Struct FTagFloatPair Path C++ Link /Script/Ride.TagFloatPair 0x000C (12 B) align 4 /Script/Ride 0x00x000C Members 2 OffsetSizeNameTypeFlags—0x08TagFGameplayTag5 flags0x00080x04Valuefloat7 flags Used by 5types with a member, parameter or interface of this type ABP_FirstPersonPlayerController_CABP_Interactable_AttachPoint_Wheel_CABP_Interactable_Wheel_CUGameplayTagMapLibraryUVehicle_Wheel_C // /Script/Ride.TagFloatPair // size 0x000C (12), align 4 struct FTagFloatPair { public: FGameplayTag Tag; // ????(0x08) Edit BlueprintVisible NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Value; // 0x0008(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };