPlayerCharacter(this, 0);0x00CCCallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetPlayerCharacter_ReturnValue_2.GetComponentByClass(/Game/Comatose/Journal/InventorySetup/InventoryComponent.InventoryComponent_C);0x00FFPlayer Inventory Component = CallFunc_GetComponentByClass_ReturnValue_2;0x0112Inventory Start Relative Position = Player Inventory Component.RelativeLocation;0x0143CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x015DCallFunc_GetComponentByClass_ReturnValue = CallFunc_GetPlayerCharacter_ReturnValue.GetComponentByClass(/Game/Comatose/Notes/Logic/NotesInventory.NotesInventory_C);0x0190Note Inventory = CallFunc_GetComponentByClass_ReturnValue;0x01A3Notes Start Relative Position = Note Inventory.RelativeLocation;0x01D4CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x01EECallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetPlayerCharacter_ReturnValue_1.GetComponentByClass(/Game/Comatose/Components/CameraEffectsManager.CameraEffectsManager_C);0x0221Camera Vignette Manager = CallFunc_GetComponentByClass_ReturnValue_1;0x0234PopFlow();0x0235Label_0235:0x0235CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, Desired HUD, nullptr);0x026AMain HUD Widget = CallFunc_Create_ReturnValue_1;0x027DMain HUD Widget.AddToViewport(0);0x02A2PopFlow();0x02A3Label_02A3:0x02A3return;0x02A5// end of script | Public | 0x00 | |
void Inventory Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(1859);0x000Freturn;0x0011// end of script | 0x00 | ||
void Inventory Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(1854);0x000Freturn;0x0011// end of script | 0x00 | ||
void Notes Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(1266);0x000Freturn;0x0011// end of script | 0x00 | ||
void Notes Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(1092);0x000Freturn;0x0011// end of script | 0x00 | ||
void Map Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(571);0x000Freturn;0x0011// end of script | 0x00 | ||
void Map Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_1(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputKeyEvent_Key_1 = Key;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(313);0x0021return;0x0023// end of script | 0x18 | ||
void InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_0(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputKeyEvent_Key = Key;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(408);0x0021return;0x0023// end of script | 0x18 | ||
void InpActEvt_Diary_PreviousPage_K2Node_InputActionEvent_1(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputActionEvent_Key_1 = Key;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(503);0x0021return;0x0023// end of script | 0x18 | ||
void InpActEvt_Diary_NextPage_K2Node_InputActionEvent_0(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputActionEvent_Key = Key;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(508);0x0021return;0x0023// end of script | 0x18 | ||
void Bring Inventory to screen(bool Bring/Leave)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Bring_Leave_2 = Bring/Leave;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(650);0x0021return;0x0023// end of script | 0x01 | ||
void Bring Notes to screen(bool Bring/Leave)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Bring_Leave_1 = Bring/Leave;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(912);0x0021return;0x0023// end of script | 0x01 | ||
void Bring Map to Screen(bool Bring/Leave)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Bring_Leave = Bring/Leave;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(1271);0x0021return;0x0023// end of script | 0x01 | ||
void Open/Close Diary(bool ?)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent__ = ?;0x0012ExecuteUbergraph_CT_PlayerControllerGameplay(1451);0x0021return;0x0023// end of script | 0x01 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CT_PlayerControllerGameplay(1645);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_CT_PlayerControllerGameplay(int32 EntryPoint)Script84 statements · 1,862 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_VLerp_ReturnValue = VLerp(FVector(40, 0, -90), FVector(32, 0, -1), Map_Timeline_Alpha_47EF8E6743C7D79BD21C11A532D84B46);0x0061CT Player Ref.MapWidgetComponent.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x00ABgoto Label_0743;0x00B0Label_00B0:0x00B0CallFunc_Can_Change_diary_pages_ReturnValue = Can Change diary pages();0x00C8if (!(CallFunc_Can_Change_diary_pages_ReturnValue)) goto Label_0743;0x00D6Diary BP - Next / Previous Page.Broadcast(false);0x00EAgoto Label_0743;0x00EFLabel_00EF:0x00EFMap Timeline.Reverse();0x010Fgoto Label_0743;0x0114Label_0114:0x0114Map Timeline.Play();0x0134goto Label_0743;0x0139Temp_struct_Variable = K2Node_InputKeyEvent_Key_1;0x0154WidgetInteraction.ReleasePointerKey(Key{FName(LeftMouseButton)});0x0193goto Label_0743;0x0198Temp_struct_Variable = K2Node_InputKeyEvent_Key;0x01B3WidgetInteraction.PressPointerKey(Key{FName(LeftMouseButton)});0x01F2goto Label_0743;0x01F7goto Label_00B0;0x01FCCallFunc_Can_Change_diary_pages_ReturnValue_1 = Can Change diary pages();0x0214if (!(CallFunc_Can_Change_diary_pages_ReturnValue_1)) goto Label_0743;0x0222Diary BP - Next / Previous Page.Broadcast(true);0x0236goto Label_0743;0x023Bgoto Label_0743;0x0240Label_0240:0x0240Notes Timeline.Reverse();0x0260goto Label_0743;0x0265Label_0265:0x0265Notes Timeline.Play();0x0285goto Label_0743;0x028Aif (!(K2Node_CustomEvent_Bring_Leave_2)) goto Label_02BD;0x0298Inventory Timeline.Play();0x02B8goto Label_0743;0x02BDLabel_02BD:0x02BDInventory Timeline.Reverse();0x02DDgoto Label_0743;0x02E2Label_02E2:0x02E2CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(Inventory Start Relative Position, FVector(0, 0, 30));0x0320CallFunc_VLerp_ReturnValue_1 = VLerp(Inventory Start Relative Position, CallFunc_Add_VectorVector_ReturnValue, Inventory_Timeline_Alpha_AB75EFF54A31B3463752DEB07C847A0A);0x0357Player Inventory Component.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x038Bgoto Label_0743;0x0390Temp_object_Variable_2 = /Game/Comatose/Journal/Audio/InventoryOpenNotes_SFX_Cue.InventoryOpenNotes_SFX_Cue;0x03A3Temp_object_Variable_3 = /Game/Comatose/Journal/Audio/InventoryCloseNotes_SFX_Cue.InventoryCloseNotes_SFX_Cue;0x03B6Temp_bool_Variable_1 = K2Node_CustomEvent_Bring_Leave_1;0x03C9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_bool_Variable_1, false => Temp_object_Variable_3, true => Temp_object_Variable_2, default => K2Node_Select_Default), 1f, 1f, 0f, nullptr, nullptr, true);0x0431if (!(K2Node_CustomEvent_Bring_Leave_1)) goto Label_0240;0x043Fgoto Label_0265;0x0444CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(Notes Start Relative Position, FVector(0, 0, 30.5));0x0482CallFunc_VLerp_ReturnValue_2 = VLerp(Notes Start Relative Position, CallFunc_Add_VectorVector_ReturnValue_1, Notes_Timeline_Alpha_9DB69E054AD9FD89A911D5B45AD2EE1B);0x04B9Note Inventory.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x04EDgoto Label_0743;0x04F2goto Label_0743;0x04F7Temp_object_Variable = /Game/Comatose/Journal/Audio/MapOpen1_SFX_Cue.MapOpen1_SFX_Cue;0x050ATemp_object_Variable_1 = /Game/Comatose/Journal/Audio/MapClose1_SFX_Cue.MapClose1_SFX_Cue;0x051DTemp_bool_Variable = K2Node_CustomEvent_Bring_Leave;0x0530/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default_1), 1f, 1f, 0f, nullptr, nullptr, true);0x0598if (!(K2Node_CustomEvent_Bring_Leave)) goto Label_00EF;0x05A6goto Label_0114;0x05ABTemp_object_Variable_4 = /Game/Comatose/Journal/Audio/DiaryOpen_Cue.DiaryOpen_Cue;0x05BETemp_object_Variable_5 = /Game/Comatose/Journal/Audio/DiaryClose_Cue.DiaryClose_Cue;0x05D1Temp_bool_Variable_2 = K2Node_CustomEvent__;0x05E4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_bool_Variable_2, false => Temp_object_Variable_5, true => Temp_object_Variable_4, default => K2Node_Select_Default_2), 1f, 1f, 0f, nullptr, nullptr, true);0x064COpen/Close Diary BP.Broadcast(K2Node_CustomEvent__);0x0668goto Label_0743;0x066DReceiveBeginPlay();0x0677CallFunc_K2_GetPawn_ReturnValue = K2_GetPawn();0x068BK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_K2_GetPawn_ReturnValue);0x06AFK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x06CCif (!(K2Node_DynamicCast_bSuccess)) goto Label_072E;0x06DAK2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Character(CallFunc_Retrieve_Comatose_Character_Player);0x0708Label_0708:0x0708CT Player Ref = CallFunc_Retrieve_Comatose_Character_Player;0x071BGenerate all Widgets & Component Refs();0x0729goto Label_0743;0x072ELabel_072E:0x072ECallFunc_Retrieve_Comatose_Character_Player = nullptr;0x0739goto Label_0708;0x073Egoto Label_02E2;0x0743Label_0743:0x0743return;0x0745// end of script | Final | 0x04 | |
void Diary BP - Next / Previous Page__DelegateSignature(bool Next)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 | |
void Open/Close Diary BP__DelegateSignature(bool ?)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 |
Subclasses 1
Used by 28
types with a member, parameter or interface of this typeUAnimBP_DialogNPC_CUAnimBP_Laura_CUAnimBP_MIrrorLaura_CABP_DecalActorV2_CABP_Diary_CABP_Door_CABP_Ladder_CABP_LauraScaredZone_CABP_Lighter_CABP_MirrorLaura_CABP_nDoor_CABP_SavePC_CIBPI_ComatoseRetriever_CACT_FracturedHourglassGamemode_CUCT_GameInstance_CACT_GamemodeGameplay_CACT_Player_CACT_PlayerControllerMaster_CUDialogManager_CAEnemy_Master_CAMapMarker_Internal_CANogunfirezone_CAPlayerPositionCutscene_CUT_MapMarkerWidget_CUW_ComatoseWidgetElement_CUW_FirstTimeCollecting_CUW_IngamePause_CUW_Journal_C