Zdexby TheHolyOneZ
4,593 classes
Class

UABP_Googoo_MD2_C

: UAnimInstance : UObject
/Game/Art/Characters/GooGoo/ABP_Googoo_MD2.ABP_Googoo_MD2_C 0x1D91 (7,569 B) align 16 inherited 0x03C0 17 scripted vtable /Game/Art/Characters/GooGoo/ABP_Googoo_MD2
0x00x1D91

Members 81

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimBlueprintExtension_PropertyAccessFAnimSubsystemInstance{}
0x08AnimBlueprintExtension_BaseFAnimSubsystemInstance{}
0x20AnimGraphNode_RootFAnimNode_Root{Result={}}
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=DefaultSlot, bAlwaysUpdateSourcePose=f…
0x28AnimGraphNode_TransitionResult_16FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_15FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_14FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_13FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_12FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_11FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_10FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_9FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_8FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_7FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_6FAnimNode_TransitionResult{bCanEnterTransition=false}
0x48AnimGraphNode_SequencePlayer_13FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_12FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_12FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_11FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_11FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_10FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_10FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_9FAnimNode_StateResult{}
0xC8AnimGraphNode_StateMachine_2FAnimNode_StateMachine{StateMachineIndexInClass=2, MaxTransitionsPerFrame=3, MaxT…
0x20AnimGraphNode_StateResult_8FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_9FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_GooGo…
0x20AnimGraphNode_StateResult_7FAnimNode_StateResult{}
0x28AnimGraphNode_TransitionResult_5FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_4FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_3FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_2FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_1FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResultFAnimNode_TransitionResult{bCanEnterTransition=false}
0x48AnimGraphNode_SequencePlayer_8FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_6FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_7FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_5FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_6FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_4FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_5FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/A_Googoo_Bl…
0xC8AnimGraphNode_ApplyAdditive_2FAnimNode_ApplyAdditive{base={}, Additive={}, Alpha=1, AlphaScaleBias={Scale=1, Bi…
0x48AnimGraphNode_SequencePlayer_4FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_3FAnimNode_StateResult{}
0xC8AnimGraphNode_StateMachine_1FAnimNode_StateMachine{StateMachineIndexInClass=1, MaxTransitionsPerFrame=3, MaxT…
0x20AnimGraphNode_StateResult_2FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_3FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResult_1FAnimNode_StateResult{}
0x48AnimGraphNode_SequencePlayer_2FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/A_Googoo_Bl…
0xC8AnimGraphNode_ApplyAdditive_1FAnimNode_ApplyAdditive{base={}, Additive={}, Alpha=1, AlphaScaleBias={Scale=1, Bi…
0x48AnimGraphNode_SequencePlayer_1FAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/MD2/A_Googo…
0x20AnimGraphNode_StateResultFAnimNode_StateResult{}
0xC8AnimGraphNode_StateMachineFAnimNode_StateMachine{StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, MaxT…
0x20AnimGraphNode_LocalToComponentSpaceFAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpaceFAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x10580x08padding / unreflected
0x250AnimGraphNode_LookAt_4FAnimNode_LookAt{BoneToModify={BoneName=r_eye}, LookAtTarget={bUseSocket=fa…
0x250AnimGraphNode_LookAt_3FAnimNode_LookAt{BoneToModify={BoneName=l_eye}, LookAtTarget={bUseSocket=fa…
0x250AnimGraphNode_LookAt_2FAnimNode_LookAt{BoneToModify={BoneName=Head}, LookAtTarget={bUseSocket=fal…
0x250AnimGraphNode_LookAt_1FAnimNode_LookAt{BoneToModify={BoneName=spine3}, LookAtTarget={bUseSocket=f…
0x250AnimGraphNode_LookAtFAnimNode_LookAt{BoneToModify={BoneName=spine2}, LookAtTarget={bUseSocket=f…
0xC8AnimGraphNode_ApplyAdditiveFAnimNode_ApplyAdditive{base={}, Additive={}, Alpha=1, AlphaScaleBias={Scale=1, Bi…
0x48AnimGraphNode_SequencePlayerFAnimNode_SequencePlayer{Sequence=/Game/Art/Characters/GooGoo/Animation/A_Googoo_Ey…
0x01AnimStateE_GooGoo_AnimState7 flagsNewEnumerator2
0x01Remind01bool7 flagsfalse
0x01Remind02bool7 flagsfalse
0x01Remind03bool7 flagsfalse
0x1D040x04padding / unreflected
0x08ReminderTimerHandleFTimerHandle5 flags{Handle=0}
0x08MinReminderDelaydouble8 flags6
0x08MaxReminderDelaydouble8 flags11
0x10ReminderQueueTArray<int32>3 flags[]
0x10RemindersTArray<int32>3 flags[3 items]
0x04ReminderIndexint327 flags0
0x04ActiveReminderint327 flags0
0x18PlayerWorldLocationFVector7 flags{X=0, Y=0, Z=0}
0x08LookAtEyesdouble7 flags0
0x08LookAtHeaddouble7 flags0
0x08LookAtBodydouble7 flags0
0x08LookAtHeadScalardouble8 flags0.7
0x08LookAtBodyScalardouble8 flags0.5
0x08DeathSequencePlayerULevelSequencePlayer*6 flagsnullptr
0x01ShouldRemindbool8 flagstrue
Inherited from UAnimInstance 17
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+6 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x00320x01padding / unreflected
0x01bQueueMontageEvents : 1bit 0boolTransient+3 flagsfalse
0x00340x04padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageBlendedInFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00880xB0padding / unreflected
0x50SlotGroupInertializationRequestDataMapTMap<FName, FInertializationRequest>TransientProtected+1 flags<TMap>
0x01880x38padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 17

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
void BlueprintThreadSafeUpdateAnimation(float DeltaTime)
Script13 statements · 386 bytes of bytecode
0x0000CallFunc_GetCurveValue_ReturnValue = GetCurveValue(FName(LookAtEyes));0x0029K2Node_VariableSet_LookAtEyes_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue);0x0046LookAtEyes = K2Node_VariableSet_LookAtEyes_ImplicitCast;0x0061CallFunc_GetCurveValue_ReturnValue_1 = GetCurveValue(FName(LookAtHead));0x008ACallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue_1);0x00A7CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, LookAtHeadScalar);0x00D5LookAtHead = CallFunc_Multiply_DoubleDouble_ReturnValue;0x00F0CallFunc_GetCurveValue_ReturnValue_2 = GetCurveValue(FName(LookAtBody));0x0119CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(CallFunc_GetCurveValue_ReturnValue_2);0x0136CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, LookAtBodyScalar);0x0164LookAtBody = CallFunc_Multiply_DoubleDouble_ReturnValue_1;0x017Freturn;0x0181// end of script
EventPublic0x04
void ShuffleReminders()
Script11 statements · 142 bytes of bytecode
0x0000PushFlow(Label_008B);0x0005CurrentFirstIndex = ReminderQueue[0];0x0026Label_0026:0x0026CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CurrentFirstIndex, ReminderQueue[0]);0x0052if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x005CPushFlow(Label_0026);0x0061/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(ReminderQueue);0x008APopFlow();0x008BLabel_008B:0x008Breturn;0x008D// end of script
Public0x00
void ResetReminders()
Script5 statements · 36 bytes of bytecode
0x0000Remind01 = false;0x000BRemind02 = false;0x0016Remind03 = false;0x0021return;0x0023// end of script
Private0x00
void InitializeReminders()
Script20 statements · 347 bytes of bytecode
0x0000PushFlow(Label_0158);0x0005Temp_int_Variable = 0;0x001CLabel_001C:0x001CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Reminders);0x0057CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0081CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x00A7if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_00FF;0x00B5PushFlow(Label_010E);0x00BACallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(ReminderQueue, Temp_int_Variable);0x00FEPopFlow();0x00FFLabel_00FF:0x00FFShuffleReminders();0x010DPopFlow();0x010ELabel_010E:0x010ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0138Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0153goto Label_001C;0x0158Label_0158:0x0158return;0x015A// end of script
Private0x00
void UpdateLookAt()
Script8 statements · 191 bytes of bytecode
0x0000/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_GetPlayerCharacter(this, CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x002ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_T5F_GetPlayerCharacter_First_Person_Character);0x004Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_00BC;0x0059CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_T5F_GetPlayerCharacter_First_Person_Character.FirstPersonCamera.K2_GetComponentLocation();0x00A1PlayerWorldLocation = CallFunc_K2_GetComponentLocation_ReturnValue;0x00BCLabel_00BC:0x00BCreturn;0x00BE// end of script
Private0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Googoo_MD2_AnimGraphNode_TransitionResult_D6BA58A8412AD23BDF9F8F9C43D7F132()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1277);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Googoo_MD2_AnimGraphNode_TransitionResult_C61099EA412A5D9E33314F99044AB070()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1337);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Googoo_MD2_AnimGraphNode_TransitionResult_19D2DF944E46B4BC78C87BB78D0612EE()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1397);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Googoo_MD2_AnimGraphNode_TransitionResult_39ED3EA745A03F6BF48E09A55781DD3A()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1457);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_ResetReminders()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1517);0x000Freturn;0x0011// end of script
0x00
void BlueprintBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1532);0x000Freturn;0x0011// end of script
EventPublic0x00
void DoReminder()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1684);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_ResetBackToSleep()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(1689);0x000Freturn;0x0011// end of script
0x00
void BlueprintUpdateAnimation(float DeltaTimeX)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_Googoo_MD2(1865);0x0021return;0x0023// end of script
EventPublic0x04
void AnimNotify_StartDeath()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_Googoo_MD2(2114);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_ABP_Googoo_MD2(int32 EntryPoint)
Script94 statements · 2,122 bytes of bytecode
