0x00x0010
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <>9 | <>c | PublicStatic+1 flags | — | |
| 0x08 | <>9__20_0 | Action<UnityEngine.Rigidbody> | PublicStatic | — | |
| 0x08 | <>9__20_1 | Predicate<UnityEngine.AudioClip> | PublicStatic | — | |
| 0x08 | <>9__26_0 | Action<UnityEngine.GameObject> | PublicStatic | — | |
| 0x08 | <>9__26_1 | Action<UnityEngine.GameObject> | PublicStatic | — | |
| 0x08 | <>9__28_0 | Func<UnityEngine.Rigidbody | PublicStatic | — |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void <Awake>b__20_0(Rigidbody x) | 1 flags | — | 0x08 |
| bool <Awake>b__20_1(AudioClip x) | 1 flags | — | 0x08 |
| void <DestroyDestructable>b__26_0(GameObject x) | 1 flags | — | 0x08 |
| void <DestroyDestructable>b__26_1(GameObject x) | 1 flags | — | 0x08 |
| bool <WaitForFadesToDestroy>b__28_0(Rigidbody x) | 1 flags | — | 0x08 |