Zdexby TheHolyOneZ
3,987 classes
Class

UCameraEffectsManager_C

: UActorComponent : UObject
/Game/Comatose/Components/CameraEffectsManager.CameraEffectsManager_C 0x01B8 (440 B) align 8 inherited 0x00A0 15 scripted vtable /Game/Comatose/Components/CameraEffectsManager
0x00x01B8

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x50Vignette Priority LineTMap<int32, FST_CameraEffectSettings>3 flags<TMap>
0x50Film Grain Priority LineTMap<int32, FST_CameraEffectSettings>3 flags<TMap>
0x18Active VignetteFST_CameraEffectSettings7 flags{Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9=0, Size_5_F351…
0x08Player Camera ComponentUCameraComponent*7 flagsnullptr
0x18Target Active Film GrainFST_CameraEffectSettings7 flags{Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9=0, Size_5_F351…
0x08Enemy Detector ComponentUSphereComponent*7 flagsnullptr
0x10Overlapping EnemiesTArray<AActor*>4 flags[]
0x04Enemy Detect Radiusfloat7 flags1200
0x019C0x04padding / unreflected
0x08Target Static Noise Volumedouble7 flags0
0x08Current Static Noise Volumedouble7 flags0
0x08Laura Proximity Scare Ratio (0-1)double7 flags0
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 15

SignatureFlagsNativeParams
void Update Enemy Detection Collision()
Script28 statements · 854 bytes of bytecode
0x0000PushFlow(Label_0353);0x0005CallFunc_GetOwner_ReturnValue = GetOwner();0x0019CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetActorLocation();0x004BK2Node_MakeArray_Array = {6};0x0058CallFunc_SphereTraceMultiForObjects_OutHits = {};0x0063CallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue, Enemy Detect Radius, K2Node_MakeArray_Array, false, Temp_object_Variable, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x00FBTemp_int_Loop_Counter_Variable = 0;0x0112Temp_int_Array_Index_Variable = 0;0x0129Label_0129:0x0129CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x0164CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x018Aif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02ED;0x0198Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B3PushFlow(Label_0309);0x01B8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F3BreakHitResult(CallFunc_Array_Get_Item, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x02A8CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Overlapping Enemies, CallFunc_BreakHitResult_HitActor);0x02ECPopFlow();0x02EDLabel_02ED:0x02EDOverlapping Enemies = Overlapping Enemies;0x0308PopFlow();0x0309Label_0309:0x0309CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0333Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x034Egoto Label_0129;0x0353Label_0353:0x0353return;0x0355// end of script
Public0x00
void Update Enemy Layer()
Script74 statements · 2,225 bytes of bytecode
0x0000PushFlow(Label_08AE);0x0005Closest Distance = 999999;0x0020Film Grain Priority = 1;0x0037PushFlow(Label_07AF);0x003CPushFlow(Label_036E);0x0041Temp_int_Loop_Counter_Variable = 0;0x0058Temp_int_Array_Index_Variable = 0;0x006FLabel_006F:0x006FCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Overlapping Enemies);0x00AACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00D0if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00DATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00F5PushFlow(Label_0831);0x00FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Overlapping Enemies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0135CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item);0x0152if (!(CallFunc_IsValid_ReturnValue)) goto Label_087B;0x0160CallFunc_GetOwner_ReturnValue = GetOwner();0x0174CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetActorLocation();0x01A6/Script/Engine.Default__KismetArrayLibrary.Array_Get(Overlapping Enemies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01E1CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x0213CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x0241CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, Closest Distance);0x0267if (!