Zdexby TheHolyOneZ
5,457 classes
Class

UWBP_ItemSlots_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/LINK/WBP_ItemSlots.WBP_ItemSlots_C 0x036C (876 B) align 8 inherited 0x0340 6 scripted vtable /Game/UI/LINK/WBP_ItemSlots
0x00x036C

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HorizontalBox_62UHorizontalBox*10 flagsnullptr
0x04SlotCountint326 flags0
0x03540x04padding / unreflected
0x10SlotsTArray<UWBP_Item_C*>3 flags[]
0x04CurrentSelectIndexint327 flags0
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08slotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
void UpdateSlotStackData(int32 TargetIndex, int32 StackCount)
Script4 statements · 107 bytes of bytecode
0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(Slots, TargetIndex, CallFunc_Array_Get_Item);0x003BCallFunc_Array_Get_Item.SetStackData(StackCount);0x0068return;0x006A// end of script
Public0x08
void GetCurrentItemData(FCPP_GameItemData& ItemData)
Script4 statements · 111 bytes of bytecode
0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(Slots, CurrentSelectIndex, CallFunc_Array_Get_Item);0x003BItemData = CallFunc_Array_Get_Item.CurrentItemData;0x006Creturn;0x006E// end of script
Public0x58
void UpdateSlotData(int32 TargetIndex, const FCPP_GameItemData& ItemData)
Script4 statements · 112 bytes of bytecode
0x0000/Script/Engine.Default__KismetArrayLibrary.Array_Get(Slots, TargetIndex, CallFunc_Array_Get_Item);0x003BCallFunc_Array_Get_Item.SetData(ItemData, 0);0x006Dreturn;0x006F// end of script
Public0x60
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WBP_ItemSlots(1260);0x0021return;0x0023// end of script
EventPublic0x01
void UpdateSelectSlot(int32 Index)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Index = Index;0x0012ExecuteUbergraph_WBP_ItemSlots(1365);0x0021return;0x0023// end of script
0x04
void ExecuteUbergraph_WBP_ItemSlots(int32 EntryPoint)
Script64 statements · 1,373 bytes of bytecode
0x0000PushFlow(Label_055A);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/WBP_Item.WBP_Item_C, nullptr);0x0044CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(Temp_int_Variable);0x0069CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Slot", CallFunc_Conv_IntToString_ReturnValue_1);0x0094CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Concat_StrStr_ReturnValue);0x00B9SetNamePropertyByName(CallFunc_Create_ReturnValue, FName(KeyName), CallFunc_Conv_StringToName_ReturnValue);0x00E2CallFunc_AddChildToHorizontalBox_ReturnValue = HorizontalBox_62.AddChildToHorizontalBox(CallFunc_Create_ReturnValue);0x0115CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Slots, CallFunc_Create_ReturnValue);0x0159PopFlow();0x015ALabel_015A:0x015APushFlow(Label_0164);0x015Fgoto Label_000F;0x0164Label_0164:0x0164CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable, 1);0x018ETemp_int_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x01A9Label_01A9:0x01A9CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, SlotCount);0x01CFif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x01D9goto Label_015A;0x01DELabel_01DE:0x01DECallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CurrentSelectIndex);0x0203PrintString(this, CallFunc_Conv_IntToString_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x024DPopFlow();0x024ELabel_024E:0x024EPushFlow(Label_0334);0x0253CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(CurrentSelectIndex, Temp_int_Array_Index_Variable);0x0279CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(CurrentSelectIndex, K2Node_CustomEvent_Index);0x029FCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue_1, CallFunc_NotEqual_IntInt_ReturnValue);0x02C5if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0428;0x02D3/Script/Engine.Default__KismetArrayLibrary.Array_Get(Slots, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x030ECallFunc_Array_Get_Item.PlaySlotAnim(false);0x0333PopFlow();0x0334Label_0334:0x0334CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x035ETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0379Label_0379:0x0379CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Slots);0x03B4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x03DAif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0408;0x03E8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0403goto Label_024E;0x0408Label_0408:0x0408CurrentSelectIndex = K2Node_CustomEvent_Index;0x0423goto Label_01DE;0x0428Label_0428:0x0428CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(Temp_int_Array_Index_Variable, K2Node_CustomEvent_Index);0x044Eif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x0458/Script/Engine.Default__KismetArrayLibrary.Array_Get(Slots, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0493CallFunc_Array_Get_Item.PlaySlotAnim(true);0x04B8PopFlow();0x04B9Label_04B9:0x04B9Temp_int_Loop_Counter_Variable = 0;0x04D0Temp_int_Array_Index_Variable = 0;0x04E7goto Label_0379;0x04EC/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Slots);0x0515HorizontalBox_62.ClearChildren();0x0539Temp_int_Variable = 1;0x0550goto Label_01A9;0x0555goto Label_04B9;0x055ALabel_055A:0x055Areturn;0x055C// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type