Zdexby TheHolyOneZ
3,987 classes
Class

UActorComponent

: UObject
/Script/Engine.ActorComponent 0x00A0 (160 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x00A0

Members 15

OffsetSizeNameTypeFlagsDefault
0x00280x08padding / unreflected
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x008B0x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00900x10unreflected bytes to end of UActorComponent

Functions 27

SignatureFlagsNativeParams
void ToggleActive()NativePublic0x00
void SetTickGroup(const ETickingGroup& NewTickGroup)FinalNative+1 flags0x01
void SetTickableWhenPaused(bool bTickableWhenPaused)FinalNative+1 flags0x01
void SetIsReplicated(bool ShouldReplicate)FinalNative+1 flags0x01
void SetComponentTickIntervalAndCooldown(float TickInterval)FinalNative+1 flags0x04
void SetComponentTickInterval(float TickInterval)FinalNative+1 flags0x04
void SetComponentTickEnabled(bool bEnabled)NativePublic0x01
void SetAutoActivate(bool bNewAutoActivate)NativePublic0x01
void SetActive(bool bNewActive, bool bReset)NativePublic0x02
void RemoveTickPrerequisiteComponent(UActorComponent* PrerequisiteComponent)NativePublic0x08
void RemoveTickPrerequisiteActor(AActor* PrerequisiteActor)NativePublic0x08
void ReceiveTick(float DeltaSeconds)EventPublic0x04
void ReceiveEndPlay(const EEndPlayReason& EndPlayReason)EventPublic0x01
void ReceiveBeginPlay()EventPublic0x00
void ReceiveAsyncPhysicsTick(float DeltaSeconds, float SimSeconds)EventPublic0x08
void OnRep_IsActive()NativePublic0x00
void K2_DestroyComponent(UObject* Object)FinalNative+1 flags0x08
bool IsComponentTickEnabled()NativePublic0x01
bool IsBeingDestroyed()FinalNative+1 flags0x01
bool IsActive()FinalNative+1 flags0x01
AActor* GetOwner()FinalNative+1 flags0x08
float GetComponentTickInterval()FinalNative+1 flags0x04
void Deactivate()NativePublic0x00
bool ComponentHasTag(const FName& Tag)FinalNative+1 flags0x09
void AddTickPrerequisiteComponent(UActorComponent* PrerequisiteComponent)NativePublic0x08
void AddTickPrerequisiteActor(AActor* PrerequisiteActor)NativePublic0x08
void Activate(bool bReset)NativePublic0x01

Subclasses 57

Used by 11

types with a member, parameter or interface of this type