0x0000PushFlow(Label_0847);0x0005goto [EntryPoint];0x000FK2_UnPauseTimerHandle(this, ReminderTimerHandle);0x0023AnimNotify_ResetReminders();0x0031PopFlow();0x0032Label_0032:0x0032if (!(ShouldRemind)) PopFlow();0x003CActiveReminder = ReminderQueue[ReminderIndex];0x0061K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ActiveReminder, 0);0x0083if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_00F2;0x0091K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ActiveReminder, 1);0x00B3if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0495;0x00C1K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(ActiveReminder, 2);0x00E3if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_04A5;0x00F1PopFlow();0x00F2Label_00F2:0x00F2Remind01 = true;0x00FDLabel_00FD:0x00FDCallFunc_Conv_IntToInt64_ReturnValue = Conv_IntToInt64(ActiveReminder);0x0122K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Reminder";0x0147K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0164K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0181K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_Conv_IntToInt64_ReturnValue;0x01A5K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x01C5K2Node_MakeStruct_FormatArgumentData.ArgumentValueDouble = 0;0x01E9K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x0206K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x021ACallFunc_Format_ReturnValue = Format(NSLOCTEXT("2BD2C231D32D4767B61C3CA5835258A6", "", "Playing G4 reminder: {Reminder}"), K2Node_MakeArray_Array);0x0286CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Format_ReturnValue);0x02AB/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen(CallFunc_Conv_TextToString_ReturnValue, 0, 0, this);0x02DDCallFunc_Add_IntInt_ReturnValue = Add_IntInt(ReminderIndex, 1);0x0307Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0322ReminderIndex = Temp_int_Variable;0x033DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Reminders);0x0378CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x03A2CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x03C8if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_03FB;0x03D6ReminderIndex = 0;0x03EDShuffleReminders();0x03FBLabel_03FB:0x03FBK2_PauseTimerHandle(this, ReminderTimerHandle);0x040FCallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(MinReminderDelay, MaxReminderDelay);0x043DCallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x045ADelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xF, -2133027885, FName(ExecuteUbergraph_ABP_Googoo_MD2), this});0x0494PopFlow();0x0495Label_0495:0x0495Remind02 = true;0x04A0goto Label_00FD;0x04A5Label_04A5:0x04A5Remind03 = true;0x04B0goto Label_00FD;0x04B5Label_04B5:0x04B5DeathSequencePlayer.Play();0x04D5CallFunc_PlayEvent2D_ReturnValue = PlayEvent2D(this, /Game/FMOD/Events/Cinematic/Jumpscares/SFX_G4_Jumpscare_SleepDeath.SFX_G4_Jumpscare_SleepDeath, true);0x04FCPopFlow();0x04FDCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(AnimState, 0);0x051CAnimGraphNode_TransitionResult_12.bCanEnterTransition = CallFunc_EqualEqual_ByteByte_ReturnValue;0x0538PopFlow();0x0539CallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(AnimState, 0);0x0558AnimGraphNode_TransitionResult_13.bCanEnterTransition = CallFunc_EqualEqual_ByteByte_ReturnValue_3;0x0574PopFlow();0x0575CallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(AnimState, 1);0x0594AnimGraphNode_TransitionResult_14.bCanEnterTransition = CallFunc_EqualEqual_ByteByte_ReturnValue_2;0x05B0PopFlow();0x05B1CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(AnimState, 1);0x05D0AnimGraphNode_TransitionResult_15.bCanEnterTransition = CallFunc_EqualEqual_ByteByte_ReturnValue_1;0x05ECPopFlow();0x05EDResetReminders();0x05FBPopFlow();0x05FCK2Node_CreateDelegate_OutputDelegate.Bind(this, DoReminder);0x0613CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = Cast<3>(MinReminderDelay);0x0630CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, true, false, 0f, 0f);0x066AReminderTimerHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0685InitializeReminders();0x0693PopFlow();0x0694goto Label_0032;0x0699CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/GameBlueprints/Bed/BP_Bed_MD.BP_Bed_MD_C);0x06B7CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x06D4if (!(CallFunc_IsValid_ReturnValue)) goto Label_0707;0x06E2CallFunc_GetActorOfClass_ReturnValue.Reset();0x0706PopFlow();0x0707Label_0707:0x0707/Game/GameBlueprints/FunctionLibraries/BPFL_Utilities.Default__BPFL_Utilities_C.T5F_PrintScreen("Could not find MD2 bed", 0, 2, this);0x0748PopFlow();0x0749UpdateLookAt();0x0757PopFlow();0x0758Label_0758:0x0758CallFunc_CreateLevelSequencePlayer_ReturnValue = CreateLevelSequencePlayer(this, /Game/Sequences/Chapter1/MD/LS_MD2_SleepDeath.LS_MD2_SleepDeath, MovieSceneSequencePlaybackSettings{false, MovieSceneSequenceLoopCount{0}, MovieSceneSequenceTickInterval{0f, 0f, false, true}, 1f, 0f, false, false, false, false, false, false, 0, false, true, false}, CallFunc_CreateLevelSequencePlayer_OutActor);0x082ADeathSequencePlayer = CallFunc_CreateLevelSequencePlayer_ReturnValue;0x083Dgoto Label_04B5;0x0842goto Label_0758;0x0847Label_0847:0x0847return;0x0849// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type