0x00x0028
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 26
| Signature | Flags | Native | Params |
|---|---|---|---|
void Retrieve Player Position Cutscene(const APlayerPositionCutscene_C*& Player position cutscene)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve DecalV2(const ABP_DecalActorV2_C*& Decal Actor)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Laura Scared Zone(const ABP_LauraScaredZone_C*& Scared Zone)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Lighter BP(const ABP_Lighter_C*& Lighter)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve MapMarkerWidget(const UT_MapMarkerWidget_C*& Widget map marker)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Mirror Laura(const ABP_MirrorLaura_C*& Mirror Laura, const UAnimBP_MIrrorLaura_C*& AnimBP)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x10 | |
void Retrieve Comatose Laura AnimBP(const UAnimBP_Laura_C*& AnimBP)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void RetrieveDiary(const ABP_Diary_C*& Diary)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Dialog NPC animBP(const UAnimBP_DialogNPC_C*& Dialog AnimBP)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Ladder(const ABP_Ladder_C*& Ladder)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Pawn(const APawn*& Pawn)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose BP_Door(const ABP_Door_C*& BP Door Ref)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Master Player controller(const ACT_PlayerControllerMaster_C*& Ref)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Door(const ABP_nDoor_C*& Door Reference)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Gameplay Gamemode(const ACT_GamemodeGameplay_C*& Gameplay Gamemode)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Map marker(const AMapMarker_Internal_C*& Map marker)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Eyecrab(const ABP_EyeCrab_C*& Eyecrab)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Widget Element(const UW_ComatoseWidgetElement_C*& WElement)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Pigface(const ABP_Pigface_C*& Pigface)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Microwave(const ABP_Microwave_C*& Microwave)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Fractured Hourglass Gamemode(const ACT_FracturedHourglassGamemode_C*& GameMode)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Master Enemy(const AEnemy_Master_C*& Enemy Ref)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Player Controller Master(const ACT_PlayerControllerMaster_C*& Player Controller)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Player Controller(const ACT_PlayerControllerGameplay_C*& Player Controller)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Game Instance(const UCT_GameInstance_C*& CT Game Instance)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 | |
void Retrieve Comatose Character(const ACT_Player_C*& Player)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x08 |
Used by 21
types with a member, parameter or interface of this typeUAnimBP_DialogNPC_CUAnimBP_Laura_CUAnimBP_MIrrorLaura_CABP_DecalActorV2_CABP_Diary_CABP_Door_CABP_Ladder_CABP_LauraScaredZone_CABP_Lighter_CABP_MirrorLaura_CABP_nDoor_CUCT_GameInstance_CACT_GamemodeGameplay_CACT_Player_CACT_PlayerControllerMaster_CAEnemy_Master_CAMapMarker_Internal_CANogunfirezone_CAPlayerPositionCutscene_CUT_MapMarkerWidget_CUW_ComatoseWidgetElement_C