0x0000PersistentFrame.K2Node_InputDebugKeyEvent_Key = Key;0x0012PersistentFrame.K2Node_InputDebugKeyEvent_ActionValue = ActionValue;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(1568);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Grill_1 = Grill;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(1732);0x0021return;0x0023// end of script
0x08
voidServer_CrankTargetActivated(AActor*CrankTarget, ABP_Interactable_Crank_C*SourceCrank)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_CrankTarget_2 = CrankTarget;0x0012PersistentFrame.K2Node_CustomEvent_SourceCrank_3 = SourceCrank;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(1769);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Grill = Grill;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(1934);0x0021return;0x0023// end of script
0x08
voidServer_SpawnActor(const FTransform& SpawnTransform, TSubclassOf<AActor>Class)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SpawnTransform_3 = SpawnTransform;0x0012PersistentFrame.K2Node_CustomEvent_Class = Class;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(1971);0x0033return;0x0035// end of script
0x68
voidServer_ToogleWinching(ABP_Winch_C*Winch, boolWinchIsActive, boolWinchIsPulling, boolWinchIsReleasing)Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Winch_1 = Winch;0x0012PersistentFrame.K2Node_CustomEvent_WinchIsActive = WinchIsActive;0x0024PersistentFrame.K2Node_CustomEvent_WinchIsPulling = WinchIsPulling;0x0036PersistentFrame.K2Node_CustomEvent_WinchIsReleasing = WinchIsReleasing;0x0048ExecuteUbergraph_BP_FirstPersonPlayerController(2056);0x0057return;0x0059// end of script
0x0000PersistentFrame.K2Node_CustomEvent_BeerPack = BeerPack;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(2400);0x0021return;0x0023// end of script
0x08
voidServer_DestroyActor(AActor*Actor)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Actor = Actor;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(2437);0x0021return;0x0023// end of script
0x08
voidServerSnakeBite(AActor*Snake, const FST_Damage_Settings& DamageSettings)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Snake = Snake;0x0012PersistentFrame.K2Node_CustomEvent_DamageSettings_2 = DamageSettings;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(2474);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_ActorTarget = ActorTarget;0x0012PersistentFrame.K2Node_CustomEvent_DamageToHeal = DamageToHeal;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(2507);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_SpawnTransform_2 = SpawnTransform;0x0012PersistentFrame.K2Node_CustomEvent_StartImpulseDirection_1 = StartImpulseDirection;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(2562);0x0033return;0x0035// end of script
0x78
voidClient_OnCheckpointReached(int32CheckpointIndex)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_CheckpointIndex = CheckpointIndex;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(2688);0x0021return;0x0023// end of script
0x04
voidServer_CrankTagetIncrement(UObject*CrankTarget, ABP_Interactable_Crank_C*SourceCrank, doubleIncrement)Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_CrankTarget_1 = CrankTarget;0x0012PersistentFrame.K2Node_CustomEvent_SourceCrank_2 = SourceCrank;0x0024PersistentFrame.K2Node_CustomEvent_Increment_1 = Increment;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(2734);0x0045return;0x0047// end of script
0x18
voidServer_CrankTargetDeactivated(UObject*Target, ABP_Interactable_Crank_C*SourceCrank)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Target_2 = Target;0x0012PersistentFrame.K2Node_CustomEvent_SourceCrank_1 = SourceCrank;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(2865);0x0033return;0x0035// end of script
0x10
voidServerCrocBite(AActor*Croc, const FST_Damage_Settings& DamageSettings)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Croc = Croc;0x0012PersistentFrame.K2Node_CustomEvent_DamageSettings_1 = DamageSettings;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(2987);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Target_1 = Target;0x0012PersistentFrame.K2Node_CustomEvent_TagsToAdd = TagsToAdd;0x0024PersistentFrame.K2Node_CustomEvent_TagsToRemove = TagsToRemove;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(3020);0x0045return;0x0047// end of script
0x48
voidServer_UpdateBridgeLadderStage(int32Increment, ABP_Interactable_BridgingLadder_C*BridgingLadder)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Increment = Increment;0x0012PersistentFrame.K2Node_CustomEvent_BridgingLadder = BridgingLadder;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3151);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_WinchPole = WinchPole;0x0012PersistentFrame.K2Node_CustomEvent_WinchPoleHit = WinchPoleHit;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3197);0x0033return;0x0035// end of script
0x108
voidServer_TapeSetPlaying(ABP_TapePlayer_C*TapePlayer, boolIsPlaying)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_7 = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_IsPlaying = IsPlaying;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3243);0x0033return;0x0035// end of script
0x09
