void Retrieve Player Position Cutscene(const APlayerPositionCutscene_C*& Player position cutscene)Script3 statements · 14 bytes of bytecode0x0000Player position cutscene = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve DecalV2(const ABP_DecalActorV2_C*& Decal Actor)Script3 statements · 14 bytes of bytecode0x0000Decal Actor = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Character(const ACT_Player_C*& Player)Script3 statements · 14 bytes of bytecode0x0000Player = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Game Instance(const UCT_GameInstance_C*& CT Game Instance)Script3 statements · 14 bytes of bytecode0x0000CT Game Instance = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Player Controller(const ACT_PlayerControllerGameplay_C*& Player Controller)Script3 statements · 14 bytes of bytecode0x0000Player Controller = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Player Controller Master(const ACT_PlayerControllerMaster_C*& Player Controller)Script3 statements · 14 bytes of bytecode0x0000Player Controller = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Master Enemy(const AEnemy_Master_C*& Enemy Ref)Script3 statements · 14 bytes of bytecode0x0000Enemy Ref = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Fractured Hourglass Gamemode(const ACT_FracturedHourglassGamemode_C*& GameMode)Script3 statements · 14 bytes of bytecode0x0000GameMode = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Microwave(const ABP_Microwave_C*& Microwave)Script3 statements · 14 bytes of bytecode0x0000Microwave = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Pigface(const ABP_Pigface_C*& Pigface)Script3 statements · 14 bytes of bytecode0x0000Pigface = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Widget Element(const UW_ComatoseWidgetElement_C*& WElement)Script3 statements · 14 bytes of bytecode0x0000WElement = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Eyecrab(const ABP_EyeCrab_C*& Eyecrab)Script3 statements · 14 bytes of bytecode0x0000Eyecrab = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Map marker(const AMapMarker_Internal_C*& Map marker)Script3 statements · 14 bytes of bytecode0x0000Map marker = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Gameplay Gamemode(const ACT_GamemodeGameplay_C*& Gameplay Gamemode)Script3 statements · 14 bytes of bytecode0x0000Gameplay Gamemode = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Door(const ABP_nDoor_C*& Door Reference)Script3 statements · 14 bytes of bytecode0x0000Door Reference = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Master Player controller(const ACT_PlayerControllerMaster_C*& Ref)Script3 statements · 14 bytes of bytecode0x0000Ref = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose BP_Door(const ABP_Door_C*& BP Door Ref)Script3 statements · 14 bytes of bytecode0x0000BP Door Ref = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Pawn(const APawn*& Pawn)Script3 statements · 14 bytes of bytecode0x0000Pawn = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Ladder(const ABP_Ladder_C*& Ladder)Script3 statements · 14 bytes of bytecode0x0000Ladder = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Dialog NPC animBP(const UAnimBP_DialogNPC_C*& Dialog AnimBP)Script3 statements · 14 bytes of bytecode0x0000Dialog AnimBP = nullptr;0x000Breturn; | Public | | 0x08 |
