void GetCarryTransform(FTransform& Transform)Script2 statements · 3 bytes of bytecode | Public | | 0x60 |
void ShouldHideInteractPrompt(const bool& Result)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void GetInteractionComponent(const UPrimitiveComponent*& InteractionComponent)Script2 statements · 3 bytes of bytecode | Public | | 0x08 |
void GetInteractionPrompt(const E_InteractionTypes& InputPrompt)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void IsInteractionAllowed(const bool& Allowed)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void IsInteractableOnShoot(const bool& IsInteractableOnShoot)Script2 statements · 3 bytes of bytecode | Public | | 0x01 |
void GetHighlightComponent(const USC_Highlight_C*& Highlight Component)Script2 statements · 3 bytes of bytecode | Public | | 0x08 |
void Withdraw(const FVector& Force)Script2 statements · 3 bytes of bytecode | Public | | 0x18 |
void Interact(bool Force, AActor* Actor)Script2 statements · 3 bytes of bytecode | Public | | 0x10 |