Zdexby TheHolyOneZ
5,159 classes
Class

UAbilityTask_WaitOverlap

: UAbilityTask : UGameplayTask : UObject
/Script/GameplayAbilities.AbilityTask_WaitOverlap 0x0090 (144 B) align 8 inherited 0x0080 vtable /Script/GameplayAbilities
0x00x0090

Members 1

OffsetSizeNameTypeFlagsDefault
0x10OnOverlapFMulticastScriptDelegate4 flags<delegate>
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
UAbilityTask_WaitOverlap* WaitForOverlap(UGameplayAbility* OwningAbility)FinalNative+2 flags0x10
void OnHitCallback(UPrimitiveComponent* HitComp, AActor* OtherActor, UPrimitiveComponent* OtherComp, const FVector& NormalImpulse, FHitResult& Hit)FinalNative+1 flags0x130