Zdexby TheHolyOneZ
3,987 classes
Class

UW_FracturedHourglassEndPlay_C

: UW_EndPlayScreen_C : UW_ComatoseWidgetContainer_C : UUserWidget : UWidget : UVisual : UObject
/Game/Comatose/Widgets/GameOver/W_FracturedHourglassEndPlay.W_FracturedHourglassEndPlay_C 0x0448 (1,096 B) align 8 inherited 0x03F1 10 scripted vtable /Game/Comatose/Widgets/GameOver/W_FracturedHourglassEndPlay
0x00x0448

Members 10

OffsetSizeNameTypeFlagsDefault
0x03F10x07padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HighscoreTextUW_ComatoseText_C*10 flagsnullptr
0x08LeaderboardsUW_ComatoseGenericButton_C*10 flagsnullptr
0x08QuitButtonUW_ComatoseGenericButton_C*10 flagsnullptr
0x08ReturntoSafeHouseFracturedHourglassUW_ComatoseGenericButton_C*10 flagsnullptr
0x08ScoreTextUW_ComatoseText_C*10 flagsnullptr
0x08W_LeaderboardsUW_Leaderboards_C*10 flagsnullptr
0x08WidgetSwitcher_0UWidgetSwitcher*10 flagsnullptr
0x08CT Game InstanceUCT_GameInstance_C*6 flagsnullptr
0x08Fractured Hourglass GamemodeACT_FracturedHourglassGamemode_C*7 flagsnullptr
Inherited from UW_EndPlayScreen_C 8
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08InstaSpawnUWidgetAnimation*Transient+6 flagsnullptr
0x08SpawnOutUWidgetAnimation*Transient+6 flagsnullptr
0x08SpawnInUWidgetAnimation*Transient+6 flagsnullptr
0x08NamedSlot_13UNamedSlot*10 flagsnullptr
0x08TimeDilationObjectUImage*10 flagsnullptr
0x10Finished Fade OutFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01Fade inbool7 flagstrue
Inherited from UW_ComatoseWidgetContainer_C 11
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Active WidgetUW_ComatoseWidgetElement_C*7 flagsnullptr
0x08My Container NameFName6 flagsNone
0x08Initial ButtonFName6 flagsNone
0x01Container Activebool7 flagstrue
0x03310x07padding / unreflected
0x08Owning ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
0x50Child ContainersTMap<FName, UW_ComatoseWidgetContainer_C*>4 flags<TMap>
0x08Focused Widget NameFName7 flagsNone
0x10Active widget changedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08Active Child ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 10

SignatureFlagsNativeParams
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(304);0x000Freturn;0x0011// end of script
EventPublic0x00
void Sent new Highscore()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(868);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_FracturedHourglassEndPlay_Leaderboards_K2Node_ComponentBoundEvent_2_Selected__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(984);0x000Freturn;0x0011// end of script
0x00
void Finished Fade Return Fractured Hourglass()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(1117);0x000Freturn;0x0011// end of script
0x00
void Finished Fade Quit()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(1363);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_FracturedHourglassEndPlay_ReturntoSafeHouseFracturedHourglass_K2Node_ComponentBoundEvent_3_Selected__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(1460);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_FracturedHourglassEndPlay_QuitButton_K2Node_ComponentBoundEvent_4_Selected__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_FracturedHourglassEndPlay(1465);0x000Freturn;0x0011// end of script
0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_FracturedHourglassEndPlay(10);0x0033return;0x0035// end of script
EventPublic0x3C
void ExecuteUbergraph_W_FracturedHourglassEndPlay(int32 EntryPoint)
Script67 statements · 1,473 bytes of bytecode
0x0000goto [EntryPoint];0x000ATick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x0026goto Label_05BE;0x002BLabel_002B:0x002BK2Node_CreateDelegate_OutputDelegate.Bind(this, Sent new Highscore);0x0042CT Game Instance.Leaderboard Score Sent += K2Node_CreateDelegate_OutputDelegate;0x006BCT Game Instance.Send Leaderboard Score(Fractured Hourglass Gamemode.Current Score, Fractured Hourglass Gamemode.Run Timer);0x00CDgoto Label_05BE;0x00D2Label_00D2:0x00D2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Finished Fade Return Fractured Hourglass);0x00E9Finished Fade Out += K2Node_CreateDelegate_OutputDelegate_1;0x00FCgoto Label_05BE;0x0101Label_0101:0x0101K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Finished Fade Quit);0x0118Finished Fade Out += K2Node_CreateDelegate_OutputDelegate_2;0x012Bgoto Label_05BE;0x0130Construct();0x013ACallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x014FK2Node_DynamicCast_AsBPI_Comatose_Retriever_1 = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameMode_ReturnValue);0x0173K2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever_1);0x0190if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0344;0x019EK2Node_DynamicCast_AsBPI_Comatose_Retriever_1.Retrieve Comatose Fractured Hourglass Gamemode(CallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode);0x01CCLabel_01CC:0x01CCFractured Hourglass Gamemode = CallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode;0x01DFCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(Fractured Hourglass Gamemode.Current Score, false, true, 1, 324);0x0226ScoreText.Update Text(CallFunc_Conv_IntToText_ReturnValue);0x0253/Game/Comatose/MainClasses/MainCharacter/Input/BPF_InputMapping.Default__BPF_InputMapping_C.Add/Remove Input mappings at priotity(ST_PlayerInputConfiguration{{}}, 8000, false, this);0x029ACallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x02AFK2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetGameInstance_ReturnValue);0x02D3K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x02F0if (!(K2Node_DynamicCast_bSuccess)) goto Label_0354;0x02FEK2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve Comatose Game Instance(CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance);0x032CLabel_032C:0x032CCT Game Instance = CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance;0x033Fgoto Label_002B;0x0344Label_0344:0x0344CallFunc_Retrieve_Comatose_Fractured_Hourglass_Gamemode_Gamemode = nullptr;0x034Fgoto Label_01CC;0x0354Label_0354:0x0354CallFunc_Retrieve_Comatose_Game_Instance_CT_Game_Instance = nullptr;0x035Fgoto Label_032C;0x0364HighscoreText.SetVisibility(3);0x038Agoto Label_05BE;0x038FWidgetSwitcher_0.SetActiveWidgetIndex(0);0x03B8Exit Child Container(FName(Leaderboards));0x03D3goto Label_05BE;0x03D8WidgetSwitcher_0.SetActiveWidgetIndex(1);0x0401Enter Child Container(FName(Leaderboards));0x041CW_Leaderboards.Set Active Tab(0);0x0445goto Label_05BE;0x044ALabel_044A:0x044AFade Out Animation();0x0458goto Label_00D2;0x045DCT Game Instance.Player Current Health = 100;0x048ECT Game Instance.Transitioning Map Name = FName(-1);0x04C3OpenLevelBySoftObjectPtr(this, SoftObject("/Game/Comatose/Levels/Beta/FracturedHourglass/FracturedHourglass_SafeHouse.FracturedHourglass_SafeHouse"), true, "");0x053Bgoto Label_05BE;0x0540Label_0540:0x0540Fade Out Animation();0x054Egoto Label_0101;0x0553OpenLevelBySoftObjectPtr(this, SoftObject("/Game/Comatose/Levels/Level_NewMainMenu_Hospital.Level_NewMainMenu_Hospital"), true, "");0x05AFgoto Label_05BE;0x05B4goto Label_044A;0x05B9goto Label_0540;0x05BELabel_05BE:0x05BEreturn;0x05C0// end of script
Final0x04