Zdexby TheHolyOneZ
42,610 classes
Spawnable, Assembly-CSharp 0x0040 (64 B) inherited 0x0028 Assembly-CSharp.dll
implements ISpawnable
0x00x0040

Members 4

OffsetSizeNameTypeFlagsDefault
0x04AmountintPublic—
0x01PlayerAmountScalingboolPublic—
0x002D0x03padding / unreflected
0x08ViewPhotonViewPublic—
0x08RandomModelsList<UnityEngine.GameObject>Public—
Inherited from ReferenceScript 2
OffsetSizeNameTypeFlagsDefault
0x08AssetIdstringPublic—
0x08PrefabGameObjectPublic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
int GetSpawnAmount()Public+2 flags0x04
void OnSpawned(EntitySpawn spawner, Random rand)Public+2 flags0x08
void RPCSpawned(EntitySpawn spawner)Public0x08
void Spawned(int modelIndex)Public0x04
void .ctor()Public+1 flags0x00