voidServer_SetVolume(ABP_TapePlayer_C*TapePlayer, doubleVolume)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_6 = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_Volume = Volume;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3289);0x0033return;0x0035// end of script
0x10
voidServer_SwitchTape(ABP_TapePlayer_C*TapePlayer, int32TargetIndex)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_5 = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_TargetIndex = TargetIndex;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3335);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_4 = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_TapeMetaSound = TapeMetaSound;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3381);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_BalloonAttachHit = BalloonAttachHit;0x0012PersistentFrame.K2Node_CustomEvent_SpawnTransform_1 = SpawnTransform;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(3427);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Leech = Leech;0x0012PersistentFrame.K2Node_CustomEvent_DamageSettings = DamageSettings;0x0024PersistentFrame.K2Node_CustomEvent_BPFirstP = BPFirstP;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(4186);0x0045return;0x0047// end of script
0x20
voidServer_PushBalloon(ABP_Balloon_C*Balloon, doubleValue)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Balloon_1 = Balloon;0x0012PersistentFrame.K2Node_CustomEvent_Value_1 = Value;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(4228);0x0033return;0x0035// end of script
0x10
voidServer_PushLian(ABP_Lian_C*Lian, doubleValue)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Lian_2 = Lian;0x0012PersistentFrame.K2Node_CustomEvent_Value = Value;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(4383);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_GrabbingPlayer = GrabbingPlayer;0x0012PersistentFrame.K2Node_CustomEvent_Lian_1 = Lian;0x0024PersistentFrame.K2Node_CustomEvent_GrabLocation = GrabLocation;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(4538);0x0045return;0x0047// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Lian = Lian;0x0012PersistentFrame.K2Node_CustomEvent_ReleasingPlayer = ReleasingPlayer;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(4839);0x0033return;0x0035// end of script
0x10
voidServer_ReleaseBalloon(ABP_Balloon_C*Balloon)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Balloon = Balloon;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(4885);0x0021return;0x0023// end of script
0x08
voidServer_RotateSeat(ABP_Seatable_TruckPart_01_C*SeatableTruckPart, doubleSeatRotation)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SeatableTruckPart = SeatableTruckPart;0x0012PersistentFrame.K2Node_CustomEvent_SeatRotation = SeatRotation;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(4922);0x0033return;0x0035// end of script
0x10
voidServer_HelicopterStartFire(ABP_Helicopter_C*Helicopter)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Helicopter = Helicopter;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(4968);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Manual_1 = Manual;0x0012PersistentFrame.K2Node_CustomEvent_PageIndex = PageIndex;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5005);0x0033return;0x0035// end of script
0x0C
voidServer_UpdateScrewAmount(ABP_ScrewHole_C*ScrewHole, doubleAmount)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_7 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_Amount = Amount;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5051);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_AttachPointWheel = AttachPointWheel;0x0012PersistentFrame.K2Node_CustomEvent_HasWheel = HasWheel;0x0024PersistentFrame.K2Node_CustomEvent_WheelModifiers_1 = WheelModifiers;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(5206);0x0045return;0x0047// end of script
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_6 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_IsScrewedIn = IsScrewedIn;0x0024PersistentFrame.K2Node_CustomEvent_PlayerScrewing = PlayerScrewing;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(5261);0x0045return;0x0047// end of script
0x18
voidServer_UpdateScrewVisual(ABP_ScrewHole_C*ScrewHole, doubleScrewAmountVisual)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_5 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_ScrewAmountVisual = ScrewAmountVisual;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5420);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_4 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_ScrewingPlayer_2 = ScrewingPlayer;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5466);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_3 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_ScrewingPlayer_1 = ScrewingPlayer;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5512);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_2 = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_ScrewingPlayer = ScrewingPlayer;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5558);0x0033return;0x0035// end of script
0x10
voidServer_ScrewinCompleted(ABP_ScrewHole_C*ScrewHole)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole_1 = ScrewHole;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(5604);0x0021return;0x0023// end of script
0x08
voidServer_SetScrewAmount(ABP_ScrewHole_C*ScrewHole, doubleScrewAmount)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ScrewHole = ScrewHole;0x0012PersistentFrame.K2Node_CustomEvent_ScrewAmount = ScrewAmount;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5641);0x0033return;0x0035// end of script
0x10
voidServer_ResetWinchRope(ABP_Winch_C*Winch)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Winch = Winch;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(5796);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_PowerJackPole_1 = PowerJackPole;0x0012PersistentFrame.K2Node_CustomEvent_PowerJackHit = PowerJackHit;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5907);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TruckFlipper = TruckFlipper;0x0012PersistentFrame.K2Node_CustomEvent_Flip = Flip;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(5953);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_PowerJackPole = PowerJackPole;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(5999);0x0021return;0x0023// end of script
0x08
voidServer_SetMapCurrentCheckpointIndex(ABP_Interactable_Map_C*Map)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Map = Map;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(6036);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Toggle = Toggle;0x0012PersistentFrame.K2Node_CustomEvent_Manual = Manual;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(6223);0x0033return;0x0035// end of script
0x10
voidServer_PlaceActor(AActor*PlaceableActor, const FTransform& PlacementTransform)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlaceableActor = PlaceableActor;0x0012PersistentFrame.K2Node_CustomEvent_PlacementTransform = PlacementTransform;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(6370);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_PrevisActorComponent = PrevisActorComponent;0x0012PersistentFrame.K2Node_CustomEvent_RotationDegreeOffset = RotationDegreeOffset;0x0024PersistentFrame.K2Node_CustomEvent_Hit = Hit;0x0036PersistentFrame.K2Node_CustomEvent_NewParam = NewParam;0x0048ExecuteUbergraph_BP_FirstPersonPlayerController(6517);0x0057return;0x0059// end of script
0x118
voidServer_SetWinchControllerTarget(ABP_Interactable_WinchController_C*WinchController, boolUseFrontWinch)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_WinchController = WinchController;0x0012PersistentFrame.K2Node_CustomEvent_UseFrontWinch = UseFrontWinch;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(6518);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_BurgPack = BurgPack;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(6564);0x0021return;0x0023// end of script
0x08
voidServer_AddTurboFuel(AActor*TargetVehicle, doubleTime, doubleBoost)Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TargetVehicle = TargetVehicle;0x0012PersistentFrame.K2Node_CustomEvent_Time = Time;0x0024PersistentFrame.K2Node_CustomEvent_Boost = Boost;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(6601);0x0045return;0x0047// end of script
0x0000PersistentFrame.K2Node_CustomEvent_SpawnTransform = SpawnTransform;0x0012PersistentFrame.K2Node_CustomEvent_StartImpulseDirection = StartImpulseDirection;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(6757);0x0033return;0x0035// end of script
0x78
voidServer_ForceStopPlaying(ABP_TapePlayer_C*TapePlayer)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_3 = TapePlayer;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(6883);0x0021return;0x0023// end of script
0x08
voidServer_ForceStartPlaying(ABP_TapePlayer_C*TapePlayer)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_2 = TapePlayer;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(6920);0x0021return;0x0023// end of script
0x08
voidServer_ForceSwitchTapeIndex(ABP_TapePlayer_C*TapePlayer, int32CurrentTapeIndex)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer_1 = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_CurrentTapeIndex = CurrentTapeIndex;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(6957);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TapePlayer = TapePlayer;0x0012PersistentFrame.K2Node_CustomEvent_Tape = Tape;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7003);0x0033return;0x0035// end of script
0x10
voidServer_SpawnMotorWaterDamageFX(ABP_Motor_01_C*Motor)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Motor = Motor;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(7417);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_FireWork_2 = FireWork;0x0012PersistentFrame.K2Node_CustomEvent_FireWorkHit = FireWorkHit;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7454);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_FireWork_1 = FireWork;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(7500);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_WelingMachine = WelingMachine;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(7537);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_FireWork = FireWork;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(7574);0x0021return;0x0023// end of script