(CallFunc_Less_DoubleDouble_ReturnValue)) PopFlow();0x0271CallFunc_GetOwner_ReturnValue = GetOwner();0x0285CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetOwner_ReturnValue.K2_GetActorLocation();0x02B7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Overlapping Enemies, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x02F2CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x0324CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x0352Closest Distance = CallFunc_Vector_Distance_ReturnValue;0x036DPopFlow();0x036ELabel_036E:0x036ECallFunc_EqualEqual_DoubleDouble_ReturnValue = EqualEqual_DoubleDouble(Closest Distance, 999999);0x0394if (!(CallFunc_EqualEqual_DoubleDouble_ReturnValue)) goto Label_03EC;0x03A2Remove Film Grain at Priority(Film Grain Priority);0x03B9Remove Vignette at Priority(Film Grain Priority);0x03D0Laura Proximity Scare Ratio (0-1) = 0;0x03EBPopFlow();0x03ECLabel_03EC:0x03ECCallFunc_Map_Find_ReturnValue_1 = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Film Grain Priority Line, Temp_int_Variable_1, CallFunc_Map_Find_Value_1);0x0431CallFunc_MapRangeClamped_InRangeB_ImplicitCast_2 = Cast<4>(Enemy Detect Radius);0x044ECallFunc_MapRangeClamped_ReturnValue_4 = MapRangeClamped(Closest Distance, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast_2, 1.5, CallFunc_Map_Find_Value_1.Size_5_F3514A864B6304910C7F4FB50E4E0E25);0x04A0CallFunc_MapRangeClamped_InRangeB_ImplicitCast_1 = Cast<4>(Enemy Detect Radius);0x04BDCallFunc_MapRangeClamped_ReturnValue_5 = MapRangeClamped(Closest Distance, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast_1, 2.5, CallFunc_Map_Find_Value_1.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9);0x050FK2Node_MakeStruct_ST_CameraEffectSettings_1.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9 = CallFunc_MapRangeClamped_ReturnValue_5;0x0533K2Node_MakeStruct_ST_CameraEffectSettings_1.Size_5_F3514A864B6304910C7F4FB50E4E0E25 = CallFunc_MapRangeClamped_ReturnValue_4;0x0557K2Node_MakeStruct_ST_CameraEffectSettings_1.InterpolationSpeed_7_D778FE72442F00F73CE890986FEF723F = 3;0x057BAdd Film Grain at Priority(K2Node_MakeStruct_ST_CameraEffectSettings_1, Film Grain Priority);0x059BCallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Vignette Priority Line, Temp_int_Variable, CallFunc_Map_Find_Value);0x05E0CallFunc_MapRangeClamped_InRangeB_ImplicitCast_4 = Cast<4>(Enemy Detect Radius);0x05FDCallFunc_MapRangeClamped_ReturnValue_2 = MapRangeClamped(Closest Distance, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast_4, 1, CallFunc_Map_Find_Value.Size_5_F3514A864B6304910C7F4FB50E4E0E25);0x064FCallFunc_MapRangeClamped_InRangeB_ImplicitCast_3 = Cast<4>(Enemy Detect Radius);0x066CCallFunc_MapRangeClamped_ReturnValue_3 = MapRangeClamped(Closest Distance, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast_3, 1.5, CallFunc_Map_Find_Value.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9);0x06BEK2Node_MakeStruct_ST_CameraEffectSettings.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9 = CallFunc_MapRangeClamped_ReturnValue_3;0x06E2K2Node_MakeStruct_ST_CameraEffectSettings.Size_5_F3514A864B6304910C7F4FB50E4E0E25 = CallFunc_MapRangeClamped_ReturnValue_2;0x0706K2Node_MakeStruct_ST_CameraEffectSettings.InterpolationSpeed_7_D778FE72442F00F73CE890986FEF723F = 3;0x072AAdd Vignette at Priority(K2Node_MakeStruct_ST_CameraEffectSettings, Film Grain Priority);0x074ACallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(Closest Distance, 200, 800, 1, 0);0x0793Laura Proximity Scare Ratio (0-1) = CallFunc_MapRangeClamped_ReturnValue_1;0x07AEPopFlow();0x07AFLabel_07AF:0x07AFCallFunc_MapRangeClamped_InRangeB_ImplicitCast = Cast<4>(Enemy Detect Radius);0x07CCCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(Closest Distance, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast, 1, 0);0x0815Target Static Noise Volume = CallFunc_MapRangeClamped_ReturnValue;0x0830PopFlow();0x0831Label_0831:0x0831CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x085BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0876goto Label_006F;0x087BLabel_087B:0x087B/Script/Engine.Default__KismetArrayLibrary.Array_Remove(Overlapping Enemies, Temp_int_Array_Index_Variable);0x08ADPopFlow();0x08AELabel_08AE:0x08AEreturn;0x08B0// end of script
Public0x00
void Update Current Film Grain()
Script4 statements · 53 bytes of bytecode
