0x00x0348
Members 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Text | UTextBlock* | 10 flags | nullptr | |
| 0x18 | My Text | FText | 3 flags | <FText> | |
| 0x08 | Font Size | double | 6 flags | 24 | |
| 0x20 | Outline | FFontOutlineSettings | 4 flags | {OutlineSize=1, bSeparateFillAlpha=false, bApplyOutlineToDr… | |
| 0x08 | Default Font | UObject* | 6 flags | /Game/Comatose/Widgets/Fonts/MP16REG_Font.MP16REG_Font | |
| 0x10 | Shadow Color and Opacity | FLinearColor | 6 flags | {R=0, G=0, B=0, A=0.6} | |
| 0x10 | Shadow Offset | FVector2D | 6 flags | {X=0, Y=0} | |
| 0x01 | Justification | ETextJustify | 6 flags | Left | |
| 0x01 | Auto Wrap Text | bool | 6 flags | false | |
| 0x033A | 0x02 | padding / unreflected | |||
| 0x04 | Letter Spacing | int32 | 6 flags | 0 | |
| 0x08 | Wrap Text at | double | 7 flags | 0 | |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void Update Appearance()Script19 statements · 631 bytes of bytecode0x0000/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get foreign Language Font(this, CallFunc_Get_foreign_Language_Font_Font);0x002E/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Is foreign language?(this, CallFunc_Is_foreign_language___);0x005CCallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_Get_foreign_Language_Font_Font, Default Font, CallFunc_Is_foreign_language___);0x008BK2Node_MakeStruct_SlateFontInfo.FontObject = CallFunc_SelectObject_ReturnValue;0x00A7K2Node_MakeStruct_SlateFontInfo.FontMaterial = nullptr;0x00BBK2Node_MakeStruct_SlateFontInfo.OutlineSettings = Outline;0x00DFK2Node_MakeStruct_SlateFontInfo.TypefaceFontName = FName(None);0x0107K2Node_MakeStruct_Size_ImplicitCast = Cast<3>(Font Size);0x0124K2Node_MakeStruct_SlateFontInfo.Size = K2Node_MakeStruct_Size_ImplicitCast;0x0148K2Node_MakeStruct_SlateFontInfo.LetterSpacing = Letter Spacing;0x016CK2Node_MakeStruct_SlateFontInfo.SkewAmount = 0f;0x018CText.SetFont(K2Node_MakeStruct_SlateFontInfo);0x01B5Text.SetShadowOffset(Shadow Offset);0x01DEText.SetShadowColorAndOpacity(Shadow Color and Opacity);0x0207Text.SetJustification(Justification);0x0234Update Text(My Text);0x024BText.SetAutoWrapText(Auto Wrap Text);0x0274return;0x0276// end of script | Public | 0x00 | |
void Update Text(const FText& Desired Text)Script4 statements · 75 bytes of bytecode0x0000My Text = Desired Text;0x001BText.SetText(My Text);0x0048return;0x004A// end of script | Public | 0x18 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_ComatoseText(251);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_ComatoseText(270);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_W_ComatoseText(int32 EntryPoint)Script21 statements · 278 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AConstruct();0x0014CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0029K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x004DK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x006Aif (!(K2Node_DynamicCast_bSuccess)) goto Label_00EB;0x0078K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x00A6Label_00A6:0x00A6K2Node_CreateDelegate_OutputDelegate.Bind(this, Update Appearance);0x00BDCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance.Changed Language Disp += K2Node_CreateDelegate_OutputDelegate;0x00E6goto Label_0113;0x00EBLabel_00EB:0x00EBCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x00F6goto Label_00A6;0x00FBUpdate Appearance();0x0109goto Label_0113;0x010Egoto Label_000A;0x0113Label_0113:0x0113return;0x0115// end of script | Final | 0x04 |
Used by 31
types with a member, parameter or interface of this typeUDefaultBindCapturePrompt_CUDefaultSpinner_CUT_MapMarkerWidget_CUW_ComatoseGenericButton_CUW_CTInputRow_CUW_CurrentItemNode_CUW_CurrentObjective_CUW_DialogOption_Response_CUW_DialogWidget_CUW_DiaryPage_CUW_FirstTimeCollecting_CUW_FracturedHourglass_Timer_CUW_FracturedHourglassEndPlay_CUW_InventoryItem_CUW_ItemAction_CUW_Journal_CUW_LeaderboardEntry_CUW_MainHUD_CUW_MainHUD_FracturedHourglass_CUW_Map_CUW_Note_CUW_NotificationWindow_Node_CUW_OptionNode_CUW_OptionsMenu_CUW_OptionsMenuButtonWElement_CUW_OptionsMenuTab_CUW_SaveGameScreen_CUW_SaveSlotNode_CUW_SubobjectiveListNode_CUW_TutorialPopup_Node_CUW_WorldCollectablePopup_C