Zdexby TheHolyOneZ
3,987 classes
Class

UW_ComatoseText_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Widgets/BaseWidgets/W_ComatoseText.W_ComatoseText_C 0x0348 (840 B) align 8 inherited 0x02C0 5 scripted vtable /Game/Comatose/Widgets/BaseWidgets/W_ComatoseText
0x00x0348

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08TextUTextBlock*10 flagsnullptr
0x18My TextFText3 flags<FText>
0x08Font Sizedouble6 flags24
0x20OutlineFFontOutlineSettings4 flags{OutlineSize=1, bSeparateFillAlpha=false, bApplyOutlineToDr…
0x08Default FontUObject*6 flags/Game/Comatose/Widgets/Fonts/MP16REG_Font.MP16REG_Font
0x10Shadow Color and OpacityFLinearColor6 flags{R=0, G=0, B=0, A=0.6}
0x10Shadow OffsetFVector2D6 flags{X=0, Y=0}
0x01JustificationETextJustify6 flagsLeft
0x01Auto Wrap Textbool6 flagsfalse
0x033A0x02padding / unreflected
0x04Letter Spacingint326 flags0
0x08Wrap Text atdouble7 flags0
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 5

SignatureFlagsNativeParams
void Update Appearance()
Script19 statements · 631 bytes of bytecode
0x0000/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get foreign Language Font(this, CallFunc_Get_foreign_Language_Font_Font);0x002E/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Is foreign language?(this, CallFunc_Is_foreign_language___);0x005CCallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_Get_foreign_Language_Font_Font, Default Font, CallFunc_Is_foreign_language___);0x008BK2Node_MakeStruct_SlateFontInfo.FontObject = CallFunc_SelectObject_ReturnValue;0x00A7K2Node_MakeStruct_SlateFontInfo.FontMaterial = nullptr;0x00BBK2Node_MakeStruct_SlateFontInfo.OutlineSettings = Outline;0x00DFK2Node_MakeStruct_SlateFontInfo.TypefaceFontName = FName(None);0x0107K2Node_MakeStruct_Size_ImplicitCast = Cast<3>(Font Size);0x0124K2Node_MakeStruct_SlateFontInfo.Size = K2Node_MakeStruct_Size_ImplicitCast;0x0148K2Node_MakeStruct_SlateFontInfo.LetterSpacing = Letter Spacing;0x016CK2Node_MakeStruct_SlateFontInfo.SkewAmount = 0f;0x018CText.SetFont(K2Node_MakeStruct_SlateFontInfo);0x01B5Text.SetShadowOffset(Shadow Offset);0x01DEText.SetShadowColorAndOpacity(Shadow Color and Opacity);0x0207Text.SetJustification(Justification);0x0234Update Text(My Text);0x024BText.SetAutoWrapText(Auto Wrap Text);0x0274return;0x0276// end of script
Public0x00
void Update Text(const FText& Desired Text)
Script4 statements · 75 bytes of bytecode
0x0000My Text = Desired Text;0x001BText.SetText(My Text);0x0048return;0x004A// end of script
Public0x18
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_ComatoseText(251);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_ComatoseText(270);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_W_ComatoseText(int32 EntryPoint)
Script21 statements · 278 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AConstruct();0x0014CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0029K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x004DK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x006Aif (!(K2Node_DynamicCast_bSuccess)) goto Label_00EB;0x0078K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x00A6Label_00A6:0x00A6K2Node_CreateDelegate_OutputDelegate.Bind(this, Update Appearance);0x00BDCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Changed Language Disp += K2Node_CreateDelegate_OutputDelegate;0x00E6goto Label_0113;0x00EBLabel_00EB:0x00EBCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x00F6goto Label_00A6;0x00FBUpdate Appearance();0x0109goto Label_0113;0x010Egoto Label_000A;0x0113Label_0113:0x0113return;0x0115// end of script
Final0x04

Used by 31

types with a member, parameter or interface of this type