Zdexby TheHolyOneZ
3,987 classes
Class

UW_OptionsMenuTab_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Widgets/OptionsMenu/W_OptionsMenuTab.W_OptionsMenuTab_C 0x0310 (784 B) align 8 inherited 0x02C0 7 scripted vtable /Game/Comatose/Widgets/OptionsMenu/W_OptionsMenuTab
0x00x0310

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_0UBorder*10 flagsnullptr
0x08Button_0UButton*10 flagsnullptr
0x08InnerBorderUBorder*10 flagsnullptr
0x08W_ComatoseTextUW_ComatoseText_C*10 flagsnullptr
0x10ClickedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x18Desired TextFText2 flags<FText>
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 7

SignatureFlagsNativeParams
void Determine Button Style()
Script59 statements · 2,829 bytes of bytecode
0x0000K2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{1f, 1f, 1f, 0f};0x003DK2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x005AK2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0097K2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x00B4K2Node_MakeStruct_SlateBrush_2.DrawAs = 3;0x00D1K2Node_MakeStruct_SlateBrush_2.Tiling = 0;0x00EEK2Node_MakeStruct_SlateBrush_2.Mirroring = 0;0x010BK2Node_MakeStruct_SlateBrush_2.ImageSize = DeprecateSlateVector2D{32f, 32f};0x013EK2Node_MakeStruct_SlateBrush_2.Margin = Margin{0f, 0f, 0f, 0f};0x017BK2Node_MakeStruct_SlateBrush_2.TintColor = K2Node_MakeStruct_SlateColor_2;0x019FK2Node_MakeStruct_SlateBrush_2.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0234K2Node_MakeStruct_SlateBrush_2.ResourceObject = nullptr;0x0248K2Node_MakeStruct_SlateBrush_3.DrawAs = 3;0x0265K2Node_MakeStruct_SlateBrush_3.Tiling = 0;0x0282K2Node_MakeStruct_SlateBrush_3.Mirroring = 0;0x029FK2Node_MakeStruct_SlateBrush_3.ImageSize = DeprecateSlateVector2D{32f, 32f};0x02D2K2Node_MakeStruct_SlateBrush_3.Margin = Margin{0f, 0f, 0f, 0f};0x030FK2Node_MakeStruct_SlateBrush_3.TintColor = K2Node_MakeStruct_SlateColor_3;0x0333K2Node_MakeStruct_SlateBrush_3.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x03C8K2Node_MakeStruct_SlateBrush_3.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_GrayscaleBackgroundGradient.T_GrayscaleBackgroundGradient;0x03E4/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_2);0x0412Temp_int_Variable_2 = CallFunc_Get_Current_Game_Game_Index_2;0x042DBorder_0.SetBrush(Switch(Temp_int_Variable_2, 0 => K2Node_MakeStruct_SlateBrush_3, 1 => K2Node_MakeStruct_SlateBrush_2, default => K2Node_Select_Default_1));0x048AK2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0f, 0f, 0f, 1f};0x04C7K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x04E4K2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{0.527115f, 0.527115f, 0.527115f, 1f};0x0521K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x053EK2Node_MakeStruct_SlateBrush.DrawAs = 3;0x055BK2Node_MakeStruct_SlateBrush.Tiling = 0;0x0578K2Node_MakeStruct_SlateBrush.Mirroring = 0;0x0595K2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x05C8K2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x0605K2Node_MakeStruct_SlateBrush.TintColor = K2Node_MakeStruct_SlateColor;0x0629K2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x06BEK2Node_MakeStruct_SlateBrush.ResourceObject = nullptr;0x06D2K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x06EFK2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x070CK2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x0729K2Node_MakeStruct_SlateBrush_1.ImageSize = DeprecateSlateVector2D{32f, 32f};0x075CK2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x0799K2Node_MakeStruct_SlateBrush_1.TintColor = K2Node_MakeStruct_SlateColor_1;0x07BDK2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0852K2Node_MakeStruct_SlateBrush_1.ResourceObject = nullptr;0x0866/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x0894Temp_int_Variable_1 = CallFunc_Get_Current_Game_Game_Index_1;0x08AFInnerBorder.SetBrush(Switch(Temp_int_Variable_1, 0 => K2Node_MakeStruct_SlateBrush_1, 1 => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default_2));0x090CTemp_object_Variable = /Game/MisfortuneTiger/Font/SyneMono-Regular_Font.SyneMono-Regular_Font;0x091FTemp_object_Variable_1 = /Game/Comatose/Widgets/Fonts/MP16REG_Font.MP16REG_Font;0x0932/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x0960Temp_int_Variable = CallFunc_Get_Current_Game_Game_Index_1;0x097BW_ComatoseText.Default Font = Switch(Temp_int_Variable, 0 => Temp_object_Variable_1, 1 => Temp_object_Variable, default => K2Node_Select_Default);0x09D8Temp_struct_Variable = LinearColor{1f, 1f, 1f, 1f};0x0A0CTemp_struct_Variable_1 = LinearColor{0f, 0f, 0f, 1f};0x0A40/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x0A6ETemp_int_Variable_3 = CallFunc_Get_Current_Game_Game_Index;0x0A89W_ComatoseText.SetColorAndOpacity(Switch(Temp_int_Variable_3, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, default => K2Node_Select_Default_3));0x0AE6W_ComatoseText.Update Appearance();0x0B0Areturn;0x0B0C// end of script
Public0x00
void Set Active(bool >)
Script11 statements · 345 bytes of bytecode
0x0000CallFunc_SelectFloat_ReturnValue = SelectFloat(0, 20, >);0x0037CallFunc_MakeVector2D_ReturnValue = MakeVector2D(0, CallFunc_SelectFloat_ReturnValue);0x0065K2Node_MakeStruct_WidgetTransform.Translation = CallFunc_MakeVector2D_ReturnValue;0x0089K2Node_MakeStruct_WidgetTransform.Scale = Vector2D{1, 1};0x00C4K2Node_MakeStruct_WidgetTransform.Shear = Vector2D{0, 0};0x00FFK2Node_MakeStruct_WidgetTransform.Angle = 0f;0x011FBorder_0.SetRenderTransform(K2Node_MakeStruct_WidgetTransform);0x0148if (!(>)) goto Label_0156;0x0156Label_0156:0x0156return;0x0158// end of script
Public0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_OptionsMenuTab(74);0x000Freturn;0x0011// end of script
EventPublic0x00
void BndEvt__W_OptionsMenuTab_Button_0_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_OptionsMenuTab(89);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_OptionsMenuTab(113);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_W_OptionsMenuTab(int32 EntryPoint)
Script15 statements · 140 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADetermine Button Style();0x0018Label_0018:0x0018W_ComatoseText.Update Text(Desired Text);0x0045goto Label_0089;0x004AConstruct();0x0054goto Label_0018;0x0059Clicked.Broadcast();0x006Cgoto Label_0089;0x0071PreConstruct(K2Node_Event_IsDesignTime);0x0084goto Label_000A;0x0089Label_0089:0x0089return;0x008B// end of script
Final0x04
void Clicked__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 2

types with a member, parameter or interface of this type