0x0000PushFlow(Label_0CD2);0x0005goto [EntryPoint];0x000FCallFunc_Conv_InputActionValueToBool_ReturnValue = Conv_InputActionValueToBool(K2Node_EnhancedInputActionEvent_ActionValue);0x002CTemp_bool_Variable = CallFunc_Conv_InputActionValueToBool_ReturnValue;0x003FTemp_real_Variable_1 = Cast<4>(K2Node_EnhancedInputActionEvent_ElapsedTime);0x005CTemp_real_Variable_1 = Temp_real_Variable_1;0x0077Temp_real_Variable = Cast<4>(K2Node_EnhancedInputActionEvent_TriggeredTime);0x0094Temp_real_Variable = Temp_real_Variable;0x00AFTemp_object_Variable = K2Node_EnhancedInputActionEvent_SourceAction;0x00C2EditableTextBox_56.SetVisibility(0);0x00E8EditableTextBox_56.SetFocus();0x0108PopFlow();0x0109Label_0109:0x0109CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/LINK/WBP_TextChatTextBox.WBP_TextChatTextBox_C, nullptr);0x013ESetStringPropertyByName(CallFunc_Create_ReturnValue, FName(TargetText), K2Node_CustomEvent_MainString);0x0167K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{1f, 0.277323f, 0f, 1f};0x01A4K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x01C1K2Node_MakeStruct_SlateColor_1.SpecifiedColor = LinearColor{0f, 0.805493f, 1f, 1f};0x01FEK2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x021BK2Node_MakeStruct_SlateColor_2.SpecifiedColor = LinearColor{0f, 1f, 0.063253f, 1f};0x0258K2Node_MakeStruct_SlateColor_2.ColorUseRule = 0;0x0275CallFunc_GetOwningPlayer_ReturnValue_2 = GetOwningPlayer();0x028DK2Node_DynamicCast_AsBP_First_Person_Player_State_Online = Cast<BP_FirstPersonPlayerState_Online_C>(CallFunc_GetOwningPlayer_ReturnValue_2.PlayerState);0x02C7K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_State_Online);0x02E4K2Node_MakeStruct_SlateColor_3.SpecifiedColor = LinearColor{0.90625f, 0.683803f, 0f, 1f};0x0321K2Node_MakeStruct_SlateColor_3.ColorUseRule = 0;0x033ETemp_int_Variable = K2Node_CustomEvent_Index;0x0359CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(K2Node_CustomEvent_MainString);0x037ECallFunc_SplitTextPure_ReturnValue = /Game/BluePrints/BPF_Libraly.Default__BPF_Libraly_C.SplitTextPure(CallFunc_Conv_StringToText_ReturnValue, "@@", this);0x03C2CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(CallFunc_SplitTextPure_ReturnValue[0], K2Node_DynamicCast_AsBP_First_Person_Player_State_Online.CustomPlayerName);0x0404Temp_bool_Variable_1 = CallFunc_EqualEqual_StrStr_ReturnValue;0x0417/Script/Engine.Default__KismetSystemLibrary.SetStructurePropertyByName(CallFunc_Create_ReturnValue, FName(DefaultColor), Switch(Temp_int_Variable, 0 => Switch(Temp_bool_Variable_1, false => K2Node_MakeStruct_SlateColor_1, true => K2Node_MakeStruct_SlateColor, default => K2Node_Select_Default_2), 1 => K2Node_MakeStruct_SlateColor_2, 2 => K2Node_MakeStruct_SlateColor_3, default => K2Node_Select_Default_3));0x04C8Temp_real_Variable_2 = 30f;0x04DFTemp_real_Variable_3 = 15f;0x04F6Temp_real_Variable_4 = 15f;0x050DTemp_int_Variable_1 = K2Node_CustomEvent_Index;0x0528CallFunc_SetDoublePropertyByName_Value_ImplicitCast = Cast<4>(Switch(Temp_int_Variable_1, 0 => Temp_real_Variable_4, 1 => Temp_real_Variable_3, 2 => Temp_real_Variable_2, default => K2Node_Select_Default_1));0x058BSetDoublePropertyByName(CallFunc_Create_ReturnValue, FName(TextDuration), CallFunc_SetDoublePropertyByName_Value_ImplicitCast);0x05B4CallFunc_AddChild_ReturnValue = ScrollBox_24.AddChild(CallFunc_Create_ReturnValue);0x05E7ScrollBox_24.ScrollToEnd();0x0607CallFunc_GetChildrenCount_ReturnValue = ScrollBox_24.GetChildrenCount();0x0639CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_GetChildrenCount_ReturnValue, 25);0x065Bif (!