void Retrieve Player Position Cutscene (const APlayerPositionCutscene_C * & Player position cutscene ) Script3 statements · 14 bytes of bytecode 0x0000 Player position cutscene = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve DecalV2 (const ABP_DecalActorV2_C * & Decal Actor ) Script3 statements · 14 bytes of bytecode 0x0000 Decal Actor = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Laura Scared Zone (const ABP_LauraScaredZone_C * & Scared Zone ) Script3 statements · 14 bytes of bytecode 0x0000 Scared Zone = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Lighter BP (const ABP_Lighter_C * & Lighter ) Script3 statements · 14 bytes of bytecode 0x0000 Lighter = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve MapMarkerWidget (const UT_MapMarkerWidget_C * & Widget map marker ) Script3 statements · 14 bytes of bytecode 0x0000 Widget map marker = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Mirror Laura (const ABP_MirrorLaura_C * & Mirror Laura , const UAnimBP_MIrrorLaura_C * & AnimBP ) Script4 statements · 25 bytes of bytecode 0x0000 Mirror Laura = nullptr;0x000B AnimBP = nullptr;0x0016 return;Public 0xe3e480 0x10 void Retrieve Comatose Laura AnimBP (const UAnimBP_Laura_C * & AnimBP ) Script3 statements · 14 bytes of bytecode 0x0000 AnimBP = nullptr;0x000B return;Public 0xe3e480 0x08 void RetrieveDiary (const ABP_Diary_C * & Diary ) Script3 statements · 14 bytes of bytecode 0x0000 Diary = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Dialog NPC animBP (const UAnimBP_DialogNPC_C * & Dialog AnimBP ) Script3 statements · 14 bytes of bytecode 0x0000 Dialog AnimBP = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Ladder (const ABP_Ladder_C * & Ladder ) Script3 statements · 14 bytes of bytecode 0x0000 Ladder = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Pawn (const APawn * & Pawn ) Script3 statements · 14 bytes of bytecode 0x0000 Pawn = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose BP_Door (const ABP_Door_C * & BP Door Ref ) Script3 statements · 14 bytes of bytecode 0x0000 BP Door Ref = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Master Player controller (const ACT_PlayerControllerMaster_C * & Ref ) Script3 statements · 14 bytes of bytecode 0x0000 Ref = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Door (const ABP_nDoor_C * & Door Reference ) Script3 statements · 14 bytes of bytecode 0x0000 Door Reference = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Gameplay Gamemode (const ACT_GamemodeGameplay_C * & Gameplay Gamemode ) Script3 statements · 14 bytes of bytecode 0x0000 Gameplay Gamemode = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Character (const ACT_Player_C * & Player ) Script3 statements · 14 bytes of bytecode 0x0000 Player = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Game Instance (const UCT_GameInstance_C * & CT Game Instance ) Script3 statements · 14 bytes of bytecode 0x0000 CT Game Instance = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Player Controller (const ACT_PlayerControllerGameplay_C * & Player Controller ) Script3 statements · 14 bytes of bytecode 0x0000 Player Controller = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Player Controller Master (const ACT_PlayerControllerMaster_C * & Player Controller ) Script3 statements · 14 bytes of bytecode 0x0000 Player Controller = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Master Enemy (const AEnemy_Master_C * & Enemy Ref ) Script3 statements · 14 bytes of bytecode 0x0000 Enemy Ref = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Fractured Hourglass Gamemode (const ACT_FracturedHourglassGamemode_C * & GameMode ) Script3 statements · 14 bytes of bytecode 0x0000 GameMode = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Microwave (const ABP_Microwave_C * & Microwave ) Script3 statements · 14 bytes of bytecode 0x0000 Microwave = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Pigface (const ABP_Pigface_C * & Pigface ) Script3 statements · 14 bytes of bytecode 0x0000 Pigface = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Widget Element (const UW_ComatoseWidgetElement_C * & WElement ) Script3 statements · 14 bytes of bytecode 0x0000 WElement = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Eyecrab (const ABP_EyeCrab_C * & Eyecrab ) Script3 statements · 14 bytes of bytecode 0x0000 Eyecrab = nullptr;0x000B return;Public 0xe3e480 0x08 void Retrieve Comatose Map marker (const AMapMarker_Internal_C * & Map marker ) Script3 statements · 14 bytes of bytecode 0x0000 Map marker = this;0x000B return;Public 0xe3e480 0x08 void Map Manager Updated () Script8 statements · 260 bytes of bytecode 0x0000 CallFunc_GetAttachParentActor_ReturnValue = GetAttachParentActor();0x0014 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetAttachParentActor_ReturnValue);0x0031 Temp_bool_Variable = CallFunc_IsValid_ReturnValue;0x0044 CallFunc_K2_GetActorLocation_ReturnValue = Switch(Temp_bool_Variable, false => this, true => CallFunc_GetAttachParentActor_ReturnValue, default => K2Node_Select_Default).K2_GetActorLocation();0x009A Map Manager.Clamp Map Marker Location(CallFunc_K2_GetActorLocation_ReturnValue, Clamp to Ranges ID, CallFunc_Clamp_Map_Marker_Location_Desired_Location);0x00D9 CallFunc_K2_SetActorLocation_ReturnValue = K2_SetActorLocation(CallFunc_Clamp_Map_Marker_Location_Desired_Location, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x0101 return;Public 0xe3e480 0x00 void Construction () Script16 statements · 623 bytes of bytecode 0x0000 CallFunc_SetStaticMesh_ReturnValue = Marker Mesh.SetStaticMesh(/Game/Comatose/TownMeshes/PropPacks/DecalMesh/SM_DecalPlane.SM_DecalPlane);0x0037 CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/Comatose/Map/Materials/M_MapMarker.M_MapMarker, FName(None), 0);0x0064 Created Dynamic Material = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0077 Created Dynamic Material.SetTextureParameterValue(FName(BaseColor), MarkerTexture);0x00AD Marker Mesh.SetMaterial(0, Created Dynamic Material);0x00DF CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(MarkerSize);0x0104 Marker Mesh.SetWorldScale3D(CallFunc_Conv_DoubleToVector_ReturnValue);0x012D CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(100);0x014E CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(Z - Layer);0x0173 CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue);0x01A1 CallFunc_K2_GetComponentLocation_ReturnValue = Marker Mesh.K2_GetComponentLocation();0x01D3 CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue);0x020A CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_MakeVector_ReturnValue);0x0238 Marker Mesh.K2_SetWorldLocation(CallFunc_Add_VectorVector_ReturnValue, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x026C return;Public 0xe3e480 0x00 void UserConstructionScript () Script3 statements · 17 bytes of bytecode 0x0000 Construction();0x000E return;Event Public 0xe3e480 0x00 void ReceiveBeginPlay () Script3 statements · 18 bytes of bytecode 0x0000 ExecuteUbergraph_MapMarker_Internal(10);0x000F return;Event Protected 0xe3e480 0x00 void Send Map Marker Info (const FST_MapMarkerInfo & Map marker info ) Script4 statements · 36 bytes of bytecode 0x0000 PersistentFrame.K2Node_Event_Map_marker_info = Map marker info;0x0012 ExecuteUbergraph_MapMarker_Internal(217);0x0021 return;Public 0xe3e480 0xC0 void ExecuteUbergraph_MapMarker_Internal (int32 EntryPoint ) Script15 statements · 298 bytes of bytecode 0x0000 goto [EntryPoint];0x000A CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Comatose/Map/PlayerMapManager.PlayerMapManager_C);0x0028 CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x0045 if (!(CallFunc_IsValid_ReturnValue)) goto Label_0127;0x0053 Map Manager = CallFunc_GetActorOfClass_ReturnValue;0x0066 Map Manager.Receive new Map Marker(this, Desired Floors);0x0094 K2Node_CreateDelegate_OutputDelegate.Bind(this, Map Manager Updated);0x00AB Map Manager.Map Updated += K2Node_CreateDelegate_OutputDelegate;0x00D4 goto Label_0127;0x00D9 MarkerSize = K2Node_Event_Map_marker_info.MarkerSize_8_A423E4094A4BBD260C5133A2C83E4944;0x00FD MarkerTexture = K2Node_Event_Map_marker_info.MarkerTexture_5_521CEF4947771D5A41A975A50B81D52C;0x0119 Construction();0x0127 Label_0127:0x0127 return;Final 0xe3e480 0x04