void RetrieveDiary(const ABP_Diary_C*& Diary)Script3 statements · 14 bytes of bytecode0x0000Diary = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Laura AnimBP(const UAnimBP_Laura_C*& AnimBP)Script3 statements · 14 bytes of bytecode0x0000AnimBP = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Comatose Mirror Laura(const ABP_MirrorLaura_C*& Mirror Laura, const UAnimBP_MIrrorLaura_C*& AnimBP)Script4 statements · 25 bytes of bytecode0x0000Mirror Laura = nullptr;0x000BAnimBP = nullptr;0x0016return; | Public | | 0x10 |
void Retrieve MapMarkerWidget(const UT_MapMarkerWidget_C*& Widget map marker)Script3 statements · 14 bytes of bytecode0x0000Widget map marker = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Lighter BP(const ABP_Lighter_C*& Lighter)Script3 statements · 14 bytes of bytecode0x0000Lighter = nullptr;0x000Breturn; | Public | | 0x08 |
void Retrieve Laura Scared Zone(const ABP_LauraScaredZone_C*& Scared Zone)Script3 statements · 14 bytes of bytecode0x0000Scared Zone = nullptr;0x000Breturn; | Public | | 0x08 |
void Toggle Enabled State(bool New State)Script9 statements · 127 bytes of bytecode0x0000CallFunc_NotEqual_BoolBool_ReturnValue = NotEqual_BoolBool(New State, Enabled);0x0026if (!(CallFunc_NotEqual_BoolBool_ReturnValue)) goto Label_007C;0x0034FlushNetDormancy();0x003EEnabled = New State;0x0051MarkPropertyDirtyFromRepIndex(this, 10, FName(Enabled));0x006EOnRep_Enabled();0x007CLabel_007C:0x007Creturn; | Public | | 0x01 |
void OnRep_Enabled()Script11 statements · 345 bytes of bytecode0x0000K2Node_MakeStruct_ST_SaveAndLoadItem.Bool1_1_424DF91B450EA63FED0DF5BBCB1A2EF8 = Enabled;0x001CK2Node_MakeStruct_ST_SaveAndLoadItem.Bool2_3_46D6464045E1B62187292585F5226C07 = false;0x0030K2Node_MakeStruct_ST_SaveAndLoadItem.Float1_6_FBC1EF644FA97E66EBB134B97692A4C6 = 0;0x0054K2Node_MakeStruct_ST_SaveAndLoadItem.Float2_8_F5D8A04E4498AABB636631905B0A6D4A = 0;0x0078K2Node_MakeStruct_ST_SaveAndLoadItem.Int1_13_66F13DF14E44C6813F768CB435E5BE64 = 0;0x0098K2Node_MakeStruct_ST_SaveAndLoadItem.Int2_14_771D43B54DF777C1C16860B39EFD6943 = 0;0x00B8K2Node_MakeStruct_ST_SaveAndLoadItem.Vector_17_4A1EADC94CBC4D7222DC80983FD957E5 = FVector(0, 0, 0);0x00ECK2Node_MakeStruct_ST_SaveAndLoadItem.Rotator_20_880922C84C3606C69230728361D13C2E = FRotator(0, 0, 0);0x0120SaveAndLoadComponent.Save Info(K2Node_MakeStruct_ST_SaveAndLoadItem, Begin play pos);0x0156return; | | | 0x00 |
void Trigger Enabled Update()Script6 statements · 151 bytes of bytecode0x0000Temp_byte_Variable = 3;0x0014Temp_byte_Variable_1 = 0;0x0028Temp_bool_Variable = Enabled;0x003BBox.SetCollisionEnabled(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0094return; | Public | | 0x00 |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Nogunfirezone(96);0x000Freturn; | EventProtected | | 0x00 |
void BndEvt__BP_LauraScaredZone_SaveAndLoadComponent_K2Node_ComponentBoundEvent_0_Loaded Info__DelegateSignature(const FST_SaveAndLoadItem& Info)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_Info = Info;0x0012ExecuteUbergraph_Nogunfirezone(10);0x0021return; | | | 0x50 |
void ExecuteUbergraph_Nogunfirezone(int32 EntryPoint)Script13 statements · 230 bytes of bytecode0x0000goto [EntryPoint];0x000AFlushNetDormancy();0x0014Enabled = K2Node_ComponentBoundEvent_Info.Bool1_1_424DF91B450EA63FED0DF5BBCB1A2EF8;0x0030MarkPropertyDirtyFromRepIndex(this, 10, FName(Enabled));0x004DOnRep_Enabled();0x005Bgoto Label_00E3;0x0060K2Node_CreateDelegate_OutputDelegate.Bind(this, Trigger Enabled Update);0x0077CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.1f, true, 0f, 0f);0x00ACCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x00C8Begin play pos = CallFunc_K2_GetActorLocation_ReturnValue;0x00E3Label_00E3:0x00E3return; | Final | | 0x04 |