Struct
FHitResult
0x00x0100
Members 20
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | FaceIndex | int32 | 5 flags |
| 0x04 | Time | float | 5 flags | |
| 0x04 | Distance | float | 5 flags | |
| 0x000C | 0x04 | padding / unreflected | ||
| 0x18 | Location | FVector_NetQuantize | 5 flags | |
| 0x18 | ImpactPoint | FVector_NetQuantize | 5 flags | |
| 0x18 | Normal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | ImpactNormal | FVector_NetQuantizeNormal | 5 flags | |
| 0x18 | TraceStart | FVector_NetQuantize | 5 flags | |
| 0x18 | TraceEnd | FVector_NetQuantize | 5 flags | |
| 0x04 | PenetrationDepth | float | 5 flags | |
| 0x04 | MyItem | int32 | 6 flags | |
| 0x04 | Item | int32 | 5 flags | |
| 0x01 | ElementIndex | uint8 | 5 flags | |
| 0x01 | bBlockingHit : 1bit 0 | bool | 3 flags | |
| 0x01 | bStartPenetrating : 1bit 1 | bool | 3 flags | |
| 0x00AE | 0x02 | padding / unreflected | ||
| 0x08 | PhysMaterial | TWeakObjectPtr<UPhysicalMaterial> | 6 flags | |
| 0x20 | HitObjectHandle | FActorInstanceHandle | 3 flags | |
| 0x08 | Component | TWeakObjectPtr<UPrimitiveComponent> | 8 flags | |
| 0x00E0 | 0x10 | padding / unreflected | ||
| 0x08 | BoneName | FName | 5 flags | |
| 0x08 | MyBoneName | FName | 6 flags | |
Used by 105
types with a member, parameter or interface of this typeUAbilitySystemBlueprintLibraryUAbilityTask_ApplyRootMotionJumpForceUAbilityTask_WaitOverlapAActorFAVS1_Wheel_OutputABP_Balloon_CABP_Bear_CABP_CigButt_CABP_CosmeticPickup_CABP_DeskHatch_01_CABP_DeskHatch_02_CABP_DoorFrame_R_01_CABP_DriverSeatInteraction_CABP_FireZone_Big_CABP_FireZone_CABP_FirstPersonCharacter_CABP_FirstPersonPlayerController_CABP_FridgeDoor_01_CABP_GloveCompartment_01_CABP_Goat_CABP_GuestBook_CABP_Helicopter_CABP_Interactable_Actor_CABP_Interactable_Actor_Rideable_CABP_Interactable_Actor_Rideable_IceCube_CABP_Interactable_Actor_Rideable_JungleVine_CABP_Interactable_AttachPoint_CABP_Interactable_AttachPoint_Wheel_CABP_Interactable_Boulder_01_CABP_Interactable_Crank_CABP_Interactable_Crank_TraversableSwitch_CABP_Interactable_FireWorks_CABP_Interactable_Flare_CABP_Interactable_FlareProjectile_CABP_Interactable_GolfClub_CABP_Interactable_Grill_CABP_Interactable_NailGun_Ammo_CABP_Interactable_OneTimeGrill_CABP_Interactable_PowerJackPole_CABP_Interactable_RepairTool_01_CABP_Interactable_TruckFlipper_CABP_Interactable_TruckPart_01_CABP_Interactable_WinchController_CABP_Interactable_WinchHook_CABP_Interactable_WinchPole_CABP_InteractableProxy_SnowLandscape_CABP_JungleTrap_RopeWithWeight_CABP_LadderOutside_01_CABP_LavaZone_CABP_Lian_CABP_MachineGunShot_Direct_CABP_MissileExplosion_Direct_CABP_Motor_01_CABP_MusicStinger_Volume_CUBP_PrevisActorComponent_CABP_Roof_01_CABP_RoofLocker_Hatch_01_CABP_ScrewHole_CABP_Seatable_TruckPart_01_CABP_Snowleopard_CABP_TapePlayer_CABP_Toilet_Door_01_CABP_TrapTriggers_RopeBait_CABP_TrapTriggers_TripWire_CABP_TruckWindow_01_CABP_Vehicle_Winnebago_01_CABP_VehicleBase_CABP_Wall_L_01_CABP_Wall_L_01_Snow_CABP_Winch_CUBPFL_BreakableActor_CIBPI_Interact_CIBPI_Rideable_Interact_CUChaosSolverEngineBlueprintLibraryACharacterUCharacterMovementComponentADebugCameraControllerUDLWE_Interaction_CFFindFloorResultFGameplayAbilityTargetData_SingleTargetHit+25 more