0x00x0030
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x08 | unreflected bytes to end of UAnimNotifyState | |||
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool Received_NotifyTick(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float FrameDeltaTime, FAnimNotifyEventReference& EventReference) | EventPublic | 0x49 | |
| bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference) | EventPublic | 0x41 | |
| bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference) | EventPublic | 0x49 | |
| FString GetNotifyName() | NativeEvent+1 flags | 0x10 | |
| float GetDefaultTriggerWeightThreshold() | NativeEvent+1 flags | 0x04 |
Subclasses 12
UAnimNotify_PlayMontageNotifyWindowUAnimNotifyState_DisableRootMotionUAnimNotifyState_HideEquippedWeapon_CUAnimNotifyState_HideLeftArm_CUAnimNotifyState_HideRightArm_CUAnimNotifyState_ShowPropOnBone_CUAnimNotifyState_ShowSkeletalMeshProp_CUAnimNotifyState_TimedNiagaraEffectUAnimNotifyState_TimedParticleEffectUAnimNotifyState_TrailUNotifyState_GrabSuccessCheck_CUNotifyState_PlayAudioAtLocation_C