Zdexby TheHolyOneZ
5,457 classes
Class

UWBP_CentorCharge_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/LINK/WBP_CentorCharge.WBP_CentorCharge_C 0x0359 (857 B) align 8 inherited 0x0340 4 scripted vtable /Game/UI/LINK/WBP_CentorCharge
0x00x0359

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Image_26UImage*10 flagsnullptr
0x08DefaultValuedouble6 flags0
0x01IsCurrentPlayLoopbool7 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08slotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 4

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_CentorCharge(26);0x0021return;0x0023// end of script
EventPublic0x01
void SetValue(float Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_WBP_CentorCharge(291);0x0021return;0x0023// end of script
0x04
void PlayChargeSound()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_CentorCharge(751);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WBP_CentorCharge(int32 EntryPoint)
Script40 statements · 759 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AIsCurrentPlayLoop = false;0x0015goto Label_02F4;0x001ACallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/UI/FontMaterial/M_ChargeCentor.M_ChargeCentor, FName(None), 0);0x0047Image_26.SetBrushFromMaterial(CallFunc_CreateDynamicMaterialInstance_ReturnValue);0x0074CallFunc_SetValue_Value_ImplicitCast = Cast<3>(DefaultValue);0x0091SetValue(CallFunc_SetValue_Value_ImplicitCast);0x00A8goto Label_02F4;0x00ADLabel_00AD:0x00ADK2Node_CreateDelegate_OutputDelegate.Bind(this, PlayChargeSound);0x00C4CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.4f, true, false, 0f, 0f);0x00FAIsCurrentPlayLoop = true;0x0105goto Label_02F4;0x010ALabel_010A:0x010AK2_ClearAndInvalidateTimerHandle(this, CallFunc_K2_SetTimerDelegate_ReturnValue);0x011Egoto Label_000A;0x0123CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(ChargeValue), K2Node_CustomEvent_Value);0x0159Temp_byte_Variable = 0;0x016DTemp_byte_Variable_1 = 1;0x0181CallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_CustomEvent_Value);0x019ECallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0);0x01C4Temp_bool_Variable = CallFunc_Greater_DoubleDouble_ReturnValue;0x01D7SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x021ACallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(K2Node_CustomEvent_Value);0x0237CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0);0x025Dif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_029B;0x026BCallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsCurrentPlayLoop);0x0288if (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_02F4;0x0296goto Label_00AD;0x029BLabel_029B:0x029Bif (!(IsCurrentPlayLoop)) goto Label_02F4;0x02A9goto Label_010A;0x02AELabel_02AE:0x02AE/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/audios/LInk/se/player/kobusi_Cue.kobusi_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x02EAgoto Label_02F4;0x02EFgoto Label_02AE;0x02F4Label_02F4:0x02F4return;0x02F6// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type