Zdexby TheHolyOneZ
42,610 classes
Class

<>c

: Object
ActivationLinker.LinkedActivatables.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 7

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__17_0Predicate<UnityEngine.GameObject>PublicStatic—
0x08<>9__17_1Predicate<UnityEngine.GameObject>PublicStatic—
0x08<>9__18_0Predicate<IActivatable>PublicStatic—
0x08<>9__18_1Predicate<IActivatable>PublicStatic—
0x08<>9__18_2Action<IActivatable>PublicStatic—
0x08<>9__18_3Action<IActivatable>PublicStatic—

Functions 8

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
bool <CleanObjects>b__17_0(GameObject x)1 flags0x08
bool <CleanObjects>b__17_1(GameObject x)1 flags0x08
bool <VerifyStates>b__18_0(IActivatable x)1 flags0x08
bool <VerifyStates>b__18_1(IActivatable x)1 flags0x08
void <VerifyStates>b__18_2(IActivatable x)1 flags0x08
void <VerifyStates>b__18_3(IActivatable x)1 flags0x08