Zdexby TheHolyOneZ
42,610 classes
Class

<>c

: Object
ShrineStatue.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__5_0Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__10_0Action<UnityEngine.GameObject>PublicStatic—

Functions 4

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
void <Awake>b__5_0(GameObject x)1 flags—0x08
void <ActivateStatue>b__10_0(GameObject x)1 flags—0x08