Zdexby TheHolyOneZ
3,987 classes
/Game/Comatose/Widgets/OptionsMenu/InputSettings/W_CTInputRow.W_CTInputRow_C 0x03E0 (992 B) align 8 inherited 0x038B 9 scripted vtable /Game/Comatose/Widgets/OptionsMenu/InputSettings/W_CTInputRow
0x00x03E0

Members 8

OffsetSizeNameTypeFlagsDefault
0x038B0x05padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_0UBorder*10 flagsnullptr
0x08Button_0UButton*10 flagsnullptr
0x08ColorBorderUBorder*10 flagsnullptr
0x08GamepadUNamedSlot*10 flagsnullptr
0x08KeyboardUNamedSlot*10 flagsnullptr
0x08W_ComatoseTextUW_ComatoseText_C*10 flagsnullptr
0x18Input NameFText2 flags<FText>
Inherited from UW_ComatoseWidgetElement_C 15
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10Request ReturnFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01IsActivebool7 flagsfalse
0x03410x07padding / unreflected
0x10SelectedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08My ContainerUW_ComatoseWidgetContainer_C*7 flagsnullptr
0x10Selected with RefFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08CT Game InstanceUCT_GameInstance_C*6 flagsnullptr
0x08Hover SoundUSoundBase*5 flagsnullptr
0x08Confirm SoundUSoundBase*5 flagsnullptr
0x01Is Selectablebool7 flagsfalse
Inherited from UUserWidget 21
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01CC0x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01E00x18padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x020D0x03padding / unreflected
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>5 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02610x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02790x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x028C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x18ToolTipTextFText3 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x08ToolTipWidgetUWidget*11 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x00E50x03padding / unreflected
0x04RenderOpacityfloat7 flags1
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00ED0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01000x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 9

