voidUpdate Timer()Script6 statements · 219 bytes of bytecode
0x0000Fractured Hourclass Gamemode.Get Timer Text(CallFunc_Get_Timer_Text_Regular_timespan, CallFunc_Get_Timer_Text_Miliseconds);0x0036CenterTimer.Update Timer(CallFunc_Get_Timer_Text_Regular_timespan, CallFunc_Get_Timer_Text_Miliseconds);0x006CFractured Hourclass Gamemode.Get Timer Text(CallFunc_Get_Timer_Text_Regular_timespan, CallFunc_Get_Timer_Text_Miliseconds);0x00A2UpperTimer.Update Timer(CallFunc_Get_Timer_Text_Regular_timespan, CallFunc_Get_Timer_Text_Miliseconds);0x00D8return;0x00DA// end of script
Public
0x00
voidInpActEvt_NumPadFour_K2Node_InputKeyEvent_1(const FKey& Key)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key_1 = Key;0x0012ExecuteUbergraph_W_MainHUD_FracturedHourglass(152);0x0021return;0x0023// end of script
0x18
voidInpActEvt_NumPadFive_K2Node_InputKeyEvent_0(const FKey& Key)Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_InputKeyEvent_Key = Key;0x0012ExecuteUbergraph_W_MainHUD_FracturedHourglass(670);0x0021return;0x0023// end of script
0x18
voidConstruct()Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainHUD_FracturedHourglass(711);0x000Freturn;0x0011// end of script
EventPublic
0x00
voidTick(const FGeometry& MyGeometry, floatInDeltaTime)Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_MainHUD_FracturedHourglass(971);0x0033return;0x0035// end of script
EventPublic
0x3C
voidExecuteUbergraph_W_MainHUD_FracturedHourglass(int32EntryPoint)Script52 statements · 1,016 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsPackagedForDistribution_ReturnValue = IsPackagedForDistribution();0x001Eif (!(CallFunc_IsPackagedForDistribution_ReturnValue)) goto Label_0031;0x002Cgoto Label_03F5;0x0031Label_0031:0x0031CT Game Instance.Send Leaderboard Score(Fractured Hourclass Gamemode.Current Score, Fractured Hourclass Gamemode.Run Timer);0x0093goto Label_03F5;0x0098goto Label_000A;0x009DLabel_009D:0x009DLeaderboard Updated Player(CT Game Instance.Player Leaderboard Entry);0x00CACallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x00DFK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameMode_ReturnValue);0x0103K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x0120if (!(K2Node_DynamicCast_bSuccess)) goto Label_028E;0x012EK2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Fractured Hourglass Gamemode(CallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode);0x015CLabel_015C:0x015CFractured Hourclass Gamemode = CallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode;0x016FUpdate Score();0x017DK2Node_CreateDelegate_OutputDelegate.Bind(this, Update Killed Enemies Text);0x0194Fractured Hourclass Gamemode.Updated Killed Enemies += K2Node_CreateDelegate_OutputDelegate;0x01BDK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Received Score);0x01D4Fractured Hourclass Gamemode.Received Points += K2Node_CreateDelegate_OutputDelegate_1;0x01FDK2Node_CreateDelegate_OutputDelegate_2.Bind(this, Gamemode Started);0x0214Fractured Hourclass Gamemode.Gamemode Just Started += K2Node_CreateDelegate_OutputDelegate_2;0x023DHighscoresizebox.SetVisibility(2);0x0263HorizontalBox_0.SetVisibility(2);0x0289goto Label_03F5;0x028ELabel_028E:0x028ECallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode = nullptr;0x0299goto Label_015C;0x029ECT Game Instance.Update Player Leaderboard Data();0x02C2goto Label_03F5;0x02C7Construct();0x02D1CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x02E6K2Node_DynamicCast_AsBPI_Comatose_Retriever_1 = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x030AK2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever_1);0x0327if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_03BB;0x0335K2Node_DynamicCast_AsBPI_Comatose_Retriever_1.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x0363Label_0363:0x0363CT Game Instance = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x0376K2Node_CreateDelegate_OutputDelegate_3.Bind(this, Leaderboard Updated Player);0x038DCT Game Instance.Updated Player Leaderboard += K2Node_CreateDelegate_OutputDelegate_3;0x03B6goto Label_009D;0x03BBLabel_03BB:0x03BBCallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x03C6goto Label_0363;0x03CBTick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x03E7Update Timer();0x03F5Label_03F5:0x03F5return;0x03F7// end of script