| int get_Prefix() | Public+1 flags | | 0x04 |
| void set_Prefix(int value) | Public+1 flags | | 0x04 |
| object[] get_InstantiationData() | Public+1 flags | | 0x08 |
| void set_InstantiationData(const object[]& value) | 2 flags | | 0x08 |
| bool get_IsSceneView() | Public+1 flags | | 0x01 |
| bool get_IsRoomView() | Public+1 flags | | 0x01 |
| bool get_IsOwnerActive() | Public+1 flags | | 0x01 |
| bool get_IsMine() | Public+1 flags | | 0x01 |
| void set_IsMine(bool value) | Private+1 flags | | 0x01 |
| bool get_AmController() | Public+1 flags | | 0x01 |
| Player get_Controller() | Public+1 flags | | 0x08 |
| void set_Controller(Player value) | Private+1 flags | | 0x08 |
| int get_CreatorActorNr() | Public+1 flags | | 0x04 |
| void set_CreatorActorNr(int value) | Private+1 flags | | 0x04 |
| bool get_AmOwner() | Public+1 flags | | 0x01 |
| void set_AmOwner(bool value) | Private+1 flags | | 0x01 |
| Player get_Owner() | Public+1 flags | | 0x08 |
| void set_Owner(Player value) | Private+1 flags | | 0x08 |
| int get_OwnerActorNr() | Public+1 flags | | 0x04 |
| void set_OwnerActorNr(int value) | Public+1 flags | | 0x04 |
| int get_ControllerActorNr() | Public+1 flags | | 0x04 |
| void set_ControllerActorNr(int value) | Public+1 flags | | 0x04 |
| int get_ViewID() | Public+1 flags | | 0x04 |
| void set_ViewID(int value) | Public+1 flags | | 0x04 |
| void Awake() | 1 flags | | 0x00 |
| void SetColliders() | Public | | 0x00 |
| void ResetPhotonView(bool resetOwner) | 1 flags | | 0x01 |
| void RebuildControllerCache(bool ownerHasChanged) | 1 flags | | 0x01 |
| void OnPreNetDestroy(PhotonView rootView) | Public | | 0x08 |
| void OnDestroy() | 1 flags | | 0x00 |
| void RequestOwnership() | Public | | 0x00 |
| void TransferOwnership(Player newOwner) | Public | | 0x08 |
| void TransferOwnership(int newOwnerId) | Public | | 0x04 |
| void FindObservables(bool force) | Public | | 0x01 |
| void SerializeView(PhotonStream stream, const PhotonMessageInfo& info) | Public | | 0x18 |
| void DeserializeView(PhotonStream stream, const PhotonMessageInfo& info) | Public | | 0x18 |
| void DeserializeComponent(Component component, PhotonStream stream, const PhotonMessageInfo& info) | 1 flags | | 0x18 |
| void SerializeComponent(Component component, PhotonStream stream, const PhotonMessageInfo& info) | 1 flags | | 0x18 |
| void RefreshRpcMonoBehaviourCache() | Public | | 0x00 |
| void RPC(const string& methodName, const RpcTarget& target, const object[]& parameters) | Public | | 0x08 |
| void RpcSecure(const string& methodName, const RpcTarget& target, bool encrypt, const object[]& parameters) | Public | | 0x08 |
| void RPC(const string& methodName, Player targetPlayer, const object[]& parameters) | Public | | 0x08 |
| void RpcSecure(const string& methodName, Player targetPlayer, bool encrypt, const object[]& parameters) | Public | | 0x08 |
| PhotonView Get(Component component) | PublicStatic | | 0x08 |
| PhotonView Get(GameObject gameObj) | PublicStatic | | 0x08 |
| PhotonView Find(int viewID) | PublicStatic | | 0x08 |
| void AddCallbackTarget(IPhotonViewCallback obj) | Public | | 0x08 |
| void RemoveCallbackTarget(IPhotonViewCallback obj) | Public | | 0x08 |
| void AddCallback(IPhotonViewCallback obj) | Public | — | 0x08 |
| void RemoveCallback(IPhotonViewCallback obj) | Public | — | 0x08 |
| void UpdateCallbackLists() | Private | | 0x00 |
| void TryRegisterCallback(IPhotonViewCallback obj, List<T>& list, bool add) | Private | — | 0x08 |
| void RegisterCallback(const uint8& obj, List<T>& list, bool add) | Private | — | 0x08 |
| string ToString() | Public+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |