Zdexby TheHolyOneZ
42,610 classes
Class

<>c

: Object
StatueOfTheFallenRoom.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 4

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__19_0Predicate<StatueOfTheFallenPieceSpawn>PublicStatic—
0x08<>9__19_1Converter<StatueOfTheFallenPieceSpawnPublicStatic—
0x08<>9__25_0Func<Photon.Realtime.PlayerPublicStatic—

Functions 5

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
bool <InitializeBuildable>b__19_0(StatueOfTheFallenPieceSpawn s)1 flags—0x08
EntitySpawn <InitializeBuildable>b__19_1(StatueOfTheFallenPieceSpawn x)1 flags0x08
double <MasterReviveDeadPlayer>b__25_0(Player x)1 flags0x08