0x0000Get Film Grain at Highest Priority(CallFunc_Get_Film_Grain_at_Highest_Priority_Vignette_Settings);0x0017Target Active Film Grain = CallFunc_Get_Film_Grain_at_Highest_Priority_Vignette_Settings;0x0032return;0x0034// end of script
Private0x00
void Remove Film Grain at Priority(int32 Priority)
Script4 statements · 77 bytes of bytecode
0x0000CallFunc_Map_Remove_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Remove(Film Grain Priority Line, Priority);0x003CUpdate Current Film Grain();0x004Areturn;0x004C// end of script
Public0x04
void Add Film Grain at Priority(const FST_CameraEffectSettings& Vignette Settings, int32 Priority)
Script9 statements · 291 bytes of bytecode
0x0000Local Vignette Settings = Vignette Settings;0x001BCallFunc_GetFloatCVar_ReturnValue = GetFloatCVar(FName(CT.Filmgrain));0x0044CallFunc_MapRangeClamped_Value_ImplicitCast = Cast<4>(CallFunc_GetFloatCVar_ReturnValue);0x0061CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_MapRangeClamped_Value_ImplicitCast, 0, 1, 0, Local Vignette Settings.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9);0x00B3Local Vignette Settings.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9 = CallFunc_MapRangeClamped_ReturnValue;0x00D7/Script/Engine.Default__BlueprintMapLibrary.Map_Add(Film Grain Priority Line, Priority, Local Vignette Settings);0x0112Update Current Film Grain();0x0120return;0x0122// end of script
Public0x1C
void Update Camera Film Grain()
Script19 statements · 805 bytes of bytecode
0x0000CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x001DCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(Target Active Film Grain.InterpolationSpeed_7_D778FE72442F00F73CE890986FEF723F, CallFunc_GetWorldDeltaSeconds_ReturnValue_1);0x0054CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Multiply_DoubleDouble_ReturnValue_1, 0, 1);0x008BCallFunc_Lerp_A_ImplicitCast_1 = Cast<4>(Player Camera Component.PostProcessSettings.FilmGrainTexelSize);0x00C7CallFunc_Lerp_ReturnValue_1 = Lerp(CallFunc_Lerp_A_ImplicitCast_1, Target Active Film Grain.Size_5_F3514A864B6304910C7F4FB50E4E0E25, CallFunc_FClamp_ReturnValue);0x0107CallFunc_Lerp_A_ImplicitCast = Cast<4>(Player Camera Component.PostProcessSettings.FilmGrainIntensity);0x0143CallFunc_Lerp_ReturnValue_2 = Lerp(CallFunc_Lerp_A_ImplicitCast, Target Active Film Grain.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9, CallFunc_FClamp_ReturnValue);0x0183K2Node_SetFieldsInStruct_FilmGrainIntensity_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_2);0x01A0Player Camera Component.PostProcessSettings.FilmGrainIntensity = K2Node_SetFieldsInStruct_FilmGrainIntensity_ImplicitCast;0x01DAK2Node_SetFieldsInStruct_FilmGrainTexelSize_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x01F7Player Camera Component.PostProcessSettings.FilmGrainTexelSize = K2Node_SetFieldsInStruct_FilmGrainTexelSize_ImplicitCast;0x0231Player Camera Component.PostProcessSettings.bOverride_FilmGrainIntensity = true;0x025BPlayer Camera Component.PostProcessSettings.bOverride_FilmGrainTexelSize = true;0x0285CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02A2CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_GetWorldDeltaSeconds_ReturnValue, 4);0x02D0CallFunc_Lerp_ReturnValue = Lerp(Current Static Noise Volume, Target Static Noise Volume, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0307Current Static Noise Volume = CallFunc_Lerp_ReturnValue;0x0322return;0x0324// end of script
Public0x00
void Remove Vignette at Priority(int32 Priority)
Script4 statements · 77 bytes of bytecode
0x0000CallFunc_Map_Remove_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Remove(Vignette Priority Line, Priority);0x003CUpdate Current Vignette();0x004Areturn;0x004C// end of script
Public0x04
void Add Vignette at Priority(const FST_CameraEffectSettings& Vignette Settings, int32 Priority)
Script4 statements · 76 bytes of bytecode
0x0000/Script/Engine.Default__BlueprintMapLibrary.Map_Add(Vignette Priority Line, Priority, Vignette Settings);0x003BUpdate Current Vignette();0x0049return;0x004B// end of script
Public0x1C
void Update Current Vignette()
Script4 statements · 53 bytes of bytecode
0x0000Get Vignette at Highest Priority(CallFunc_Get_Vignette_at_Highest_Priority_Vignette_Settings);0x0017Active Vignette = CallFunc_Get_Vignette_at_Highest_Priority_Vignette_Settings;0x0032return;0x0034// end of script
