Class
ABP_Interactable_Machete_C
: ABP_Interactable_Actor_C : ARGInteractableActor : AActor : UObject0x00x0750
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} |
Inherited from ABP_Interactable_Actor_C 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Buoyancy | UBuoyancyComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x60 | HoldTransform | FTransform | 6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=100, Y=0, Z… | |
| 0x08 | InteractableIMC | UInputMappingContext* | 6 flags | /Game/Ride/Input/IMC/IMC_Interactable.IMC_Interactable | |
| 0x08 | Player | ABP_FirstPersonCharacter_C* | 7 flags | nullptr | |
| 0x08 | AttachedToActor | AActor* | 7 flags | nullptr | |
| 0x0348 | 0x08 | padding / unreflected | |||
| 0x60 | RelativeAttachTransform | FTransform | Net+6 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | TickWhenPickedUp | bool | 7 flags | false | |
| 0x01 | TickInitialState | bool | 7 flags | false | |
| 0x01 | CanBePickedUpWhenAttached | bool | 7 flags | true | |
| 0x03B3 | 0x05 | padding / unreflected | |||
| 0x50 | Interactble_LookatPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x50 | Interactble_PickedUpPlayerInteractions | TMap<FName, UInputAction*> | Deprecated+3 flags | <TMap> | |
| 0x20 | ObjectAttachType | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x20 | AcceptableAttachTypes | FGameplayTagContainer | 2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | AttachPointState | FGameplayTag | 4 flags | {TagName=AttachPointState.Free} | |
| 0x60 | CustomAttachTransform | FTransform | Net+5 flags | {Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0… | |
| 0x01 | DefaultObjectType | ECollisionChannel | 7 flags | ECC_PhysicsBody | |
| 0x01 | CharacterPose | E_CharacterPose | 6 flags | NewEnumerator1 | |
| 0x01 | SpawnAttachedCollisionType | ECollisionChannel | Net+7 flags | ECC_GameTraceChannel2 | |
| 0x0503 | 0x05 | padding / unreflected | |||
| 0x08 | ThirdPersonDummyClass | TSubclassOf<ABP_ThirdPersonDummy_C> | 6 flags | /Game/Ride/Interactables/ThirdPerson/BP_ThirdPersonDummy.BP… | |
| 0x60 | FPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x60 | TPPHoldOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x08 | CharacterPoseSequence | UAnimSequenceBase* | 5 flags | /Game/Ride/Character/Animation/FPP_Tool_Idle_01.FPP_Tool_Id… | |
| 0x20 | CurrentTags | FGameplayTagContainer | NetRepNotify+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | DisplayName | FText | 3 flags | <FText> | |
| 0x01 | ShouldBeAttachedOnSpawn | bool | Net+7 flags | false | |
| 0x0609 | 0x07 | padding / unreflected | |||
| 0x08 | GameTimeOffset | double | 7 flags | 0 | |
| 0x01 | Pickupable | bool | 7 flags | true | |
| 0x0619 | 0x07 | padding / unreflected | |||
| 0x08 | SelfHitSound | USoundBase* | 6 flags | nullptr | |
| 0x01 | PlayTriggerEffectsEffect | bool | NetRepNotify+7 flags | false | |
| 0x01 | IsHardHit | bool | 7 flags | false | |
| 0x01 | HitSurface | EPhysicalSurface | 7 flags | SurfaceType_Default | |
| 0x062B | 0x05 | padding / unreflected | |||
| 0x08 | NormalizedImpactForce | double | 7 flags | 0 | |
| 0x50 | AttachPointTypeTransfromMap | TMap<TSubclassOf<AActor>, FTransform> | 3 flags | <TMap> | |
| 0x50 | Interactable_LookatPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x50 | Interactable_PickedUpPlayerInteractionTexts | TMap<UInputAction*, FText> | 3 flags | <TMap> | |
| 0x01 | AlwaysKeepHitEvent | bool | 8 flags | false | |
| 0x0729 | 0x07 | padding / unreflected | |||
| 0x10 | Nails | TArray<AActor*> | NetRepNotify+4 flags | [] | |
| 0x08 | Character Pose AnimTPP | UAnimSequenceBase* | 5 flags | nullptr | |
Inherited from ARGInteractableActor 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | SignificanceComponent | USignificanceComponent* | 12 flags | /Script/Ride.Default__RGInteractableActor.SignificanceCompo… |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_1(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue_1 = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime_1 = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime_1 = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction_1 = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_Machete(10);0x0057return;0x0059// end of script | 0x30 | ||
void InpActEvt_IA_PrimaryFire_K2Node_EnhancedInputActionEvent_0(const FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, UInputAction* SourceAction)Script7 statements · 90 bytes of bytecode0x0000PersistentFrame.K2Node_EnhancedInputActionEvent_ActionValue = ActionValue;0x0012PersistentFrame.K2Node_EnhancedInputActionEvent_ElapsedTime = ElapsedTime;0x0024PersistentFrame.K2Node_EnhancedInputActionEvent_TriggeredTime = TriggeredTime;0x0036PersistentFrame.K2Node_EnhancedInputActionEvent_SourceAction = SourceAction;0x0048ExecuteUbergraph_BP_Interactable_Machete(3880);0x0057return;0x0059// end of script | 0x30 | ||