SignatureFlagsNativeParams
void Determine Button Style()
Script59 statements · 2,829 bytes of bytecode
0x0000K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.036889f, 0.002125f, 0f, 1f};0x003DK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x005AK2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0097K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x00B4K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x00D1K2Node_MakeStruct_SlateBrush.Tiling = 0;0x00EEK2Node_MakeStruct_SlateBrush.Mirroring = 0;0x010BK2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x013EK2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x017BK2Node_MakeStruct_SlateBrush.TintColor = K2Node_MakeStruct_SlateColor;0x019FK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0234K2Node_MakeStruct_SlateBrush.ResourceObject = nullptr;0x0248K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x0265K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x0282K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x029FK2Node_MakeStruct_SlateBrush_1.ImageSize = DeprecateSlateVector2D{32f, 32f};0x02D2K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x030FK2Node_MakeStruct_SlateBrush_1.TintColor = K2Node_MakeStruct_SlateColor_1;0x0333K2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x03C8K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_GrayscaleBackgroundGradient.T_GrayscaleBackgroundGradient;0x03E4/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x0412Temp_int_Variable_1 = CallFunc_Get_Current_Game_Game_Index_1;0x042DBorder_0.SetBrush(Switch(Temp_int_Variable_1, 0 => K2Node_MakeStruct_SlateBrush_1, 1 => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default));0x048A/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x04B8Temp_int_Variable = CallFunc_Get_Current_Game_Game_Index;0x04D3K2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0510K2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x052DK2Node_MakeStruct_SlateBrush_2.DrawAs = 3;0x054AK2Node_MakeStruct_SlateBrush_2.Tiling = 0;0x0567K2Node_MakeStruct_SlateBrush_2.Mirroring = 0;0x0584K2Node_MakeStruct_SlateBrush_2.ImageSize = DeprecateSlateVector2D{32f, 32f};0x05B7K2Node_MakeStruct_SlateBrush_2.Margin = Margin{0f, 0f, 0f, 0f};0x05F4K2Node_MakeStruct_SlateBrush_2.TintColor = K2Node_MakeStruct_SlateColor_2;0x0618K2Node_MakeStruct_SlateBrush_2.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x06ADK2Node_MakeStruct_SlateBrush_2.ResourceObject = nullptr;0x06C1K2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{0.01033f, 0f, 0.000607f, 1f};0x06FEK2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x071BK2Node_MakeStruct_SlateBrush_3.DrawAs = 3;0x0738K2Node_MakeStruct_SlateBrush_3.Tiling = 0;0x0755K2Node_MakeStruct_SlateBrush_3.Mirroring = 0;0x0772K2Node_MakeStruct_SlateBrush_3.ImageSize = DeprecateSlateVector2D{32f, 32f};0x07A5K2Node_MakeStruct_SlateBrush_3.Margin = Margin{0f, 0f, 0f, 0f};0x07E2K2Node_MakeStruct_SlateBrush_3.TintColor = K2Node_MakeStruct_SlateColor_3;0x0806K2Node_MakeStruct_SlateBrush_3.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x089BK2Node_MakeStruct_SlateBrush_3.ResourceObject = nullptr;0x08AFColorBorder.SetBrush(Switch(Temp_int_Variable, 0 => K2Node_MakeStruct_SlateBrush_2, 1 => K2Node_MakeStruct_SlateBrush_3, default => K2Node_Select_Default_3));0x090CTemp_object_Variable = /Game/MisfortuneTiger/Font/SyneMono-Regular_Font.SyneMono-Regular_Font;0x091FTemp_object_Variable_1 = /Game/Comatose/Widgets/Fonts/MP16REG_Font.MP16REG_Font;0x0932/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_3);0x0960Temp_int_Variable_3 = CallFunc_Get_Current_Game_Game_Index_3;0x097BW_ComatoseText.Default Font = Switch(Temp_int_Variable_3, 0 => Temp_object_Variable_1, 1 => Temp_object_Variable, default => K2Node_Select_Default_2);0x09D8Temp_struct_Variable = LinearColor{1f, 1f, 1f, 1f};0x0A0CTemp_struct_Variable_1 = LinearColor{0f, 0f, 0f, 1f};0x0A40/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_2);0x0A6ETemp_int_Variable_2 = CallFunc_Get_Current_Game_Game_Index_2;0x0A89W_ComatoseText.SetColorAndOpacity(Switch(Temp_int_Variable_2, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, default => K2Node_Select_Default_1));0x0AE6W_ComatoseText.Update Appearance();0x0B0Areturn;0x0B0C// end of script
Public0x00
void Set Widget Status(bool Active, bool Mute)
Script3 statements · 31 bytes of bytecode
0x0000Set Widget Status(Active, Mute);0x001Creturn;0x001E// end of script
Public0x02
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_CTInputRow(29);0x0021return;0x0023// end of script
EventPublic0x01
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_CTInputRow(145);0x0033return;0x0035// end of script
EventPublic0x3C
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_CTInputRow(324);0x000Freturn;0x0011// end of script
EventPublic0x00
void Was Selected()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_CTInputRow(339);0x000Freturn;0x0011// end of script
0x00
void BndEvt__W_DBInputRow_Button_0_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_CTInputRow(838);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_CTInputRow(int32 EntryPoint)
Script34 statements · 860 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADetermine Button Style();0x0018goto Label_0359;0x001DPreConstruct(K2Node_Event_IsDesignTime);0x0030W_ComatoseText.Update Text(Input Name);0x005Dgoto Label_000A;0x0062Label_0062:0x0062K2Node_CreateDelegate_OutputDelegate.Bind(this, Was Selected);0x0079Selected += K2Node_CreateDelegate_OutputDelegate;0x008Cgoto Label_0359;0x0091Tick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x00ADCallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{1f, 1f, 1f, 1f}, LinearColor{0.255208f, 0.255208f, 0.255208f, 1f}, IsActive);0x0116ColorBorder.SetBrushColor(CallFunc_SelectColor_ReturnValue);0x013Fgoto Label_0359;0x0144Construct();0x014Egoto Label_0062;0x0153CallFunc_GetChildAt_ReturnValue = Gamepad.GetChildAt(0);0x0182CallFunc_GetChildAt_ReturnValue_1 = Keyboard.GetChildAt(0);0x01B1CallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_GetChildAt_ReturnValue, CallFunc_GetChildAt_ReturnValue_1, CT Game Instance.Using Gamepad);0x01F6CallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(CallFunc_SelectObject_ReturnValue, /Game/Comatose/Widgets/OptionsMenu/InputSettings/BPI_CTInputRow.BPI_CTInputRow_C);0x021Cif (!(CallFunc_DoesImplementInterface_ReturnValue)) goto Label_0359;0x022ACallFunc_GetChildAt_ReturnValue = Gamepad.GetChildAt(0);0x0259CallFunc_GetChildAt_ReturnValue_1 = Keyboard.GetChildAt(0);0x0288CallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_GetChildAt_ReturnValue, CallFunc_GetChildAt_ReturnValue_1, CT Game Instance.Using Gamepad);0x02CDK2Node_DynamicCast_AsBPI_CTInput_Row = Cast<BPI_CTInputRow_C>(CallFunc_SelectObject_ReturnValue);0x02F1K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_CTInput_Row);0x030Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_0359;0x031CK2Node_DynamicCast_AsBPI_CTInput_Row.Request Input();0x0341goto Label_0359;0x0346Selected.Broadcast();0x0359Label_0359:0x0359return;0x035B// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type