(CallFunc_Greater_IntInt_ReturnValue_1)) PopFlow();0x0665CallFunc_RemoveChildAt_ReturnValue = ScrollBox_24.RemoveChildAt(0);0x0694PopFlow();0x0695Label_0695:0x0695K2Node_CreateDelegate_OutputDelegate.Bind(this, UpdateBorderState);0x06ACCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.1f, true, false, 0f, 0f);0x06E2CallFunc_GetGameState_ReturnValue = GetGameState(this);0x06F7CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetGameState_ReturnValue.GetComponentByClass(/Game/FirstPerson/Blueprints/BPC_TextChatControl.BPC_TextChatControl_C);0x072ATextChatControl = CallFunc_GetComponentByClass_ReturnValue;0x073DK2Node_CreateDelegate_OutputDelegate_1.Bind(this, ReciveText);0x0754TextChatControl.ReciveText += K2Node_CreateDelegate_OutputDelegate_1;0x077DPopFlow();0x077EPushFlow(Label_07B1);0x0783K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_ComponentBoundEvent_CommitMethod, 1);0x07A2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_083A;0x07B0PopFlow();0x07B1Label_07B1:0x07B1/Script/UMG.Default__WidgetBlueprintLibrary.SetFocusToGameViewport();0x07D1CallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x07E9/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetOwningPlayer_ReturnValue_1, false);0x0813EditableTextBox_56.SetVisibility(2);0x0839PopFlow();0x083ALabel_083A:0x083ACallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_ComponentBoundEvent_Text);0x085FCallFunc_Right_ReturnValue = Right(CallFunc_Conv_TextToString_ReturnValue, 200);0x0889EnterText.Broadcast(CallFunc_Right_ReturnValue);0x08A5CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_ComponentBoundEvent_Text);0x08CACallFunc_Len_ReturnValue = Len(CallFunc_Conv_TextToString_ReturnValue);0x08EFCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Len_ReturnValue, 0);0x0911if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x091BCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0933K2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetOwningPlayer_ReturnValue);0x0957K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x0974CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(K2Node_ComponentBoundEvent_Text);0x0999CallFunc_Right_ReturnValue = Right(CallFunc_Conv_TextToString_ReturnValue, 200);0x09C3CallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x09DBK2Node_DynamicCast_AsBP_First_Person_Player_State_Online_1 = Cast<BP_FirstPersonPlayerState_Online_C>(CallFunc_GetOwningPlayer_ReturnValue_3.PlayerState);0x0A15K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_1);0x0A32CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(K2Node_DynamicCast_AsBP_First_Person_Player_State_Online_1.CustomPlayerName, "@@");0x0A71CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Right_ReturnValue);0x0A9FK2Node_DynamicCast_AsBP_First_Person_Player_Controller.SendToText(CallFunc_Concat_StrStr_ReturnValue_1, 0);0x0AD1EditableTextBox_56.SetText(FText());0x0AF3PopFlow();0x0AF4PopFlow();0x0AF5Label_0AF5:0x0AF5EditableTextBox_56.SetVisibility(2);0x0B1Bgoto Label_0695;0x0B20Temp_byte_Variable = 4;0x0B34Temp_byte_Variable_1 = 2;0x0B48CallFunc_GetChildrenCount_ReturnValue_1 = ScrollBox_24.GetChildrenCount();0x0B7ACallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_GetChildrenCount_ReturnValue_1, 0);0x0B9CTemp_bool_Variable_2 = CallFunc_Greater_IntInt_ReturnValue_2;0x0BAFBorder_61.SetVisibility(Switch(Temp_bool_Variable_2, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x0C08PopFlow();0x0C09Label_0C09:0x0C09CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0C23CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue = GetLocalPlayerSubSystemFromPlayerController(CallFunc_GetPlayerController_ReturnValue, /Script/EnhancedInput.EnhancedInputLocalPlayerSubsystem);0x0C49Temp_struct_Variable = ModifyContextOptions{true, false, false};0x0C87CallFunc_GetLocalPlayerSubSystemFromPlayerController_ReturnValue.AddMappingContext(/Game/FirstPerson/Input/IMC_Communication.IMC_Communication, 0, Temp_struct_Variable);0x0CC3goto Label_0AF5;0x0CC8goto Label_0C09;0x0CCDgoto Label_0109;0x0CD2Label_0CD2:0x0CD2return;