0x00x1440
Members 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x0C | __AnimBlueprintMutables | FAnimBlueprintGeneratedMutableData | 4 flags | {__FloatProperty=0, __FloatProperty_0=0} | |
| 0x03D4 | 0x04 | padding / unreflected | |||
| 0x08 | AnimBlueprintExtension_PropertyAccess | FAnimSubsystemInstance | {} | ||
| 0x08 | AnimBlueprintExtension_Base | FAnimSubsystemInstance | {} | ||
| 0x20 | AnimGraphNode_Root | FAnimNode_Root | {Result={}} | ||
| 0x28 | AnimGraphNode_TransitionResult_2 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult_1 | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x28 | AnimGraphNode_TransitionResult | FAnimNode_TransitionResult | {bCanEnterTransition=false} | ||
| 0x48 | AnimGraphNode_SequencePlayer_2 | FAnimNode_SequencePlayer | {Sequence=/Game/Art/Characters/GooGoo/Animation/Deaths/A_Go… | ||
| 0x20 | AnimGraphNode_StateResult_2 | FAnimNode_StateResult | {} | ||
| 0x70 | AnimGraphNode_BlendSpacePlayer | FAnimNode_BlendSpacePlayer | {BlendSpace=/Game/Art/Characters/GooGoo/BS_Googoo_LY_Locomo… | ||
| 0x20 | AnimGraphNode_StateResult_1 | FAnimNode_StateResult | {} | ||
| 0x48 | AnimGraphNode_SequencePlayer_1 | FAnimNode_SequencePlayer | {Sequence=/Game/Art/Characters/GooGoo/Animation/LY/A_Googoo… | ||
| 0x20 | AnimGraphNode_StateResult | FAnimNode_StateResult | {} | ||
| 0xC8 | AnimGraphNode_StateMachine | FAnimNode_StateMachine | {StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, MaxT… | ||
| 0x48 | AnimGraphNode_Slot | FAnimNode_Slot | {Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=f… | ||
| 0x250 | AnimGraphNode_LookAt_4 | FAnimNode_LookAt | {BoneToModify={BoneName=r_eye}, LookAtTarget={bUseSocket=fa… | ||
| 0x250 | AnimGraphNode_LookAt_3 | FAnimNode_LookAt | {BoneToModify={BoneName=l_eye}, LookAtTarget={bUseSocket=fa… | ||
| 0x250 | AnimGraphNode_LookAt_2 | FAnimNode_LookAt | {BoneToModify={BoneName=Head}, LookAtTarget={bUseSocket=fal… | ||
| 0x20 | AnimGraphNode_ComponentToLocalSpace | FAnimNode_ConvertComponentToLocalSpace | {ComponentPose={}} | ||
| 0xC8 | AnimGraphNode_ApplyAdditive | FAnimNode_ApplyAdditive | {base={}, Additive={}, Alpha=1, AlphaScaleBias={Scale=1, Bi… | ||
| 0x0EC8 | 0x08 | padding / unreflected | |||
| 0x250 | AnimGraphNode_LookAt_1 | FAnimNode_LookAt | {BoneToModify={BoneName=l_nipple}, LookAtTarget={bUseSocket… | ||
| 0x250 | AnimGraphNode_LookAt | FAnimNode_LookAt | {BoneToModify={BoneName=r_nipple}, LookAtTarget={bUseSocket… | ||
| 0x48 | AnimGraphNode_SequencePlayer | FAnimNode_SequencePlayer | {Sequence=/Game/Art/Characters/GooGoo/Animation/A_Googoo_Ey… | ||
| 0x20 | AnimGraphNode_LocalToComponentSpace | FAnimNode_ConvertLocalToComponentSpace | {LocalPose={}} | ||
| 0x08 | LookAtEyes | double | 7 flags | 0 | |
| 0x08 | LookAtHead | double | 7 flags | 0 | |
| 0x08 | LookAtNipples | double | 7 flags | 0 | |
| 0x08 | LookAtHeadScalar | double | 8 flags | 0 | |
| 0x08 | LookAtNipplesScalar | double | 8 flags | 0 | |
| 0x18 | PlayerWorldLocation | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x08 | CharBP | ABP_GooGoo_LY_C* | 7 flags | nullptr | |
| 0x01 | EnterLocomotion | bool | 7 flags | false | |
| 0x01 | EnterDeath | bool | 8 flags | false | |
| 0x1422 | 0x06 | padding / unreflected | |||
| 0x08 | Turn | double | 7 flags | 0 | |
| 0x08 | Speed | double | 7 flags | 500 | |
| 0x08 | OldRot | double | 7 flags | 0 | |
Inherited from UAnimInstance 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+6 flags | nullptr | |
| 0x01 | RootMotionMode | ERootMotionMode | 7 flags | RootMotionFromMontagesOnly | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bUseMainInstanceMontageEvaluationData : 1bit 6 | bool | 5 flags | false | |
| 0x0032 | 0x01 | padding / unreflected | |||
| 0x01 | bQueueMontageEvents : 1bit 0 | bool | Transient+3 flags | false | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageBlendedIn | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0088 | 0xB0 | padding / unreflected | |||
| 0x50 | SlotGroupInertializationRequestDataMap | TMap<FName, FInertializationRequest> | TransientProtected+1 flags | <TMap> | |
| 0x0188 | 0x38 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<FAnimNotifyEvent> | Transient+3 flags | [] | |
| 0x10 | ActiveAnimNotifyEventReference | TArray<FAnimNotifyEventReference> | Transient+2 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void AnimGraph(FPoseLink& AnimGraph)Script3 statements · 40 bytes of bytecode0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script | 0x10 | ||