void OnNotifyEnd_BDE2AAF945FF8B4437C32794CBA528D8(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(232);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_BDE2AAF945FF8B4437C32794CBA528D8(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(264);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_BDE2AAF945FF8B4437C32794CBA528D8(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2313);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_BDE2AAF945FF8B4437C32794CBA528D8(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2345);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_BDE2AAF945FF8B4437C32794CBA528D8(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2377);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyEnd_7D4ECFBD438810664C0877A29DC23204(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2409);0x0021return;0x0023// end of script | 0x08 | ||
void OnNotifyBegin_7D4ECFBD438810664C0877A29DC23204(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2441);0x0021return;0x0023// end of script | 0x08 | ||
void OnInterrupted_7D4ECFBD438810664C0877A29DC23204(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2473);0x0021return;0x0023// end of script | 0x08 | ||
void OnBlendOut_7D4ECFBD438810664C0877A29DC23204(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2505);0x0021return;0x0023// end of script | 0x08 | ||
void OnCompleted_7D4ECFBD438810664C0877A29DC23204(const FName& NotifyName)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BP_Interactable_Machete(2537);0x0021return;0x0023// end of script | 0x08 | ||
void CallBackPrimaryFire(ABP_FirstPersonCharacter_C* Player, bool Stop)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Player = Player;0x0012PersistentFrame.K2Node_Event_Stop = Stop;0x0024ExecuteUbergraph_BP_Interactable_Machete(2612);0x0033return;0x0035// end of script | Public | 0x09 | |
void Remove(int32 Index, UInstancedStaticMeshComponent* Component)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Index = Index;0x0012PersistentFrame.K2Node_CustomEvent_Component = Component;0x0024ExecuteUbergraph_BP_Interactable_Machete(4064);0x0033return;0x0035// end of script | 0x10 | ||
void ExecuteUbergraph_BP_Interactable_Machete(int32 EntryPoint)Script120 statements · 4,122 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue_1);0x0027Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x003ATemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime_1);0x0057Temp_real_Variable_1 = Temp_real_Variable_1;0x0072Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime_1);0x008FTemp_real_Variable = Temp_real_Variable;0x00AATemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction_1;0x00BDPlayer.Server_PrimaryFire(this, true);0x00E3goto Label_1017;0x00E8Temp_name_Variable = K2Node_CustomEvent_NotifyName_9;0x0103goto Label_1017;0x0108Temp_name_Variable = K2Node_CustomEvent_NotifyName_8;0x0123K2Node_SwitchName_CmpSuccess = NotEqual_NameName(Temp_name_Variable, FName(Repair));0x014Dif (!(K2Node_SwitchName_CmpSuccess)) goto Label_0160;0x015Bgoto Label_1017;0x0160Label_0160:0x0160CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(322);0x0185K2Node_MakeArray_Array = {this, Player};0x019ACallFunc_K2_GetComponentLocation_ReturnValue = Player.FirstPersonCamera.K2_GetComponentLocation();0x01E2CallFunc_GetForwardVector_ReturnValue = Player.FirstPersonCamera.GetForwardVector();0x022ACallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0258CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0286CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, 1, false, K2Node_MakeArray_Array, 0, CallFunc_LineTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x030EBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x03C3CallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(CallFunc_BreakHitResult_HitActor, /Game/Ride/Environment/RopeBridge/BPI_RopeCutting.BPI_RopeCutting_C);0x03E9if (!(CallFunc_DoesImplementInterface_ReturnValue)) goto Label_06A9;0x03F7BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x04ACK2Node_DynamicCast_AsBPI_Rope_Cutting = Cast<BPI_RopeCutting_C>(CallFunc_BreakHitResult_HitActor);0x04D0K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Rope_Cutting);0x04EDif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_1017;0x04FBBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x05B0CallFunc_Array_Find_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Find(CallFunc_BreakHitResult_HitComponent.ComponentTags, Temp_name_Variable_2);0x060A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_BreakHitResult_HitComponent.ComponentTags, CallFunc_Array_Find_ReturnValue, CallFunc_Array_Get_Item);0x065BK2Node_DynamicCast_AsBPI_Rope_Cutting.TryCutRope(K2Node_Event_Player, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_Array_Get_Item);0x06A4goto Label_1017;0x06A9Label_06A9:0x06A9BreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x075EK2Node_DynamicCast_AsInstanced_Static_Mesh_Component = Cast<InstancedStaticMeshComponent>(CallFunc_BreakHitResult_HitComponent);0x0782K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsInstanced_Static_Mesh_Component);0x079Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_1017;0x07ADBreakHitResult(CallFunc_LineTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0862CallFunc_GetController_ReturnValue = K2Node_Event_Player.GetController();0x088CK2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetController_ReturnValue);0x08B0K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x08CDK2Node_DynamicCast_AsBP_First_Person_Player_Controller.Server_RemoveSMInstance(CallFunc_BreakHitResult_HitItem, K2Node_DynamicCast_AsInstanced_Static_Mesh_Component, this);0x0904goto Label_1017;0x0909Temp_name_Variable = K2Node_CustomEvent_NotifyName_7;0x0924goto Label_1017;0x0929Temp_name_Variable = K2Node_CustomEvent_NotifyName_6;0x0944goto Label_1017;0x0949Temp_name_Variable = K2Node_CustomEvent_NotifyName_5;0x0964goto Label_1017;0x0969Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_4;0x0984goto Label_1017;0x0989Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_3;0x09A4goto Label_1017;0x09A9Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_2;0x09C4goto Label_1017;0x09C9Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_1;0x09E4goto Label_1017;0x09E9Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName;0x0A04goto Label_1017;0x0A09Label_0A09:0x0A09Player.Server_PrimaryFire(this, false);0x0A2Fgoto Label_1017;0x0A34if (!(K2Node_Event_Stop)) goto Label_0AF1;0x0A42CallFunc_IsLocallyControlled_ReturnValue_1 = K2Node_Event_Player.IsLocallyControlled();0x0A70if (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_0EB5;0x0A7ECallFunc_GetAnimInstance_ReturnValue = K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01.GetAnimInstance();0x0ABECallFunc_GetAnimInstance_ReturnValue.Montage_Stop(0.25f, /Game/Ride/Character/Animation/FPP_Hammer_Use_01_Montage.FPP_Hammer_Use_01_Montage);0x0AECgoto Label_1017;0x0AF1Label_0AF1:0x0AF1CallFunc_IsLocallyControlled_ReturnValue = K2Node_Event_Player.IsLocallyControlled();0x0B1Fif (!(CallFunc_IsLocallyControlled_ReturnValue)) goto Label_0CF1;0x0B2DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(K2Node_Event_Player.SK_BoxyRider_FPP_Arms_01, /Game/Ride/Character/Animation/FPP_Hammer_Use_01_Montage.FPP_Hammer_Use_01_Montage, 1f, 0f, FName(None), true);0x0B81CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x0B9Eif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_1017;0x0BACK2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_BDE2AAF945FF8B4437C32794CBA528D8);0x0BC3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x0BECK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_BDE2AAF945FF8B4437C32794CBA528D8);0x0C03CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x0C2CK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_BDE2AAF945FF8B4437C32794CBA528D8);0x0C43CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x0C6CK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_BDE2AAF945FF8B4437C32794CBA528D8);0x0C83CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x0CACK2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_BDE2AAF945FF8B4437C32794CBA528D8);0x0CC3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x0CECgoto Label_1017;0x0CF1Label_0CF1:0x0CF1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(K2Node_Event_Player.Mesh, /Game/Ride/Character/Animation/TPP_Hammer_Use_01_Montage.TPP_Hammer_Use_01_Montage, 1f, 0f, FName(None), true);0x0D45CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x0D62if (!(CallFunc_IsValid_ReturnValue)) goto Label_1017;0x0D70K2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnCompleted_7D4ECFBD438810664C0877A29DC23204);0x0D87CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_9;0x0DB0K2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnBlendOut_7D4ECFBD438810664C0877A29DC23204);0x0DC7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_8;0x0DF0K2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnInterrupted_7D4ECFBD438810664C0877A29DC23204);0x0E07CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_7;0x0E30K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyBegin_7D4ECFBD438810664C0877A29DC23204);0x0E47CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_6;0x0E70K2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnNotifyEnd_7D4ECFBD438810664C0877A29DC23204);0x0E87CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_5;0x0EB0goto Label_1017;0x0EB5Label_0EB5:0x0EB5CallFunc_GetAnimInstance_ReturnValue_1 = K2Node_Event_Player.Mesh.GetAnimInstance();0x0EF5CallFunc_GetAnimInstance_ReturnValue_1.Montage_Stop(0.25f, /Game/Ride/Character/Animation/TPP_Hammer_Use_01_Montage.TPP_Hammer_Use_01_Montage);0x0F23goto Label_1017;0x0F28CallFunc_Conv_InputActionValueToBool_ReturnValue_1 = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x0F45Temp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue_1;0x0F58Temp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x0F75Temp_real_Variable_1 = Temp_real_Variable_1;0x0F90Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x0FADTemp_real_Variable = Temp_real_Variable;0x0FC8Temp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x0FDBgoto Label_0A09;0x0FE0CallFunc_RemoveInstance_ReturnValue = K2Node_CustomEvent_Component.RemoveInstance(K2Node_CustomEvent_Index);0x1017Label_1017:0x1017return;0x1019// end of script | Final | 0x04 |