0x00x03E0
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x038B | 0x05 | padding / unreflected | |||
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Border_0 | UBorder* | 10 flags | nullptr | |
| 0x08 | Button_0 | UButton* | 10 flags | nullptr | |
| 0x08 | ColorBorder | UBorder* | 10 flags | nullptr | |
| 0x08 | Gamepad | UNamedSlot* | 10 flags | nullptr | |
| 0x08 | Keyboard | UNamedSlot* | 10 flags | nullptr | |
| 0x08 | W_ComatoseText | UW_ComatoseText_C* | 10 flags | nullptr | |
| 0x18 | Input Name | FText | 2 flags | <FText> | |
Inherited from UW_ComatoseWidgetElement_C 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | My navigation Name | FName | 6 flags | None | |
| 0x50 | Navigation Directions | TMap<NavigationDirection, FName> | 2 flags | <TMap> | |
| 0x10 | Request Navigation Change | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Request Return | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | IsActive | bool | 7 flags | false | |
| 0x0341 | 0x07 | padding / unreflected | |||
| 0x10 | Selected | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | My Container | UW_ComatoseWidgetContainer_C* | 7 flags | nullptr | |
| 0x10 | Selected with Ref | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x08 | CT Game Instance | UCT_GameInstance_C* | 6 flags | nullptr | |
| 0x08 | Hover Sound | USoundBase* | 5 flags | nullptr | |
| 0x08 | Confirm Sound | USoundBase* | 5 flags | nullptr | |
| 0x01 | Override Nav Direction | bool | 6 flags | false | |
| 0x01 | Override Nav Direction - Direction | NavigationDirection | 6 flags | NewEnumerator0 | |
| 0x01 | Is Selectable | bool | 7 flags | false | |
Inherited from UUserWidget 21
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 7 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x14 | ForegroundColor | FSlateColor | 3 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor… | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x01CC | 0x04 | padding / unreflected | |||
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E0 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 6 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x04 | Priority | int32 | 7 flags | 0 | |
| 0x01 | bIsFocusable : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 1 | bool | 5 flags | false | |
| 0x020D | 0x03 | padding / unreflected | |||
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+3 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x10 | Extensions | TArray<UUserWidgetExtension*> | 5 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x01 | bHasScriptImplementedTick : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 1 | bool | 3 flags | true | |
| 0x0261 | 0x17 | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x0279 | 0x03 | padding / unreflected | |||
| 0x10 | DesiredFocusWidget | FWidgetChild | 5 flags | {WidgetName=None, WidgetPtr=nullptr} | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 23
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 3 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 11 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 5 flags | <delegate> | |
| 0x38 | RenderTransform | FWidgetTransform | 4 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x10 | RenderTransformPivot | FVector2D | 7 flags | {X=0.5, Y=0.5} | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 7 flags | Inherit | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bIsVolatile : 1bit 4 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | EMouseCursor | 8 flags | Default | |
| 0x01 | Clipping | EWidgetClipping | 7 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 7 flags | Visible | |
| 0x00E5 | 0x03 | padding / unreflected | |||
| 0x04 | RenderOpacity | float | 7 flags | 1 | |
| 0x01 | PixelSnapping | EWidgetPixelSnapping | 7 flags | Inherit | |
