0x00x0D00
Members 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | AnimBlueprintExtension_PropertyAccess | FAnimSubsystemInstance | {} | ||
| 0x08 | AnimBlueprintExtension_Base | FAnimSubsystemInstance | {} | ||
| 0x20 | AnimGraphNode_Root | FAnimNode_Root | {Result={}} | ||
| 0x48 | AnimGraphNode_Slot | FAnimNode_Slot | {Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=f… | ||
| 0x48 | AnimGraphNode_SequencePlayer_1 | FAnimNode_SequencePlayer | {Sequence=/Game/Art/Characters/Chompy/Animations/LY/A_Chomp… | ||
| 0x20 | AnimGraphNode_LocalToComponentSpace | FAnimNode_ConvertLocalToComponentSpace | {LocalPose={}} | ||
| 0x04A8 | 0x08 | padding / unreflected | |||
| 0x250 | AnimGraphNode_LookAt_2 | FAnimNode_LookAt | {BoneToModify={BoneName=Eye_L}, LookAtTarget={bUseSocket=fa… | ||
| 0x250 | AnimGraphNode_LookAt_1 | FAnimNode_LookAt | {BoneToModify={BoneName=Eye_R}, LookAtTarget={bUseSocket=fa… | ||
| 0x250 | AnimGraphNode_LookAt | FAnimNode_LookAt | {BoneToModify={BoneName=Head_M}, LookAtTarget={bUseSocket=f… | ||
| 0x20 | AnimGraphNode_ComponentToLocalSpace | FAnimNode_ConvertComponentToLocalSpace | {ComponentPose={}} | ||
| 0x48 | AnimGraphNode_SequencePlayer | FAnimNode_SequencePlayer | {Sequence=/Game/Art/Characters/Chompy/Animations/A_Chompy_A… | ||
| 0xC8 | AnimGraphNode_ApplyAdditive | FAnimNode_ApplyAdditive | {base={}, Additive={}, Alpha=1, AlphaScaleBias={Scale=1, Bi… | ||
| 0x08 | LookAtEyes | double | 7 flags | 0 | |
| 0x08 | LookAtHead | double | 7 flags | 0 | |
| 0x08 | LookAtHeadScalar | double | 7 flags | 0.5 | |
| 0x18 | PlayerWorldLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
Inherited from UAnimInstance 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+6 flags | nullptr | |
| 0x01 | RootMotionMode | ERootMotionMode | 7 flags | RootMotionFromMontagesOnly | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bUseMainInstanceMontageEvaluationData : 1bit 6 | bool | 5 flags | false | |
| 0x0032 | 0x01 | padding / unreflected | |||
| 0x01 | bQueueMontageEvents : 1bit 0 | bool | Transient+3 flags | false | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageBlendedIn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0088 | 0xB0 | padding / unreflected | |||
| 0x50 | SlotGroupInertializationRequestDataMap | TMap<FName, FInertializationRequest> | TransientProtected+1 flags | <TMap> | |
| 0x0188 | 0x38 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
| 0x10 | ActiveAnimNotifyEventReference | TArray<FAnimNotifyEventReference> | Transient+2 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void AnimGraph(FPoseLink& AnimGraph)Script3 statements · 40 bytes of bytecode0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script | 0x10 | ||
void UpdateLookAt()Script15 statements · 431 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x004Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_01AC;0x0059CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_T5F_GetPlayerCharacter_First_Person_Character.FirstPersonCamera.K2_GetComponentLocation();0x00A1PlayerWorldLocation = CallFunc_K2_GetComponentLocation_ReturnValue;0x00BCCallFunc_GetCurveValue_ReturnValue_1 = GetCurveValue(FName(LookAtEyes));0x00E5K2Node_VariableSet_LookAtEyes_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue_1);0x0102LookAtEyes = K2Node_VariableSet_LookAtEyes_ImplicitCast;0x011DCallFunc_GetCurveValue_ReturnValue = GetCurveValue(FName(LookAtHead));0x0146CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue);0x0163CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, LookAtHeadScalar);0x0191LookAtHead = CallFunc_Multiply_DoubleDouble_ReturnValue;0x01ACLabel_01AC:0x01ACreturn;0x01AE// end of script | Public | 0x00 | |
void BlueprintUpdateAnimation(float DeltaTimeX)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_Chompy_Fight(10);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ExecuteUbergraph_ABP_Chompy_Fight(int32 EntryPoint)Script4 statements · 27 bytes of bytecode0x0000goto [EntryPoint];0x000AUpdateLookAt();0x0018return;0x001A// end of script | Final | 0x04 |