0x08
voidServer_TryRemoveNailOnPlank(ABP_Interactable_NailGun_C*NailGun, AActor*DestroyActor)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NailGun_2 = NailGun;0x0012PersistentFrame.K2Node_CustomEvent_DestroyActor = DestroyActor;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7611);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_NailGun_1 = NailGun;0x0012PersistentFrame.K2Node_CustomEvent_ImpulseDirection = ImpulseDirection;0x0024PersistentFrame.K2Node_CustomEvent_Rotation = Rotation;0x0036PersistentFrame.K2Node_CustomEvent_ForceOnStart = ForceOnStart;0x0048ExecuteUbergraph_BP_FirstPersonPlayerController(7657);0x0057return;0x0059// end of script
0x39
voidMulticast_StartWelding(AActor*HitActor, int32Heat)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_HitActor_2 = HitActor;0x0012PersistentFrame.K2Node_CustomEvent_Heat_1 = Heat;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7721);0x0033return;0x0035// end of script
0x0C
voidServer_StartWelding(AActor*HitActor, int32Heat)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_HitActor_1 = HitActor;0x0012PersistentFrame.K2Node_CustomEvent_Heat = Heat;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7843);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_NailGun = NailGun;0x0012PersistentFrame.K2Node_CustomEvent_NailLocation = NailLocation;0x0024PersistentFrame.K2Node_CustomEvent_NailRotation = NailRotation;0x0036PersistentFrame.K2Node_CustomEvent_TargetActor = TargetActor;0x0048PersistentFrame.K2Node_CustomEvent_TargetActorTransform = TargetActorTransform;0x005APersistentFrame.K2Node_CustomEvent_ActorToAttachTo = ActorToAttachTo;0x006CPersistentFrame.K2Node_CustomEvent_ActorToAttachToTransform = ActorToAttachToTransform;0x007EPersistentFrame.K2Node_CustomEvent_Instigator = Instigator;0x0090ExecuteUbergraph_BP_FirstPersonPlayerController(7876);0x009Freturn;0x00A1// end of script
0x118
voidServer_ApplyWheelModifiers(UVehicle_Wheel_C*Wheel, TArray<FTagFloatPair>& WheelModifiers)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Wheel = Wheel;0x0012PersistentFrame.K2Node_CustomEvent_WheelModifiers = WheelModifiers;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(7976);0x0033return;0x0035// end of script
0x18
voidServer_SaveGameFromGuestBook(ABP_GuestBook_C*GuestBook)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_GuestBook = GuestBook;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(8022);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_Index = Index;0x0012PersistentFrame.K2Node_CustomEvent_Component_4 = Component;0x0024PersistentFrame.K2Node_CustomEvent_BPMachete = BPMachete;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(8059);0x0045return;0x0047// end of script
0x18
voidServer_Boat_Trigger_Input(AActor*ActorReference, const FVector2D& ActionValue)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ActorReference_1 = ActorReference;0x0012PersistentFrame.K2Node_CustomEvent_ActionValue = ActionValue;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8114);0x0033return;0x0035// end of script
0x18
voidServer_Boat_Active_Input(AActor*ActorReference, boolInputActive)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ActorReference = ActorReference;0x0012PersistentFrame.K2Node_CustomEvent_InputActive = InputActive;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8236);0x0033return;0x0035// end of script
0x09
voidServer_MountWheeledVehicle(ARGWheeledVehiclePawn*Vehicle)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Vehicle_3 = Vehicle;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(8358);0x0021return;0x0023// end of script
0x08
voidServer_DismountWheeledVehicle(ARGWheeledVehiclePawn*Vehicle)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Vehicle_2 = Vehicle;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(8429);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_BridgeReference = BridgeReference;0x0012PersistentFrame.K2Node_CustomEvent_Component_3 = Component;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8500);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TrapReference = TrapReference;0x0012PersistentFrame.K2Node_CustomEvent_Component_2 = Component;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8546);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TriggerReference_1 = TriggerReference;0x0012PersistentFrame.K2Node_CustomEvent_Component_1 = Component;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8592);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_TriggerReference = TriggerReference;0x0012PersistentFrame.K2Node_CustomEvent_Component = Component;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8638);0x0033return;0x0035// end of script
0x0000PersistentFrame.K2Node_CustomEvent_SelfReference_2 = SelfReference;0x0012PersistentFrame.K2Node_CustomEvent_GrabIndex = GrabIndex;0x0024PersistentFrame.K2Node_CustomEvent_InitialGrabRotation = InitialGrabRotation;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(8748);0x0045return;0x0047// end of script
