implements IBPI_SaveObject_C
0x00x02EA
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BPC_UpdateLineSignalControl | UObject* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DeviceComonent | UDeviceComponent_C* | 6 flags | nullptr | |
| 0x01 | DeviceState | EN_DeviceState | 6 flags | NewEnumerator0 | |
| 0x02C9 | 0x07 | padding / unreflected | |||
| 0x10 | SignalDevices | TArray<AActor*> | 3 flags | [] | |
| 0x04 | ActivateSaveIndex | int32 | 6 flags | -1 | |
| 0x04 | Color | FColor | 6 flags | {B=69, G=255, R=1, A=255} | |
| 0x01 | UpdateSaveOnlyInitialize | bool | 6 flags | false | |
| 0x01 | OnlineMode | EN_DeviceOnlineMode | 6 flags | NewEnumerator0 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void SaveUpdateFunc()Script3 statements · 23 bytes of bytecode0x0000DeviceState = 1;0x0014return;0x0016// end of script | Public | 0x00 | |
void OnStateChange(const EN_DeviceState& State)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 | |
void DeviceStateUpdate(const FST_EventValue& EventValue, const FST_EventValue& ReturnEventValue)Script8 statements · 143 bytes of bytecode0x0000CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(EventValue.DeviceSignal_24_4881537D4212958310B9438E1CCB2827, 2);0x0028if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_0071;0x0036DeviceState = EventValue.DeviceState_17_D1A621F44FF02841AC276FA3AA16FB25;0x005AOnStateChange(DeviceState);0x0071Label_0071:0x0071ReturnEventValue = EventValue;0x008Creturn;0x008E// end of script | Public | 0x50 | |
void UserConstructionScript()Script9 statements · 219 bytes of bytecode0x0000DeviceComonent.DeviceOnlineMode = OnlineMode;0x0031DeviceComonent.SignalActors = SignalDevices;0x0062CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/BluePrints/Gimmicks/BP_UpdateLine.BP_UpdateLine_C);0x0080CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetActorOfClass_ReturnValue);0x009Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00D8;0x00ABCallFunc_GetActorOfClass_ReturnValue.UpdateLine(Temp_object_Variable);0x00D8Label_00D8:0x00D8return;0x00DA// end of script | EventPublic | 0x00 | |
void UpdateSave(int32 UpdateIndex, const ENUM_SaveDataUpdateType& LoadType)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_UpdateIndex = UpdateIndex;0x0012PersistentFrame.K2Node_Event_LoadType = LoadType;0x0024ExecuteUbergraph_BP_DeviceBase(232);0x0033return;0x0035// end of script | Public | 0x05 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_DeviceBase(503);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_BP_DeviceBase(int32 EntryPoint)Script34 statements · 664 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot("PENGUINHOTEL", 0);0x0031K2Node_DynamicCast_AsBPI_Save = Cast<BPI_Save_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x0055K2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Save);0x0072if (!(K2Node_DynamicCast_bSuccess)) goto Label_00CC;0x0080K2Node_DynamicCast_AsBPI_Save.GetSaveIndex(CallFunc_GetSaveIndex_Index);0x00AELabel_00AE:0x00AEUpdateSave(CallFunc_GetSaveIndex_Index, 0);0x00C7goto Label_0295;0x00CCLabel_00CC:0x00CCCallFunc_GetSaveIndex_Index = 0;0x00E3goto Label_00AE;0x00E8Temp_bool_Variable = false;0x00F3Temp_bool_Variable_1 = true;0x00FETemp_byte_Variable = K2Node_Event_LoadType;0x0119if (!(Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_1, 1 => Temp_bool_Variable, default => K2Node_Select_Default))) goto Label_01E4;0x0155Label_0155:0x0155CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(K2Node_Event_UpdateIndex, ActivateSaveIndex);0x017BCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(ActivateSaveIndex, -1);0x019DCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GreaterEqual_IntInt_ReturnValue, CallFunc_NotEqual_IntInt_ReturnValue);0x01C3if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_0295;0x01D1SaveUpdateFunc();0x01DFgoto Label_0295;0x01E4Label_01E4:0x01E4if (!(UpdateSaveOnlyInitialize)) goto Label_0155;0x01F2goto Label_0295;0x01F7CallFunc_GetDisplayName_ReturnValue = GetDisplayName(this);0x0214CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("LoadDevice:", CallFunc_GetDisplayName_ReturnValue);0x0246PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0.967982f, 1f, 0.916018f, 1f}, 2f, FName(None));0x0290goto Label_000A;0x0295Label_0295:0x0295return;0x0297// end of script | Final | 0x04 |