0x00x007C
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicalMaterialParameter | FName | 7 flags | Physical_Material |
Inherited from UAN_PlayAVI_C 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | FMOD Event | UFMODEvent* | 5 flags | /Game/FMOD/Events/Creatures/ChompyChasey/Core/SFX_CC_Footst… | |
| 0x01 | bFollow | bool | 6 flags | true | |
| 0x0041 | 0x03 | padding / unreflected | |||
| 0x08 | Socket Name | FName | 6 flags | None | |
| 0x04 | Draw Time | float | 7 flags | 3 | |
| 0x04 | Volume | float | 6 flags | 1 | |
| 0x01 | EnableHapticFeedback | bool | 6 flags | false | |
| 0x01 | HapticOption | E_HapticOptions | 6 flags | NewEnumerator0 | |
| 0x0056 | 0x02 | padding / unreflected | |||
| 0x08 | OverrideOption | UForceFeedbackEffect* | 5 flags | nullptr | |
| 0x08 | Shake | TSubclassOf<UCameraShakeBase> | 6 flags | nullptr | |
| 0x04 | Inner Radius | float | 7 flags | 0 | |
| 0x04 | Outer Radius | float | 6 flags | 10000 | |
| 0x04 | Falloff | float | 6 flags | 1 | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void SetPhysicalMaterial(FHitResult& Hit, UFMODAudioComponent* FMODComponent)Script9 statements · 517 bytes of bytecode0x0000BreakHitResult(Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x00B5if (!(CallFunc_BreakHitResult_bBlockingHit)) goto Label_0202;0x00C3BreakHitResult(Hit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0178CallFunc_Conv_ByteToDouble_ReturnValue = Conv_ByteToDouble(CallFunc_BreakHitResult_PhysMat.SurfaceType);0x01B3CallFunc_SetParameter_Value_ImplicitCast = Cast<3>(CallFunc_Conv_ByteToDouble_ReturnValue);0x01D0FMODComponent.SetParameter(PhysicalMaterialParameter, CallFunc_SetParameter_Value_ImplicitCast);0x0202Label_0202:0x0202return;0x0204// end of script | Public | 0x108 | |
void LineTrace(USceneComponent* AudioComponent, FHitResult& OutHit)Script10 statements · 434 bytes of bytecode0x0000CallFunc_K2_GetComponentLocation_ReturnValue = AudioComponent.K2_GetComponentLocation();0x0032CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, FVector(0, 0, 250));0x0070Temp_byte_Variable = 2;0x0084Temp_byte_Variable_1 = 0;0x0098/Game/GameBlueprints/FunctionLibraries/BPFL_FMODAudio.Default__BPFL_FMODAudio_C.T5F_FMOD_IsDebuggingEnabled(this, CallFunc_T5F_FMOD_IsDebuggingEnabled_DebugFMOD);0x00C6Temp_bool_Variable = CallFunc_T5F_FMOD_IsDebuggingEnabled_DebugFMOD;0x00D9CallFunc_LineTraceSingle_ReturnValue = LineTraceSingle(this, CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, 0, false, Temp_object_Variable, Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default), CallFunc_LineTraceSingle_OutHit, true, LinearColor{0f, 0.501961f, 0.490196f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 3f);0x0194OutHit = CallFunc_LineTraceSingle_OutHit;0x01AFreturn;0x01B1// end of script | Public | 0x108 | |
void FMod(USceneComponent* MeshComp, const UFMODAudioComponent*& AudioComponent)Script5 statements · 95 bytes of bytecode0x0000FMod(MeshComp, CallFunc_FMOD_AudioComponent);0x001CLineTrace(CallFunc_FMOD_AudioComponent, CallFunc_LineTrace_OutHit);0x003CSetPhysicalMaterial(CallFunc_LineTrace_OutHit, CallFunc_FMOD_AudioComponent);0x005Creturn;0x005E// end of script | Public | 0x10 |