void UpdateSpeed()Script30 statements · 869 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(CharBP);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0362;0x002BCallFunc_GetVelocity_ReturnValue = CharBP.GetVelocity();0x0061CallFunc_VSize_ReturnValue = VSize(CallFunc_GetVelocity_ReturnValue);0x0086Speed = CallFunc_VSize_ReturnValue;0x00A1CallFunc_K2_GetActorRotation_ReturnValue = CharBP.K2_GetActorRotation();0x00D3BreakRotator(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0101CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x011ECallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, OldRot);0x014CCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, -90);0x0172CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 90);0x0198CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_Greater_DoubleDouble_ReturnValue, CallFunc_Less_DoubleDouble_ReturnValue);0x01BEif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_0269;0x01CCLabel_01CC:0x01CCCallFunc_K2_GetActorRotation_ReturnValue = CharBP.K2_GetActorRotation();0x01FEBreakRotator(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x022CK2Node_VariableSet_OldRot_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x0249OldRot = K2Node_VariableSet_OldRot_ImplicitCast;0x0264goto Label_0362;0x0269Label_0269:0x0269CallFunc_K2_GetActorRotation_ReturnValue = CharBP.K2_GetActorRotation();0x029BBreakRotator(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x02C9CallFunc_Subtract_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_BreakRotator_Yaw);0x02E6CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Subtract_DoubleDouble_A_ImplicitCast, OldRot);0x0314CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, 5);0x0342Turn = CallFunc_Multiply_DoubleDouble_ReturnValue;0x035Dgoto Label_01CC;0x0362Label_0362:0x0362return;0x0364// end of script | Public | 0x00 | |
void BlueprintThreadSafeUpdateAnimation(float DeltaTime)Script13 statements · 386 bytes of bytecode0x0000CallFunc_GetCurveValue_ReturnValue_2 = GetCurveValue(FName(LookAtEyes));0x0029K2Node_VariableSet_LookAtEyes_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue_2);0x0046LookAtEyes = K2Node_VariableSet_LookAtEyes_ImplicitCast;0x0061CallFunc_GetCurveValue_ReturnValue_1 = GetCurveValue(FName(LookAtHead));0x008ACallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetCurveValue_ReturnValue_1);0x00A7CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, LookAtHeadScalar);0x00D5LookAtHead = CallFunc_Multiply_DoubleDouble_ReturnValue_1;0x00F0CallFunc_GetCurveValue_ReturnValue = GetCurveValue(FName(LookAtNipples));0x0119CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue);0x0136CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, LookAtNipplesScalar);0x0164LookAtNipples = CallFunc_Multiply_DoubleDouble_ReturnValue;0x017Freturn;0x0181// end of script | EventPublic | 0x04 | |
void UpdateLookAt()Script8 statements · 191 bytes of bytecode0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x004Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_00BC;0x0059CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_T5F_GetPlayerCharacter_First_Person_Character.FirstPersonCamera.K2_GetComponentLocation();0x00A1PlayerWorldLocation = CallFunc_K2_GetComponentLocation_ReturnValue;0x00BCLabel_00BC:0x00BCreturn;0x00BE// end of script | Public | 0x00 | |
void AnimNotify_EndOfFight()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ABP_Googoo_LY(29);0x000Freturn;0x0011// end of script | 0x00 | ||
void BlueprintUpdateAnimation(float DeltaTimeX)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_Googoo_LY(192);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void BlueprintInitializeAnimation()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_ABP_Googoo_LY(197);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_ABP_Googoo_LY(int32 EntryPoint)Script22 statements · 318 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateSpeed();0x0018goto Label_013B;0x001DCallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0035K2Node_DynamicCast_AsBP_Goo_Goo_LY = Cast<BP_GooGoo_LY_C>(CallFunc_TryGetPawnOwner_ReturnValue);0x0059K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Goo_Goo_LY);0x0076if (!(K2Node_DynamicCast_bSuccess)) goto Label_013B;0x0084K2Node_DynamicCast_AsBP_Goo_Goo_LY.StartAI();0x00A8goto Label_013B;0x00ADLabel_00AD:0x00ADUpdateLookAt();0x00BBgoto Label_000A;0x00C0goto Label_00AD;0x00C5CallFunc_GetOwningActor_ReturnValue = GetOwningActor();0x00D9K2Node_DynamicCast_AsBP_Goo_Goo_LY_1 = Cast<BP_GooGoo_LY_C>(CallFunc_GetOwningActor_ReturnValue);0x00FDK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_Goo_Goo_LY_1);0x011Aif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_013B;0x0128CharBP = K2Node_DynamicCast_AsBP_Goo_Goo_LY_1;0x013BLabel_013B:0x013Breturn;0x013D// end of script | Final | 0x04 |