0x0000PersistentFrame.K2Node_CustomEvent_SelfReference_1 = SelfReference;0x0012PersistentFrame.K2Node_CustomEvent_PlayerToLaunch = PlayerToLaunch;0x0024PersistentFrame.K2Node_CustomEvent_LaunchForce = LaunchForce;0x0036PersistentFrame.K2Node_CustomEvent_LaunchDirection = LaunchDirection;0x0048ExecuteUbergraph_BP_FirstPersonPlayerController(8803);0x0057return;0x0059// end of script
0x30
voidServer_SetActorOwner(AActor*Target, AActor*Owner)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Target = Target;0x0012PersistentFrame.K2Node_CustomEvent_Owner = Owner;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(8867);0x0033return;0x0035// end of script
0x10
voidClient_IncementAchievement(TSoftObjectPtr<URGAchievementStat>& Achievement)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Achievement_1 = Achievement;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(8913);0x0021return;0x0023// end of script
0x28
voidClient_UnlockAchievement(TSoftObjectPtr<URGAchievementOneShot>& Achievement)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Achievement = Achievement;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(9146);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_CustomEvent_SelfReference = SelfReference;0x0012PersistentFrame.K2Node_CustomEvent_PlayerReference = PlayerReference;0x0024PersistentFrame.K2Node_CustomEvent_TryNewGrabIndex = TryNewGrabIndex;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(9376);0x0045return;0x0047// end of script
0x0000PersistentFrame.K2Node_CustomEvent_CrankTarget = CrankTarget;0x0012PersistentFrame.K2Node_CustomEvent_SourceCrank = SourceCrank;0x0024PersistentFrame.K2Node_CustomEvent_TraversableState = TraversableState;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(9431);0x0045return;0x0047// end of script
0x11
voidServer_SpawnItem(TSubclassOf<ABP_Interactable_Actor_C>InteractableClass, const FVector& SpawnLocation)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InteractableClass = InteractableClass;0x0012PersistentFrame.K2Node_CustomEvent_SpawnLocation = SpawnLocation;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(9611);0x0033return;0x0035// end of script
0x20
voidReceiveBeginPlay()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(10114);0x000Freturn;0x0011// end of script
EventProtected
0x00
voidServer_EnterVehicle(ABP_VehicleBase_C*Vehicle)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Vehicle_1 = Vehicle;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(10182);0x0021return;0x0023// end of script
0x08
voidReceivePossess(APawn*PossessedPawn)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PossessedPawn = PossessedPawn;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(10206);0x0021return;0x0023// end of script
EventProtected
0x08
voidServer_ExitVehicle(ABP_VehicleBase_C*Vehicle)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Vehicle = Vehicle;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(10301);0x0021return;0x0023// end of script
0x0000PersistentFrame.K2Node_Event_ActivatableWidgetClass_1 = ActivatableWidgetClass;0x0012PersistentFrame.K2Node_Event_LayerID_2 = LayerID;0x0024PersistentFrame.K2Node_Event_InitDelegate = InitDelegate;0x0036ExecuteUbergraph_BP_FirstPersonPlayerController(10325);0x0045return;0x0047// end of script
EventPublic
0x20
voidPushRGWdget(TSubclassOf<UCommonActivatableWidget>ActivatableWidgetClass, const FGameplayTag& LayerID)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_ActivatableWidgetClass = ActivatableWidgetClass;0x0012PersistentFrame.K2Node_Event_LayerID_1 = LayerID;0x0024ExecuteUbergraph_BP_FirstPersonPlayerController(10621);0x0033return;0x0035// end of script
EventPublic
0x10
voidPopRGWidget(const FGameplayTag& LayerID)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_LayerID = LayerID;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(10695);0x0021return;0x0023// end of script
EventPublic
0x08
voidReceiveTick(floatDeltaSeconds)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(11071);0x0021return;0x0023// end of script
EventPublic
0x04
voidOnPreSeamlessClientTravel()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(11119);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidReceiveSpectatePlayer(ARGFirstPersonCharacter*PlayerToSpectate)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_PlayerToSpectate = PlayerToSpectate;0x0012ExecuteUbergraph_BP_FirstPersonPlayerController(11326);0x0021return;0x0023// end of script
EventPublic
0x08
voidReceiveStopSpectating()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(11650);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidOnPumpiModeUpdated()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(11714);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidConditionallyAddIntroScene()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(12392);0x000Freturn;0x0011// end of script
0x00
voidReceiveExitVehicleOnPawnLeavingGame()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(12397);0x000Freturn;0x0011// end of script
EventProtected
0x00
voidAddPlayerHUD()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FirstPersonPlayerController(12516);0x000Freturn;0x0011// end of script
0x00
voidExecuteUbergraph_BP_FirstPersonPlayerController(int32EntryPoint)Script498 statements · 12,630 bytes of bytecode