Private0x00
void Get Film Grain at Highest Priority(const FST_CameraEffectSettings& Vignette Settings)
Script7 statements · 197 bytes of bytecode
0x0000CallFunc_Map_Keys_Keys = {};0x000B/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(Film Grain Priority Line, CallFunc_Map_Keys_Keys);0x003DMaxOfIntArray(CallFunc_Map_Keys_Keys, CallFunc_MaxOfIntArray_IndexOfMaxValue, CallFunc_MaxOfIntArray_MaxValue);0x0062CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Film Grain Priority Line, CallFunc_MaxOfIntArray_MaxValue, CallFunc_Map_Find_Value);0x00A7Vignette Settings = CallFunc_Map_Find_Value;0x00C2return;0x00C4// end of script
Private0x18
void Get Vignette at Highest Priority(const FST_CameraEffectSettings& Vignette Settings)
Script7 statements · 197 bytes of bytecode
0x0000CallFunc_Map_Keys_Keys = {};0x000B/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(Vignette Priority Line, CallFunc_Map_Keys_Keys);0x003DMaxOfIntArray(CallFunc_Map_Keys_Keys, CallFunc_MaxOfIntArray_IndexOfMaxValue, CallFunc_MaxOfIntArray_MaxValue);0x0062CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(Vignette Priority Line, CallFunc_MaxOfIntArray_MaxValue, CallFunc_Map_Find_Value);0x00A7Vignette Settings = CallFunc_Map_Find_Value;0x00C2return;0x00C4// end of script
Private0x18
void Update Camera Vignette()
Script15 statements · 648 bytes of bytecode
0x0000CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x001DCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(Active Vignette.InterpolationSpeed_7_D778FE72442F00F73CE890986FEF723F, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0054CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, 1);0x008BCallFunc_Lerp_A_ImplicitCast_1 = Cast<4>(Player Camera Component.PostProcessSettings.DepthOfFieldVignetteSize);0x00C7CallFunc_Lerp_ReturnValue = Lerp(CallFunc_Lerp_A_ImplicitCast_1, Active Vignette.Size_5_F3514A864B6304910C7F4FB50E4E0E25, CallFunc_FClamp_ReturnValue);0x0107CallFunc_Lerp_A_ImplicitCast = Cast<4>(Player Camera Component.PostProcessSettings.VignetteIntensity);0x0143CallFunc_Lerp_ReturnValue_1 = Lerp(CallFunc_Lerp_A_ImplicitCast, Active Vignette.Strength_4_DE8D273E493AA92FC4AC88AC0DF531C9, CallFunc_FClamp_ReturnValue);0x0183K2Node_SetFieldsInStruct_VignetteIntensity_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue_1);0x01A0Player Camera Component.PostProcessSettings.VignetteIntensity = K2Node_SetFieldsInStruct_VignetteIntensity_ImplicitCast;0x01DAK2Node_SetFieldsInStruct_DepthOfFieldVignetteSize_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x01F7Player Camera Component.PostProcessSettings.DepthOfFieldVignetteSize = K2Node_SetFieldsInStruct_DepthOfFieldVignetteSize_ImplicitCast;0x0231Player Camera Component.PostProcessSettings.bOverride_VignetteIntensity = true;0x025BPlayer Camera Component.PostProcessSettings.bOverride_DepthOfFieldVignetteSize = true;0x0285return;0x0287// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_CameraEffectsManager(188);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_CameraEffectsManager(307);0x0021return;0x0023// end of script
EventPublic0x04
void ExecuteUbergraph_CameraEffectsManager(int32 EntryPoint)
Script25 statements · 315 bytes of bytecode
0x0000PushFlow(Label_0138);0x0005goto [EntryPoint];0x000FUpdate Enemy Layer();0x001DPopFlow();0x001EUpdate Enemy Detection Collision();0x002CPopFlow();0x002DLabel_002D:0x002DUpdate Camera Vignette();0x003BUpdate Camera Film Grain();0x0049PushFlow(Label_0085);0x004EDelay(this, 0.1f, LatentActionInfo{0xF, -624749374, FName(ExecuteUbergraph_CameraEffectsManager), this});0x0084PopFlow();0x0085Label_0085:0x0085Delay(this, 0.5f, LatentActionInfo{0x1E, -862677803, FName(ExecuteUbergraph_CameraEffectsManager), this});0x00BBPopFlow();0x00BCCallFunc_GetOwner_ReturnValue = GetOwner();0x00D0CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetOwner_ReturnValue.GetComponentByClass(/Script/Engine.CameraComponent);0x0103Player Camera Component = CallFunc_GetComponentByClass_ReturnValue;0x0116Update Current Vignette();0x0124Update Current Film Grain();0x0132PopFlow();0x0133goto Label_002D;0x0138Label_0138:0x0138return;0x013A// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type