0x00x0300
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | ActionText | UW_ComatoseText_C* | 10 flags | nullptr | |
| 0x08 | W_CTKeyIconTexture | UW_CTKeyIconTexture_C* | 10 flags | nullptr | |
| 0x08 | My Action | TSubclassOf<UItemActionMaster_C> | 6 flags | nullptr | |
| 0x08 | Input Name | FName | 6 flags | None | |
| 0x08 | Player | ACT_Player_C* | 7 flags | nullptr | |
| 0x08 | My Item | TSubclassOf<UItem_Master_C> | 5 flags | nullptr | |
| 0x08 | CT Game Instance | UCT_GameInstance_C* | 6 flags | nullptr |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void init game instance()Script14 statements · 189 bytes of bytecode0x0000CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0015K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x0039K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0056if (!(K2Node_DynamicCast_bSuccess)) goto Label_00AA;0x0064K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x0092Label_0092:0x0092CT Game Instance = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x00A5goto Label_00BA;0x00AALabel_00AA:0x00AACallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x00B5goto Label_0092;0x00BALabel_00BA:0x00BAreturn;0x00BC// end of script | Public | 0x00 | |
void Init Player()Script14 statements · 194 bytes of bytecode0x0000CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x001AK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetPlayerCharacter_ReturnValue);0x003EK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x005Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_00AF;0x0069K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Character(CallFunc_Retrieve_Comatose_Character_Player);0x0097Label_0097:0x0097Player = CallFunc_Retrieve_Comatose_Character_Player;0x00AAgoto Label_00BF;0x00AFLabel_00AF:0x00AFCallFunc_Retrieve_Comatose_Character_Player = nullptr;0x00BAgoto Label_0097;0x00BFLabel_00BF:0x00BFreturn;0x00C1// end of script | Public | 0x00 | |
void Update()Script21 statements · 443 bytes of bytecode0x0000PushFlow(Label_01B8);0x0005CallFunc_IsValidClass_ReturnValue = IsValidClass(My Action);0x0022if (!(CallFunc_IsValidClass_ReturnValue)) PopFlow();0x002CPushFlow(Label_0075);0x0031ActionText.Update Text(My Action.Action Name);0x0074PopFlow();0x0075Label_0075:0x0075CallFunc_IsValid_ReturnValue = IsValid(Player);0x0092if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x009CCallFunc_SpawnObject_ReturnValue = SpawnObject(My Action, this);0x00BASetObjectPropertyByName(CallFunc_SpawnObject_ReturnValue, FName(Game Instance), CT Game Instance);0x00E3SetObjectPropertyByName(CallFunc_SpawnObject_ReturnValue, FName(Player Ref), Player);0x010CSetClassPropertyByName(CallFunc_SpawnObject_ReturnValue, FName(My Item), My Item);0x0135CallFunc_SpawnObject_ReturnValue.Can Show Action(CallFunc_Can_Show_Action__);0x0162CallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Can_Show_Action__);0x0187CallFunc_SetRenderOpacity_InOpacity_ImplicitCast = Cast<3>(CallFunc_Conv_BoolToDouble_ReturnValue);0x01A4SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x01B7PopFlow();0x01B8Label_01B8:0x01B8return;0x01BA// end of script | Public | 0x00 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_ItemAction(43);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_ItemAction(262);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_W_ItemAction(int32 EntryPoint)Script15 statements · 284 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000Ainit game instance();0x0018Update();0x0026goto Label_0119;0x002BUpdate();0x0039W_CTKeyIconTexture.My Input Action Name = Input Name;0x006AW_CTKeyIconTexture.DefaultActionLabel.ActionName = W_CTKeyIconTexture.My Input Action Name;0x00C7W_CTKeyIconTexture.DefaultActionLabel.UpdateLabel();0x0101goto Label_0119;0x0106Init Player();0x0114goto Label_000A;0x0119Label_0119:0x0119return;0x011B// end of script | Final | 0x04 |