| 0x00ED | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x0100 | 0x50 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+3 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void Input Action - Menu Return()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void Determine Button Style()Script59 statements · 2,829 bytes of bytecode0x0000K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.036889f, 0.002125f, 0f, 1f};0x003DK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x005AK2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0097K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x00B4K2Node_MakeStruct_SlateBrush.DrawAs = 3;0x00D1K2Node_MakeStruct_SlateBrush.Tiling = 0;0x00EEK2Node_MakeStruct_SlateBrush.Mirroring = 0;0x010BK2Node_MakeStruct_SlateBrush.ImageSize = DeprecateSlateVector2D{32f, 32f};0x013EK2Node_MakeStruct_SlateBrush.Margin = Margin{0f, 0f, 0f, 0f};0x017BK2Node_MakeStruct_SlateBrush.TintColor = K2Node_MakeStruct_SlateColor;0x019FK2Node_MakeStruct_SlateBrush.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x0234K2Node_MakeStruct_SlateBrush.ResourceObject = nullptr;0x0248K2Node_MakeStruct_SlateBrush_1.DrawAs = 3;0x0265K2Node_MakeStruct_SlateBrush_1.Tiling = 0;0x0282K2Node_MakeStruct_SlateBrush_1.Mirroring = 0;0x029FK2Node_MakeStruct_SlateBrush_1.ImageSize = DeprecateSlateVector2D{32f, 32f};0x02D2K2Node_MakeStruct_SlateBrush_1.Margin = Margin{0f, 0f, 0f, 0f};0x030FK2Node_MakeStruct_SlateBrush_1.TintColor = K2Node_MakeStruct_SlateColor_1;0x0333K2Node_MakeStruct_SlateBrush_1.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x03C8K2Node_MakeStruct_SlateBrush_1.ResourceObject = /Game/Comatose/Widgets/BaseWidgets/T_GrayscaleBackgroundGradient.T_GrayscaleBackgroundGradient;0x03E4/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_1);0x0412Temp_int_Variable_1 = CallFunc_Get_Current_Game_Game_Index_1;0x042DBorder_0.SetBrush(Switch(Temp_int_Variable_1, 0 => K2Node_MakeStruct_SlateBrush_1, 1 => K2Node_MakeStruct_SlateBrush, default => K2Node_Select_Default));0x048A/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index);0x04B8Temp_int_Variable = CallFunc_Get_Current_Game_Game_Index;0x04D3K2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{1f, 1f, 1f, 1f};0x0510K2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x052DK2Node_MakeStruct_SlateBrush_2.DrawAs = 3;0x054AK2Node_MakeStruct_SlateBrush_2.Tiling = 0;0x0567K2Node_MakeStruct_SlateBrush_2.Mirroring = 0;0x0584K2Node_MakeStruct_SlateBrush_2.ImageSize = DeprecateSlateVector2D{32f, 32f};0x05B7K2Node_MakeStruct_SlateBrush_2.Margin = Margin{0f, 0f, 0f, 0f};0x05F4K2Node_MakeStruct_SlateBrush_2.TintColor = K2Node_MakeStruct_SlateColor_2;0x0618K2Node_MakeStruct_SlateBrush_2.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x06ADK2Node_MakeStruct_SlateBrush_2.ResourceObject = nullptr;0x06C1K2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{0.01033f, 0f, 0.000607f, 1f};0x06FEK2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x071BK2Node_MakeStruct_SlateBrush_3.DrawAs = 3;0x0738K2Node_MakeStruct_SlateBrush_3.Tiling = 0;0x0755K2Node_MakeStruct_SlateBrush_3.Mirroring = 0;0x0772K2Node_MakeStruct_SlateBrush_3.ImageSize = DeprecateSlateVector2D{32f, 32f};0x07A5K2Node_MakeStruct_SlateBrush_3.Margin = Margin{0f, 0f, 0f, 0f};0x07E2K2Node_MakeStruct_SlateBrush_3.TintColor = K2Node_MakeStruct_SlateColor_3;0x0806K2Node_MakeStruct_SlateBrush_3.OutlineSettings = SlateBrushOutlineSettings{Vector4{0, 0, 0, 1}, SlateColor{LinearColor{0f, 0f, 0f, 0f}, 0}, 0f, 1, false};0x089BK2Node_MakeStruct_SlateBrush_3.ResourceObject = nullptr;0x08AFColorBorder.SetBrush(Switch(Temp_int_Variable, 0 => K2Node_MakeStruct_SlateBrush_2, 1 => K2Node_MakeStruct_SlateBrush_3, default => K2Node_Select_Default_3));0x090CTemp_object_Variable = /Game/MisfortuneTiger/Font/SyneMono-Regular_Font.SyneMono-Regular_Font;0x091FTemp_object_Variable_1 = /Game/Comatose/Widgets/Fonts/MP16REG_Font.MP16REG_Font;0x0932/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_3);0x0960Temp_int_Variable_3 = CallFunc_Get_Current_Game_Game_Index_3;0x097BW_ComatoseText.Default Font = Switch(Temp_int_Variable_3, 0 => Temp_object_Variable_1, 1 => Temp_object_Variable, default => K2Node_Select_Default_2);0x09D8Temp_struct_Variable = LinearColor{1f, 1f, 1f, 1f};0x0A0CTemp_struct_Variable_1 = LinearColor{0f, 0f, 0f, 1f};0x0A40/Game/Comatose/MainClasses/BPF_CTFunctions.Default__BPF_CTFunctions_C.Get Current Game(this, CallFunc_Get_Current_Game_Game_Index_2);0x0A6ETemp_int_Variable_2 = CallFunc_Get_Current_Game_Game_Index_2;0x0A89W_ComatoseText.SetColorAndOpacity(Switch(Temp_int_Variable_2, 0 => Temp_struct_Variable_1, 1 => Temp_struct_Variable, default => K2Node_Select_Default_1));0x0AE6W_ComatoseText.Update Appearance();0x0B0Areturn;0x0B0C// end of script | Public | 0x00 | |
void Set Widget Status(bool Active, bool Mute)Script3 statements · 31 bytes of bytecode0x0000Set Widget Status(Active, Mute);0x001Creturn;0x001E// end of script | Public | 0x02 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_W_CTInputRow(29);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_W_CTInputRow(145);0x0033return;0x0035// end of script | EventPublic | 0x3C | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTInputRow(324);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void Was Selected()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTInputRow(339);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__W_DBInputRow_Button_0_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_W_CTInputRow(838);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_W_CTInputRow(int32 EntryPoint)Script34 statements · 860 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ADetermine Button Style();0x0018goto Label_0359;0x001DPreConstruct(K2Node_Event_IsDesignTime);0x0030W_ComatoseText.Update Text(Input Name);0x005Dgoto Label_000A;0x0062Label_0062:0x0062K2Node_CreateDelegate_OutputDelegate.Bind(this, Was Selected);0x0079Selected += K2Node_CreateDelegate_OutputDelegate;0x008Cgoto Label_0359;0x0091Tick(K2Node_Event_MyGeometry, K2Node_Event_InDeltaTime);0x00ADCallFunc_SelectColor_ReturnValue = SelectColor(LinearColor{1f, 1f, 1f, 1f}, LinearColor{0.255208f, 0.255208f, 0.255208f, 1f}, IsActive);0x0116ColorBorder.SetBrushColor(CallFunc_SelectColor_ReturnValue);0x013Fgoto Label_0359;0x0144Construct();0x014Egoto Label_0062;0x0153CallFunc_GetChildAt_ReturnValue = Gamepad.GetChildAt(0);0x0182CallFunc_GetChildAt_ReturnValue_1 = Keyboard.GetChildAt(0);0x01B1CallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_GetChildAt_ReturnValue, CallFunc_GetChildAt_ReturnValue_1, CT Game Instance.Using Gamepad);0x01F6CallFunc_DoesImplementInterface_ReturnValue = DoesImplementInterface(CallFunc_SelectObject_ReturnValue, /Game/Comatose/Widgets/OptionsMenu/InputSettings/BPI_CTInputRow.BPI_CTInputRow_C);0x021Cif (!(CallFunc_DoesImplementInterface_ReturnValue)) goto Label_0359;0x022ACallFunc_GetChildAt_ReturnValue = Gamepad.GetChildAt(0);0x0259CallFunc_GetChildAt_ReturnValue_1 = Keyboard.GetChildAt(0);0x0288CallFunc_SelectObject_ReturnValue = SelectObject(CallFunc_GetChildAt_ReturnValue, CallFunc_GetChildAt_ReturnValue_1, CT Game Instance.Using Gamepad);0x02CDK2Node_DynamicCast_AsBPI_CTInput_Row = Cast<BPI_CTInputRow_C>(CallFunc_SelectObject_ReturnValue);0x02F1K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_CTInput_Row);0x030Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_0359;0x031CK2Node_DynamicCast_AsBPI_CTInput_Row.Request Input();0x0341goto Label_0359;0x0346Selected.Broadcast();0x0359Label_0359:0x0359return;0x035B// end of script | Final | 0x04 |